Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Hoshinno
Tiamat
Level 110
God Stats
32W - 31L
1,533 SR
Queue Stats
307W - 315L
1,657 Elo+
Solo
Neith
Neith
InternetBrowser
Neith
Level 141
God Stats
1W - 1L
1,501 SR
Queue Stats
249W - 171L
1,757 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,638 Elo+

VS

Team Averages
Level 151
1,609 SR
1,734 Elo+
Sobek
Sobek
HeavenMasquerade
Sobek
Level 152
God Stats
0W - 1L
1,520 SR
Queue Stats
84W - 81L
1,617 Elo+
Solo
Neith
Neith
Knaoss
Neith
Level 160
God Stats
14W - 13L
1,544 SR
Queue Stats
790W - 368L
1,830 Elo+
Party 1
Chang'e
Chang'e
Ronnie503
Chang'e
Level 140
God Stats
4W - 3L
1,763 SR
Queue Stats
197W - 119L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 5
9,238
660
6,958
17,528
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Hoshinno
Tiamat
14
2 / 1 / 5
9,111
651
9,742
5,793
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 4
9,835
703
12,089
9,545
3,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
8,332
595
4,117
11,780
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Knaoss
Neith
13
0 / 1 / 1
8,302
593
12,364
9,254
3,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ronnie503
Chang'e
12
1 / 6 / 0
8,503
607
5,955
12,048
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
5
4.5
L
1
2
0
0.5
W
Tiamat
Hoshinno
Tiamat
2
1
5
4.5
W
5
1
4
7
L
Neith
Knaoss
Neith
0
1
1
0.5
L
Chang'e
Ronnie503
Chang'e
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
22,436
32,866
Taken
33,082
20,095
Mitigated
17,707
15,288
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,958
340
0
7,808
17,528
11,979
366
4,574
12,954
19,925
0
L
4,117
221
0
3,373
11,780
10,472
0
5,121
6,376
11,656
0
W
Tiamat
Hoshinno
Tiamat
9,742
659
0
2,272
5,793
4,425
915
1,737
4,056
38,261
0
W
12,089
7,178
0
5,208
9,545
3,691
1,468
4,205
5,340
0
61,337
L
Neith
Knaoss
Neith
12,364
5,835
0
2,465
9,254
3,254
0
4,615
4,323
0
44,634
L
Chang'e
Ronnie503
Chang'e
5,955
521
2,522
3,761
12,048
3,981
0
6,294
5,461
20,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
25,137
209
Minions Killed
143
11
Camps Cleared
2
789,926
Distance Traveled
669,378
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,238
660
31
2
0
273,641
2
L
Sobek
8,332
595
3
0
0
194,139
3
W
Tiamat
9,111
651
64
5
8
268,758
4
W
Neith
9,835
703
114
8
3
247,527
3
L
Neith
8,302
593
92
7
1
237,877
1
L
Chang'e
8,503
607
48
3
1
237,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role