Player Matchup

Anubis
Anubis
EarldibblesJR64
Anubis
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
MuffinTopZealot
Cthulhu
Level 15
God Stats
2W - 6L
1,338 SR
Queue Stats
36W - 47L
1,173 Elo+
Party 1
Danzaburou
Danzaburou
STOOLPUNCH3R
Danzaburou
Level 69
God Stats
6W - 7L
1,437 SR
Queue Stats
121W - 145L
1,247 Elo+
Party 1
Team Averages
Level 30
1,351 SR
1,197 Elo+

VS

Team Averages
Level 55
1,671 SR
1,312 Elo+
Medusa
Medusa
GoodDelinquent
Medusa
Level 46
God Stats
52W - 47L
1,496 SR
Queue Stats
240W - 344L
1,316 Elo+
Solo
Merlin
Merlin
K1NG-KAI-_-
Merlin
Level 55
God Stats
4W - 1L
1,807 SR
Queue Stats
167W - 216L
1,331 Elo+
Solo
Horus
Horus
RoseRedRhino
Horus
Level 65
God Stats
2W - 2L
1,709 SR
Queue Stats
144W - 247L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
5,857
586
2,035
7,749
2,446
10
1 / 7 / 2
6,785
679
4,791
11,086
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
STOOLPUNCH3R
Danzaburou
11
3 / 3 / 1
7,077
708
5,636
8,200
2,224
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 7
8,714
871
9,915
8,853
3,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
7 / 0 / 11
8,515
852
10,836
5,172
1,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 2 / 11
7,226
723
3,301
9,053
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
20
20
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
10
2
7
6.75
W
Merlin
7
0
11
12.5
L
1
7
2
0.29
W
3
2
11
4.25
L
Danzaburou
STOOLPUNCH3R
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,462
Damage
24,052
27,035
Taken
23,078
11,036
Mitigated
9,113
1,409
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,035
271
0
0
7,749
2,446
40
2,235
5,514
4,931
0
W
9,915
5,643
207
2,874
8,853
3,110
297
2,392
6,461
0
26,746
W
Merlin
10,836
888
277
747
5,172
1,936
375
1,260
3,912
31,424
0
L
4,791
552
99
596
11,086
6,366
0
4,672
6,414
16,409
0
W
3,301
1,689
1,340
3,338
9,053
4,067
250
3,576
5,477
0
7,810
L
Danzaburou
STOOLPUNCH3R
Danzaburou
5,636
2,038
80
634
8,200
2,224
0
4,082
4,118
0
17,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,719
Gold Earned
24,455
65
Minions Killed
107
1
Camps Cleared
5
430,505
Distance Traveled
501,669
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,857
586
7
1
0
128,021
1
W
Medusa
8,714
871
47
5
3
158,614
0
W
Merlin
8,515
852
48
5
1
177,823
3
L
Cthulhu
6,785
679
35
4
0
149,095
0
W
Horus
7,226
723
12
1
1
165,232
3
L
Danzaburou
7,077
708
23
2
1
153,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role