Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fakedenise
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,435 Elo+
Party 4
Da Ji
Da Ji
Feverofthestorm
Da Ji
Level 68
God Stats
0W - 2L
1,295 SR
Queue Stats
236W - 239L
1,435 Elo+
Party 4
Odin
Odin
WarMoose02
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 27L
1,633 Elo+
Party 1
Hel
Hel
apotsokers420
Hel
Level 128
God Stats
1W - 2L
1,682 SR
Queue Stats
86W - 60L
1,614 Elo+
Party 1
Team Averages
Level 73
1,495 SR
1,523 Elo+

VS

Team Averages
Level 105
1,489 SR
1,563 Elo+
Hel
Hel
Dªne
Hel
Level 129
God Stats
1W - 1L
1,277 SR
Queue Stats
124W - 76L
1,669 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GusHandbrake96
Cu Chulainn
Level 27
God Stats
2W - 1L
1,663 SR
Queue Stats
48W - 25L
1,647 Elo+
Party 2
Ne Zha
Ne Zha
Sappy1738
Ne Zha
Level 105
God Stats
2W - 0L
1,431 SR
Queue Stats
78W - 48L
1,650 Elo+
Party 2
Nu Wa
Nu Wa
Warena
Nu Wa
Level 137
God Stats
16W - 8L
1,575 SR
Queue Stats
438W - 448L
1,426 Elo+
Party 3
Hun Batz
Hun Batz
Ybai
Hun Batz
Level 127
God Stats
3W - 2L
1,498 SR
Queue Stats
443W - 450L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 5 / 4
7,118
791
3,875
8,865
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 5
6,309
701
4,946
10,983
6,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 4
6,927
770
7,232
10,204
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 5
6,758
751
6,842
15,842
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 5
7,119
791
7,915
13,040
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dªne
Hel
17
11 / 1 / 12
9,950
1,106
17,692
6,988
3,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
GusHandbrake96
Cu Chulainn
13
3 / 2 / 13
8,520
947
4,427
10,894
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Sappy1738
Ne Zha
17
7 / 1 / 17
9,554
1,062
11,964
11,746
7,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Warena
Nu Wa
14
1 / 1 / 18
8,366
930
9,176
3,681
1,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Ybai
Hun Batz
14
2 / 2 / 15
8,146
905
9,772
7,014
3,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
7
Kills
24
24
Deaths
7
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
4
0.8
W
Hel
Dªne
Hel
11
1
12
17
L
0
3
5
0.83
L
2
6
4
0.67
W
Cu Chulainn
GusHandbrake96
Cu Chulainn
3
2
13
4.75
W
Ne Zha
Sappy1738
Ne Zha
7
1
17
15.5
L
2
5
5
0.9
W
Nu Wa
Warena
Nu Wa
1
1
18
10
W
Hun Batz
Ybai
Hun Batz
2
2
15
4.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
53,031
58,934
Taken
40,323
26,766
Mitigated
26,926
21,729
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,875
448
695
510
8,865
3,217
0
4,532
4,205
0
13,836
W
Hel
Dªne
Hel
17,692
1,348
7,468
3,604
6,988
3,698
1,140
2,603
4,343
32,792
0
L
4,946
339
496
1,682
10,983
6,910
0
5,990
4,831
13,614
0
L
7,232
1,732
1,190
1,116
10,204
3,903
0
3,505
6,554
0
12,235
W
Cu Chulainn
GusHandbrake96
Cu Chulainn
4,427
807
33
819
10,894
11,259
535
3,851
6,860
0
9,387
W
Ne Zha
Sappy1738
Ne Zha
11,964
1,824
326
3,883
11,746
7,202
1,127
2,512
8,991
0
27,065
L
6,842
841
0
2,754
15,842
8,444
0
7,850
7,557
0
16,983
W
Nu Wa
Warena
Nu Wa
9,176
4,644
834
408
3,681
1,471
811
1,398
2,160
20,983
0
W
Hun Batz
Ybai
Hun Batz
9,772
749
1,066
278
7,014
3,296
1,096
2,497
4,325
0
18,223
L
7,915
355
6,440
6,846
13,040
4,292
0
4,991
7,964
27,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
44,536
101
Minions Killed
115
0
Camps Cleared
0
845,028
Distance Traveled
934,832
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,118
791
20
2
0
174,006
1
W
Hel
9,950
1,106
41
5
0
209,595
0
L
Geb
6,309
701
15
2
0
172,715
1
L
Da Ji
6,927
770
7
1
0
159,796
0
W
Cu Chulainn
8,520
947
11
1
0
189,791
1
W
Ne Zha
9,554
1,062
15
2
0
210,659
0
L
Odin
6,758
751
22
2
0
174,270
0
W
Nu Wa
8,366
930
33
4
0
114,615
1
W
Hun Batz
8,146
905
15
2
0
210,172
0
L
Hel
7,119
791
37
4
0
164,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role