Player Matchup

Neith
Neith
LichMZuir
Neith
Level 28
God Stats
11W - 7L
1,868 SR
Queue Stats
165W - 168L
1,598 Elo+
Solo
Merlin
Merlin
Lithyo
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 1
Loki
Loki
Mrsirrom
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 1
Ymir
Ymir
RadioactvRoostr
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
bobpatrol
Chronos
Level 22
God Stats
13W - 8L
1,625 SR
Queue Stats
37W - 29L
1,619 Elo+
Solo
Team Averages
Level 13
1,599 SR
1,670 Elo+

VS

Team Averages
Level 18
1,577 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DudistxPreist
Xing Tian
Level 16
God Stats
2W - 2L
1,563 SR
Queue Stats
5W - 7L
1,582 Elo+
Solo
Da Ji
Da Ji
TastyNumNumms
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,392 Elo+
Solo
Ymir
Ymir
Toastyfingers45
Ymir
Level 24
God Stats
4W - 6L
1,486 SR
Queue Stats
56W - 59L
1,525 Elo+
Solo
Anhur
Anhur
Tyl3r2k
Anhur
Level 13
God Stats
11W - 1L
1,836 SR
Queue Stats
22W - 17L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LichMZuir
Neith
8
2 / 3 / 2
5,161
516
4,069
4,806
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lithyo
Merlin
7
0 / 9 / 0
4,686
469
1,279
6,120
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
7
1 / 5 / 1
5,047
505
1,699
6,503
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 2
5,103
510
1,004
6,107
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
bobpatrol
Chronos
12
2 / 1 / 0
6,389
639
6,720
6,442
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 0 / 2
7,480
748
4,792
5,285
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
DudistxPreist
Xing Tian
9
2 / 2 / 0
5,530
553
5,009
9,166
5,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 3
5,562
556
3,306
6,094
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 4
5,449
545
1,861
7,584
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Tyl3r2k
Anhur
11
6 / 1 / 3
6,741
674
5,157
4,099
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
20
21
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
2
10
W
Xing Tian
DudistxPreist
Xing Tian
2
2
0
1
L
Neith
LichMZuir
Neith
2
3
2
1
L
Merlin
Lithyo
Merlin
0
9
0
0
L
Loki
1
5
1
0.3
L
1
3
2
0.67
W
2
2
3
1.75
W
1
1
4
3
W
Anhur
Tyl3r2k
Anhur
6
1
3
7.5
L
Chronos
bobpatrol
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
20,125
29,978
Taken
32,228
7,792
Mitigated
13,860
6,027
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,792
138
0
3,244
5,285
2,090
234
685
4,514
46,676
0
W
Xing Tian
DudistxPreist
Xing Tian
5,009
266
0
1,960
9,166
5,191
0
6,347
2,819
22,966
0
L
Neith
LichMZuir
Neith
4,069
1,487
0
794
4,806
905
0
1,180
3,626
0
24,031
L
Merlin
Lithyo
Merlin
1,279
263
0
69
6,120
1,193
845
3,177
2,943
15,722
0
L
Loki
1,699
486
0
1,796
6,503
1,235
0
1,532
4,971
0
21,552
L
1,004
157
0
771
6,107
2,257
0
1,264
4,843
5,901
0
W
3,306
872
0
2,217
6,094
1,814
60
826
5,216
0
22,355
W
1,861
257
0
2,302
7,584
3,751
155
710
6,834
17,623
0
W
Anhur
Tyl3r2k
Anhur
5,157
2,629
0
281
4,099
1,014
400
316
3,783
0
31,101
L
Chronos
bobpatrol
Chronos
6,720
2,219
0
2,597
6,442
2,202
0
4,509
1,933
40,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
30,762
230
Minions Killed
293
0
Camps Cleared
0
882,287
Distance Traveled
946,303
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,480
748
93
9
0
189,147
4
W
Xing Tian
5,530
553
41
4
0
183,601
2
L
Neith
5,161
516
53
5
0
182,900
4
L
Merlin
4,686
469
39
4
0
164,728
1
L
Loki
5,047
505
41
4
0
199,423
2
L
Ymir
5,103
510
11
1
0
138,389
0
W
Da Ji
5,562
556
53
5
0
198,994
3
W
Ymir
5,449
545
26
3
0
184,968
1
W
Anhur
6,741
674
80
8
0
189,593
2
L
Chronos
6,389
639
86
9
0
196,847
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role