Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AndromedA88
Neith
Level 25
God Stats
2W - 2L
1,343 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 2
Anubis
Anubis
DeineMuttie
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Dragunscor
Cthulhu
Level 25
God Stats
1W - 0L
1,398 SR
Queue Stats
2W - 5L
1,152 Elo+
Party 2
Thor
Thor
caracuri1234
Thor
Level 23
God Stats
2W - 1L
1,224 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 2
Team Averages
Level 15
1,393 SR
1,336 Elo+

VS

Team Averages
Level 24
1,481 SR
1,429 Elo+
Fenrir
Fenrir
FlacKii
Fenrir
Level 18
God Stats
1W - 2L
1,196 SR
Queue Stats
168W - 163L
1,304 Elo+
Party 1
King Arthur
King Arthur
MardaBarda
King Arthur
Level 15
God Stats
5W - 2L
1,552 SR
Queue Stats
23W - 21L
1,444 Elo+
Solo
Chang'e
Chang'e
PrincesseFairy
Chang'e
Level 22
God Stats
31W - 37L
1,514 SR
Queue Stats
54W - 60L
1,540 Elo+
Solo
Chernobog
Chernobog
Wolfskiller
Chernobog
Level 40
God Stats
12W - 7L
1,600 SR
Queue Stats
141W - 150L
1,355 Elo+
Party 1
Scylla
Scylla
kikiboi
Scylla
Level 24
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
8 / 0 / 0
7,511
751
7,836
10,260
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 0
4,619
462
475
3,250
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
1 / 1 / 1
6,198
620
3,313
6,037
2,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Dragunscor
Cthulhu
7
0 / 2 / 0
4,408
441
1,551
5,223
4,179
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,727
473
896
5,599
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlacKii
Fenrir
7
0 / 4 / 1
4,721
472
3,046
7,786
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MardaBarda
King Arthur
6
0 / 3 / 0
4,478
448
2,987
5,188
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 3
5,168
517
3,165
3,434
1,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Wolfskiller
Chernobog
9
2 / 0 / 2
5,567
557
3,268
3,259
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
kikiboi
Scylla
10
1 / 2 / 0
5,596
560
3,866
4,522
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
9
Kills
5
5
Deaths
9
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
0
0
8
W
0
1
0
0
W
Anubis
1
1
1
1.5
W
Cthulhu
Dragunscor
Cthulhu
0
2
0
0
L
Fenrir
FlacKii
Fenrir
0
4
1
0.13
L
King Arthur
MardaBarda
King Arthur
0
3
0
0
L
2
0
3
3.5
L
Chernobog
Wolfskiller
Chernobog
2
0
2
3
W
0
1
0
0
L
Scylla
kikiboi
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
16,332
30,369
Taken
24,189
14,056
Mitigated
8,947
14,218
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,836
2,583
0
7,294
10,260
4,690
0
716
9,198
0
43,648
W
475
211
0
460
3,250
1,038
0
319
2,931
0
20,050
W
Anubis
3,313
256
0
3,582
6,037
2,698
245
3,062
2,715
35,383
0
W
Cthulhu
Dragunscor
Cthulhu
1,551
65
71
1,000
5,223
4,179
0
1,079
4,144
13,440
0
L
Fenrir
FlacKii
Fenrir
3,046
680
0
2,425
7,786
2,273
0
935
6,673
0
21,609
L
King Arthur
MardaBarda
King Arthur
2,987
638
0
1,357
5,188
3,003
0
0
4,789
0
11,246
L
3,165
394
728
1,547
3,434
1,830
150
774
2,615
16,880
0
L
Chernobog
Wolfskiller
Chernobog
3,268
1,557
0
1,692
3,259
910
87
1,011
2,248
0
29,067
W
896
193
0
1,811
5,599
1,451
0
1,507
4,004
0
18,304
L
Scylla
kikiboi
Scylla
3,866
307
0
1,168
4,522
931
0
2,144
2,333
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
25,530
296
Minions Killed
223
0
Camps Cleared
0
915,366
Distance Traveled
924,623
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,511
751
100
10
0
219,014
5
W
Neith
4,619
462
47
5
0
151,578
1
W
Anubis
6,198
620
81
8
0
169,961
4
W
Cthulhu
4,408
441
25
3
0
173,882
0
L
Fenrir
4,721
472
41
4
0
189,935
0
L
King Arthur
4,478
448
32
3
0
158,985
1
L
Chang'e
5,168
517
18
2
0
206,377
3
L
Chernobog
5,567
557
67
7
0
176,373
1
W
Thor
4,727
473
43
4
0
200,931
0
L
Scylla
5,596
560
65
7
0
192,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role