Player Matchup

Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cillalot
Jing Wei
Level 125
God Stats
3W - 4L
1,401 SR
Queue Stats
276W - 209L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
DiscerningShadow
Sylvanus
Level 68
God Stats
8W - 7L
1,630 SR
Queue Stats
127W - 94L
1,600 Elo+
Party 1
Ratatoskr
Ratatoskr
DoesAnybodyCare
Ratatoskr
Level 109
God Stats
0W - 3L
1,247 SR
Queue Stats
337W - 249L
1,622 Elo+
Party 1
Tiamat
Tiamat
idontknowher
Tiamat
Level 142
God Stats
7W - 14L
1,456 SR
Queue Stats
255W - 234L
1,573 Elo+
Solo
Team Averages
Level 119
1,447 SR
1,578 Elo+

VS

Team Averages
Level 128
1,624 SR
1,573 Elo+
Chiron
Chiron
Ellewoods
Chiron
Level 158
God Stats
15W - 10L
1,693 SR
Queue Stats
304W - 286L
1,599 Elo+
Party 3
Gilgamesh
Gilgamesh
LonelySingleMale
Gilgamesh
Level 83
God Stats
1W - 1L
1,617 SR
Queue Stats
74W - 69L
1,551 Elo+
Solo
Thor
Thor
Wiicked3uphoria
Thor
Level 85
God Stats
10W - 11L
1,553 SR
Queue Stats
341W - 322L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
chncy86
Sylvanus
Level 157
God Stats
19W - 20L
1,515 SR
Queue Stats
218W - 205L
1,584 Elo+
Party 3
Raijin
Raijin
iAmThe1ManArmy
Raijin
Level 159
God Stats
4W - 1L
1,740 SR
Queue Stats
362W - 354L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 5 / 0
6,866
458
2,596
9,996
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Cillalot
Jing Wei
14
1 / 2 / 0
7,786
519
5,182
9,354
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,559
437
3,548
8,436
5,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
DoesAnybodyCare
Ratatoskr
15
2 / 3 / 1
8,603
574
4,898
11,968
6,448
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
12
1 / 5 / 2
7,268
485
7,338
10,297
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ellewoods
Chiron
15
1 / 0 / 5
8,894
593
6,420
8,907
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
15
4 / 2 / 0
8,785
586
6,947
10,719
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 2 / 3
8,826
588
8,738
9,159
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
chncy86
Sylvanus
12
1 / 0 / 6
7,300
487
3,932
7,944
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 1
8,721
581
8,269
7,276
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
16
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
0
0.2
L
Jing Wei
Cillalot
Jing Wei
1
2
0
0.5
L
0
1
2
1
L
Ratatoskr
DoesAnybodyCare
Ratatoskr
2
3
1
0.83
W
Chiron
Ellewoods
Chiron
1
0
5
3.5
W
Gilgamesh
4
2
0
2
W
7
2
3
4.25
W
Sylvanus
chncy86
Sylvanus
1
0
6
4
W
3
1
1
3.5
L
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
34,306
50,051
Taken
44,005
22,888
Mitigated
22,471
14,922
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,596
1,497
0
828
9,996
2,730
0
476
9,486
0
40,194
L
Jing Wei
Cillalot
Jing Wei
5,182
4,040
0
2,637
9,354
2,739
0
1,276
8,056
0
60,453
L
3,548
461
2,136
3,083
8,436
5,806
0
2,695
5,651
16,044
0
L
Ratatoskr
DoesAnybodyCare
Ratatoskr
4,898
1,004
0
3,682
11,968
6,448
0
4,188
7,692
0
50,153
W
Chiron
Ellewoods
Chiron
6,420
3,946
471
5,925
8,907
2,374
1,008
1,625
7,280
0
64,800
W
Gilgamesh
6,947
2,454
0
4,223
10,719
7,864
648
1,294
9,357
4,460
58,159
W
8,738
2,450
0
3,866
9,159
3,468
0
1,492
7,577
0
57,805
W
Sylvanus
chncy86
Sylvanus
3,932
822
2,434
2,813
7,944
5,985
209
3,166
4,632
17,451
4,412
W
8,269
931
0
1,359
7,276
2,780
0
2,921
4,103
61,939
0
L
Tiamat
7,338
724
63
2,493
10,297
5,165
10
3,472
6,669
45,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
42,526
435
Minions Killed
498
0
Camps Cleared
0
1,474,265
Distance Traveled
1,443,668
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,866
458
83
6
0
310,585
5
L
Jing Wei
7,786
519
120
8
0
302,259
7
L
Sylvanus
6,559
437
14
1
0
271,085
8
L
Ratatoskr
8,603
574
112
7
0
320,219
1
W
Chiron
8,894
593
125
8
0
296,091
3
W
Gilgamesh
8,785
586
97
6
0
289,594
3
W
Thor
8,826
588
102
7
0
305,259
2
W
Sylvanus
7,300
487
49
3
0
279,780
5
W
Raijin
8,721
581
125
8
0
272,944
7
L
Tiamat
7,268
485
106
7
0
270,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role