Player Matchup

Bellona
Bellona
LlL-CHAMPS
Bellona
Level 58
God Stats
8W - 7L
1,519 SR
Queue Stats
280W - 273L
1,387 Elo+
Party 3
Loki
Loki
LovelierPanda49
Loki
Level 53
God Stats
24W - 16L
1,269 SR
Queue Stats
167W - 150L
1,373 Elo+
Party 2
Yemoja
Yemoja
Pablinn16
Yemoja
Level 39
God Stats
5W - 3L
1,550 SR
Queue Stats
201W - 232L
1,348 Elo+
Party 3
Danzaburou
Danzaburou
TTVJunkgem
Danzaburou
Level 44
God Stats
26W - 20L
1,486 SR
Queue Stats
161W - 153L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
maury_is_thebest
Ah Puch
Level 47
God Stats
2W - 1L
1,286 SR
Queue Stats
233W - 217L
1,388 Elo+
Party 3
Team Averages
Level 48
1,422 SR
1,385 Elo+

VS

Team Averages
Level 39
1,485 SR
1,342 Elo+
Cerberus
Cerberus
Numingrhombus
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
Level 41
God Stats
26W - 23L
1,524 SR
Queue Stats
104W - 120L
1,304 Elo+
Party 1
Susano
Susano
Slothtastic002
Susano
Level 42
God Stats
5W - 9L
1,315 SR
Queue Stats
116W - 135L
1,296 Elo+
Party 1
Chaac
Chaac
crimson0chris
Chaac
Level 37
God Stats
20W - 17L
1,639 SR
Queue Stats
94W - 95L
1,365 Elo+
Party 1
The Morrigan
The Morrigan
eperickpi
The Morrigan
Level 59
God Stats
2W - 5L
1,449 SR
Queue Stats
12W - 13L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LlL-CHAMPS
Bellona
19
6 / 4 / 4
12,372
516
14,883
24,945
24,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
15 / 3 / 4
12,619
526
17,736
17,187
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Pablinn16
Yemoja
16
1 / 1 / 14
11,485
479
6,502
19,346
21,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TTVJunkgem
Danzaburou
16
6 / 2 / 8
11,414
476
12,185
16,011
6,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 13
12,790
533
22,362
15,891
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Numingrhombus
Cerberus
15
1 / 6 / 5
9,483
395
7,872
20,665
14,438
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
16
4 / 8 / 1
10,655
444
20,105
21,191
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 4
9,776
407
11,668
18,416
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 4
10,934
456
21,250
23,868
24,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
eperickpi
The Morrigan
15
4 / 10 / 1
10,531
439
6,269
15,460
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
35
Kills
13
13
Deaths
35
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
LlL-CHAMPS
Bellona
6
4
4
2
W
15
3
4
5.67
L
Cerberus
Numingrhombus
Cerberus
1
6
5
0.58
L
Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
4
8
1
0.56
W
Yemoja
Pablinn16
Yemoja
1
1
14
8
L
1
5
4
0.6
W
Danzaburou
TTVJunkgem
Danzaburou
6
2
8
5
L
3
6
4
0.83
L
The Morrigan
eperickpi
The Morrigan
4
10
1
0.45
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,668
Damage
67,164
93,380
Taken
99,600
66,375
Mitigated
59,018
33,587
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
LlL-CHAMPS
Bellona
14,883
5,567
0
8,663
24,945
24,700
1,198
3,527
21,418
163
86,046
W
17,736
4,068
0
3,104
17,187
6,941
1,737
2,266
14,921
0
78,349
L
Cerberus
Numingrhombus
Cerberus
7,872
868
722
2,974
20,665
14,438
776
8,825
11,568
26,133
0
L
Ah Muzen Cab
ObamaBidden
Ah Muzen Cab
20,105
5,882
558
4,885
21,191
7,002
2,785
5,870
15,105
0
85,049
W
Yemoja
Pablinn16
Yemoja
6,502
1,123
5,753
5,003
19,346
21,538
503
2,512
16,834
23,344
0
L
11,668
2,204
0
3,773
18,416
6,170
864
5,924
12,196
0
58,375
W
Danzaburou
TTVJunkgem
Danzaburou
12,185
4,612
0
3,290
16,011
6,104
1,612
2,883
13,128
0
63,157
L
21,250
5,744
0
8,103
23,868
24,732
498
2,634
21,068
0
68,440
L
The Morrigan
eperickpi
The Morrigan
6,269
996
0
1,317
15,460
6,676
270
4,383
10,556
35,887
2,987
W
22,362
1,566
442
7,332
15,891
7,092
1,096
1,432
14,459
99,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,680
Gold Earned
51,379
595
Minions Killed
471
0
Camps Cleared
0
2,314,288
Distance Traveled
2,033,308
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,372
516
158
7
0
433,676
3
W
Loki
12,619
526
110
5
0
492,809
0
L
Cerberus
9,483
395
34
1
0
394,427
0
L
Ah Muzen Cab
10,655
444
136
6
0
382,376
3
W
Yemoja
11,485
479
43
2
0
467,121
2
L
Susano
9,776
407
94
4
0
467,202
2
W
Danzaburou
11,414
476
132
6
0
469,682
1
L
Chaac
10,934
456
121
5
0
438,333
0
L
The Morrigan
10,531
439
86
4
0
350,970
0
W
Ah Puch
12,790
533
152
6
0
451,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role