Player Matchup

Mulan
Mulan
Denomic Pausee
Mulan
Level 18
God Stats
12W - 14L
1,052 SR
Queue Stats
12W - 16L
1,009 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Deriyx
Ah Muzen Cab
Level 23
God Stats
73W - 7L
2,062 SR
Queue Stats
410W - 150L
1,935 Elo+
Party 1
Sol
Sol
ShyKitten4761
Sol
Level 29
God Stats
1W - 3L
1,112 SR
Queue Stats
21W - 30L
1,469 Elo+
Solo
Set
Set
georgiosnfs
Set
Level 27
God Stats
64W - 14L
2,005 SR
Queue Stats
421W - 154L
1,860 Elo+
Party 1
Tyr
Tyr
ixilittledudeix
Tyr
Level 29
God Stats
2W - 2L
1,222 SR
Queue Stats
12W - 18L
1,009 Elo+
Party 3
Team Averages
Level 25
1,491 SR
1,456 Elo+

VS

Team Averages
Level 14
1,512 SR
1,447 Elo+
Kukulkan
Kukulkan
Blitzkriegrage
Kukulkan
Level 23
God Stats
17W - 7L
1,704 SR
Queue Stats
73W - 56L
1,530 Elo+
Solo
Fenrir
Fenrir
OverdoseDr
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
SkunkUser
Artio
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,445 Elo+
Party 2
Hel
Hel
SkunkUser
Hel
Level 12
God Stats
3W - 2L
1,648 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 2
Artemis
Artemis
briankillerbhv_
Artemis
Level 5
God Stats
1W - 2L
1,207 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
7,922
990
3,533
4,247
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Deriyx
Ah Muzen Cab
16
5 / 1 / 7
10,159
1,270
12,238
6,154
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 5
7,846
981
3,140
1,102
331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 0 / 4
9,361
1,170
11,048
6,806
5,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 0 / 5
8,394
1,049
5,731
3,706
1,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

326

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 2 / 0
7,570
946
5,536
4,549
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OverdoseDr
Fenrir
13
0 / 4 / 1
7,177
897
2,045
5,397
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
SkunkUser
Artio
14
1 / 0 / 0
8,673
1,084
2,498
9,864
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 2 / 0
7,729
966
3,016
8,970
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 1
7,422
928
4,456
10,109
3,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
0
0
W
0
0
6
3
W
Ah Muzen Cab
Deriyx
Ah Muzen Cab
5
1
7
8.5
L
Fenrir
OverdoseDr
Fenrir
0
4
1
0.13
W
2
0
5
4.5
L
Artio
SkunkUser
Artio
1
0
0
1
L
0
2
0
0
L
0
7
1
0.07
W
5
0
4
7
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
17,551
22,015
Taken
38,889
11,936
Mitigated
17,540
5,005
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,536
273
0
232
4,549
1,422
0
0
4,549
28,101
0
W
3,533
87
0
109
4,247
2,094
0
2,197
2,050
18
13,338
W
Ah Muzen Cab
Deriyx
Ah Muzen Cab
12,238
3,162
0
2,667
6,154
2,381
0
3,502
2,652
0
47,119
L
Fenrir
OverdoseDr
Fenrir
2,045
137
22
848
5,397
1,716
0
1,436
3,961
0
5,340
W
3,140
1,387
0
281
1,102
331
0
346
756
11,162
0
L
Artio
SkunkUser
Artio
2,498
310
450
1,739
9,864
8,125
0
925
8,939
11,846
0
L
3,016
0
3,072
2,617
8,970
3,277
0
302
8,668
30,385
0
L
4,456
2,674
0
0
10,109
3,000
0
552
9,557
0
9,443
W
11,048
4,510
0
1,401
6,806
5,334
0
3,868
2,938
82
28,853
W
5,731
453
0
547
3,706
1,796
0
1,137
2,569
0
10,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,682
Gold Earned
38,571
180
Minions Killed
175
11
Camps Cleared
3
774,443
Distance Traveled
733,691
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,570
946
49
6
2
154,323
0
W
Mulan
7,922
990
32
4
0
164,626
1
W
Ah Muzen Cab
10,159
1,270
83
10
3
159,431
0
L
Fenrir
7,177
897
8
1
0
71,809
0
W
Sol
7,846
981
21
3
2
92,014
1
L
Artio
8,673
1,084
38
5
0
190,589
0
L
Hel
7,729
966
57
7
0
187,914
0
L
Artemis
7,422
928
23
3
1
129,056
2
W
Set
9,361
1,170
37
5
5
168,077
0
W
Tyr
8,394
1,049
7
1
1
190,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role