Player Matchup

Hera
Hera
RimiCreamy
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,606 Elo+
Party 1
Bastet
Bastet
RoseAirplane937
Bastet
Level 11
God Stats
4W - 1L
1,594 SR
Queue Stats
10W - 7L
1,498 Elo+
Solo
Jing Wei
Jing Wei
SHADOWCRAZY5
Jing Wei
Level 28
God Stats
3W - 4L
1,388 SR
Queue Stats
109W - 132L
1,453 Elo+
Solo
Kali
Kali
TheLegendaryNi
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Chang'e
Chang'e
llBellonall
Chang'e
Level 24
God Stats
1W - 0L
1,843 SR
Queue Stats
16W - 8L
1,632 Elo+
Party 1
Team Averages
Level 21
1,565 SR
1,543 Elo+

VS

Team Averages
Level 34
1,438 SR
1,488 Elo+
Cthulhu
Cthulhu
Adversedoor4848
Cthulhu
Level 6
God Stats
4W - 3L
1,453 SR
Queue Stats
4W - 3L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
BLACKS1DEK1CK
Sun Wukong
Level 7
God Stats
1W - 2L
1,432 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 3
Heimdallr
Heimdallr
Soup_Cool
Heimdallr
Level 137
God Stats
0W - 2L
1,281 SR
Queue Stats
166W - 158L
1,575 Elo+
Party 2
Cliodhna
Cliodhna
ivanpagan123
Cliodhna
Level 18
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 3
Ares
Ares
nunyabeeswaxx000
Ares
Level 4
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
10,844
571
10,450
8,747
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
21 / 1 / 8
11,768
619
17,065
13,699
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
SHADOWCRAZY5
Jing Wei
17
1 / 3 / 1
10,098
531
3,879
9,862
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 3 / 16
9,262
487
12,388
14,854
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
llBellonall
Chang'e
15
7 / 2 / 11
10,335
544
13,702
15,100
10,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,491
394
6,221
18,401
7,759
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
BLACKS1DEK1CK
Sun Wukong
9
1 / 12 / 5
7,503
395
4,681
13,566
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Soup_Cool
Heimdallr
17
8 / 2 / 3
10,714
564
17,552
13,826
5,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
ivanpagan123
Cliodhna
8
0 / 12 / 0
5,932
312
3,063
12,590
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 8 / 3
7,973
420
5,191
19,296
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
40
Kills
11
11
Deaths
42
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Sun Wukong
BLACKS1DEK1CK
Sun Wukong
1
12
5
0.29
W
7
2
14
7
W
21
1
8
25
W
Jing Wei
SHADOWCRAZY5
Jing Wei
1
3
1
0.5
L
Heimdallr
Soup_Cool
Heimdallr
8
2
3
4.75
W
4
3
16
4
L
Cliodhna
ivanpagan123
Cliodhna
0
12
0
0
W
Chang'e
llBellonall
Chang'e
7
2
11
6.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,484
Damage
36,708
62,262
Taken
77,679
25,537
Mitigated
37,824
22,986
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,221
1,433
0
4,618
18,401
7,759
0
5,120
13,135
41,642
0
L
Sun Wukong
BLACKS1DEK1CK
Sun Wukong
4,681
1,278
0
445
13,566
4,590
0
4,473
8,881
0
17,551
W
10,450
3,465
66
1,184
8,747
2,655
1,491
2,098
6,646
59,518
0
W
17,065
5,657
0
5,847
13,699
4,837
534
2,407
11,286
0
63,291
W
Jing Wei
SHADOWCRAZY5
Jing Wei
3,879
2,579
0
1,798
9,862
3,573
2,829
424
9,438
0
78,854
L
Heimdallr
Soup_Cool
Heimdallr
17,552
8,112
0
5,099
13,826
5,217
1,204
4,019
9,781
0
76,534
W
12,388
7,712
0
5,058
14,854
4,113
661
2,362
12,488
0
43,941
L
Cliodhna
ivanpagan123
Cliodhna
3,063
623
0
23
12,590
2,692
0
2,534
9,874
0
12,165
W
Chang'e
llBellonall
Chang'e
13,702
2,011
2,053
6,980
15,100
10,359
946
4,289
10,811
61,651
0
L
5,191
754
0
1,839
19,296
17,566
0
7,274
11,856
21,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,307
Gold Earned
39,613
484
Minions Killed
290
0
Camps Cleared
0
1,991,890
Distance Traveled
1,568,980
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,491
394
77
4
0
317,391
0
L
Sun Wukong
7,503
395
28
1
0
245,762
0
W
Hera
10,844
571
106
6
0
398,681
0
W
Bastet
11,768
619
100
5
0
425,396
1
W
Jing Wei
10,098
531
140
7
0
366,513
2
L
Heimdallr
10,714
564
140
7
0
337,895
2
W
Kali
9,262
487
61
3
0
422,781
0
L
Cliodhna
5,932
312
16
1
0
341,095
0
W
Chang'e
10,335
544
77
4
0
378,519
9
L
Ares
7,973
420
29
2
0
326,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role