Player Matchup

Chaac
Chaac
BioAgent720
Chaac
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 78L
1,392 Elo+
Party 1
Bellona
Bellona
GomuGomuPotHead
Bellona
Level 129
God Stats
21W - 12L
1,497 SR
Queue Stats
486W - 508L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
Opiejaxon
Ratatoskr
Level 49
God Stats
8W - 6L
1,517 SR
Queue Stats
146W - 172L
1,410 Elo+
Party 1
Neith
Neith
Opietrevor
Neith
Level 65
God Stats
2W - 2L
1,321 SR
Queue Stats
55W - 61L
1,362 Elo+
Party 1
Terra
Terra
TastyPlayDough
Terra
Level 66
God Stats
2W - 1L
1,219 SR
Queue Stats
101W - 108L
1,396 Elo+
Party 1
Team Averages
Level 77
1,411 SR
1,395 Elo+

VS

Team Averages
Level 102
1,447 SR
1,360 Elo+
Sun Wukong
Sun Wukong
Ceaseless Gyre
Sun Wukong
Level 88
God Stats
14W - 20L
1,392 SR
Queue Stats
277W - 306L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
MightyRavino
Ao Kuang
Level 106
God Stats
10W - 9L
1,635 SR
Queue Stats
234W - 259L
1,396 Elo+
Solo
Ra
Ra
RanaMosh
Ra
Level 149
God Stats
15W - 20L
1,454 SR
Queue Stats
853W - 871L
1,387 Elo+
Solo
Medusa
Medusa
SHIELD19
Medusa
Level 87
God Stats
0W - 3L
1,271 SR
Queue Stats
51W - 84L
1,199 Elo+
Solo
Ymir
Ymir
SeeMeIfYouCan
Ymir
Level 82
God Stats
76W - 72L
1,483 SR
Queue Stats
165W - 183L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
3,644
729
1,915
3,411
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 0
4,130
826
3,057
4,032
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Opiejaxon
Ratatoskr
4
1 / 0 / 2
3,327
665
1,558
2,863
719
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
5
1 / 0 / 3
3,551
710
3,318
2,084
407
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 2
3,275
655
522
3,070
1,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ceaseless Gyre
Sun Wukong
5
0 / 1 / 0
3,184
637
1,577
3,695
1,216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
MightyRavino
Ao Kuang
4
0 / 2 / 0
3,016
603
964
2,091
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,564
713
1,740
3,104
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
SHIELD19
Medusa
4
0 / 2 / 0
3,014
603
1,354
2,108
357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 1
3,228
646
1,507
4,041
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
0
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Sun Wukong
Ceaseless Gyre
Sun Wukong
0
1
0
0
W
2
0
0
2
L
Ao Kuang
MightyRavino
Ao Kuang
0
2
0
0
W
Ratatoskr
Opiejaxon
Ratatoskr
1
0
2
2
W
Neith
1
0
3
2.5
L
0
1
0
0
L
Medusa
SHIELD19
Medusa
0
2
0
0
L
0
2
1
0.25
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,370
Damage
7,142
15,460
Taken
15,039
5,479
Mitigated
4,288
7,351
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,915
759
0
1,115
3,411
1,134
0
978
2,313
0
11,975
L
Sun Wukong
Ceaseless Gyre
Sun Wukong
1,577
513
0
1,265
3,695
1,216
0
0
3,695
0
10,594
W
3,057
1,605
0
2,764
4,032
1,989
212
232
3,800
0
18,942
L
Ao Kuang
MightyRavino
Ao Kuang
964
360
0
422
2,091
607
0
0
2,091
6,239
3,116
W
Ratatoskr
Opiejaxon
Ratatoskr
1,558
699
0
452
2,863
719
0
1,254
1,515
0
8,348
W
Neith
3,318
1,633
0
1,360
2,084
407
0
461
1,623
0
14,296
L
1,740
114
0
1,587
3,104
672
413
0
3,104
13,833
0
L
Medusa
SHIELD19
Medusa
1,354
826
131
267
2,108
357
0
83
2,025
0
8,604
L
1,507
535
80
1,460
4,041
1,436
0
439
3,602
5,915
0
W
522
281
53
1,607
3,070
1,230
0
875
2,195
3,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,927
Gold Earned
16,006
117
Minions Killed
100
0
Camps Cleared
0
506,720
Distance Traveled
417,923
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,644
729
23
5
0
106,723
2
L
Sun Wukong
3,184
637
21
4
0
93,588
0
W
Bellona
4,130
826
46
9
0
96,972
1
L
Ao Kuang
3,016
603
21
4
0
54,342
0
W
Ratatoskr
3,327
665
19
4
0
101,170
0
W
Neith
3,551
710
20
4
0
97,954
1
L
Ra
3,564
713
30
6
0
91,154
0
L
Medusa
3,014
603
18
4
0
80,734
2
L
Ymir
3,228
646
10
2
0
98,105
0
W
Terra
3,275
655
9
2
0
103,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role