Player Matchup

Morgan Le Fay
Morgan Le Fay
MLGpikachu
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,793 SR
Queue Stats
5W - 3L
1,894 Elo+
Party 3
Izanami
Izanami
Mehta
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,894 Elo+
Party 3
Ares
Ares
OuchmyToes
Ares
Level 7
God Stats
4W - 3L
1,926 SR
Queue Stats
5W - 3L
1,894 Elo+
Party 3
Sobek
Sobek
WingWom
Sobek
Level 28
God Stats
4W - 6L
1,523 SR
Queue Stats
220W - 167L
1,534 Elo+
Solo
Xbalanque
Xbalanque
legithugs
Xbalanque
Level 28
God Stats
3W - 3L
1,934 SR
Queue Stats
5W - 3L
1,894 Elo+
Party 3
Team Averages
Level 31
1,735 SR
1,822 Elo+

VS

Team Averages
Level 24
1,635 SR
1,517 Elo+
Zeus
Zeus
Drewpk
Zeus
Level 18
God Stats
4W - 3L
1,706 SR
Queue Stats
15W - 17L
1,373 Elo+
Party 2
Artemis
Artemis
Fate420
Artemis
Level 32
God Stats
1W - 0L
1,764 SR
Queue Stats
20W - 19L
1,492 Elo+
Party 1
Achilles
Achilles
LFBigTiddyGothGF
Achilles
Level 16
God Stats
16W - 6L
1,742 SR
Queue Stats
42W - 33L
1,615 Elo+
Party 2
Cabrakan
Cabrakan
MitchyTheGreat
Cabrakan
Level 26
God Stats
3W - 1L
1,334 SR
Queue Stats
12W - 9L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
anticide1
Baron Samedi
Level 29
God Stats
36W - 26L
1,627 SR
Queue Stats
194W - 205L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MLGpikachu
Morgan Le Fay
16
4 / 6 / 7
10,240
1,024
15,331
17,472
6,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mehta
Izanami
16
4 / 6 / 9
10,512
1,051
12,961
18,616
7,512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 10
11,030
1,103
5,241
19,524
23,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
WingWom
Sobek
16
2 / 7 / 9
9,726
973
6,332
15,196
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
legithugs
Xbalanque
16
3 / 7 / 7
9,937
994
14,480
16,121
6,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

79

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Drewpk
Zeus
17
9 / 4 / 16
11,787
1,179
27,198
8,342
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Fate420
Artemis
17
7 / 2 / 13
11,011
1,101
17,740
8,933
3,944
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 3 / 18
11,083
1,108
10,951
13,115
14,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
18
3 / 2 / 24
11,788
1,179
11,684
13,716
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
anticide1
Baron Samedi
17
5 / 4 / 11
11,138
1,114
16,356
14,688
6,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
113
15
Kills
31
31
Deaths
15
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Zeus
Drewpk
Zeus
9
4
16
4.25
W
Artemis
Fate420
Artemis
7
2
13
6.75
W
7
3
18
5.33
L
Morgan Le Fay
MLGpikachu
Morgan Le Fay
4
6
7
1.25
L
Izanami
Mehta
Izanami
4
6
9
1.42
W
Cabrakan
3
2
24
7.5
L
2
5
10
1.4
L
Sobek
WingWom
Sobek
2
7
9
0.93
W
Baron Samedi
anticide1
Baron Samedi
5
4
11
2.63
L
Xbalanque
legithugs
Xbalanque
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,345
Damage
83,929
86,929
Taken
58,794
61,883
Mitigated
46,446
8,203
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Drewpk
Zeus
27,198
2,429
0
1,514
8,342
3,262
0
4,501
3,603
44,954
0
W
Artemis
Fate420
Artemis
17,740
12,107
0
2,821
8,933
3,944
0
4,289
4,644
0
41,877
W
10,951
2,510
0
2,597
13,115
14,975
0
5,306
7,655
0
16,586
L
Morgan Le Fay
MLGpikachu
Morgan Le Fay
15,331
1,218
364
1,188
17,472
6,785
0
12,135
5,220
34,479
0
L
Izanami
Mehta
Izanami
12,961
9,240
0
2,076
18,616
7,512
0
12,603
5,885
0
34,338
W
Cabrakan
11,684
1,191
0
1,718
13,716
17,935
0
5,715
7,890
15,088
0
L
5,241
173
0
1,222
19,524
23,919
0
11,509
7,872
11,236
0
L
Sobek
WingWom
Sobek
6,332
286
483
2,437
15,196
16,960
0
8,375
6,486
10,063
0
W
Baron Samedi
anticide1
Baron Samedi
16,356
2,462
3,139
5,429
14,688
6,330
0
6,365
8,098
44,540
0
L
Xbalanque
legithugs
Xbalanque
14,480
8,224
0
433
16,121
6,707
0
10,616
5,505
0
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,445
Gold Earned
56,807
159
Minions Killed
190
6
Camps Cleared
9
906,766
Distance Traveled
890,984
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,787
1,179
54
5
0
164,528
0
W
Artemis
11,011
1,101
60
6
2
170,214
0
W
Achilles
11,083
1,108
14
1
1
195,818
0
L
Morgan Le Fay
10,240
1,024
37
4
1
203,599
0
L
Izanami
10,512
1,051
53
5
1
176,044
0
W
Cabrakan
11,788
1,179
6
1
3
190,003
0
L
Ares
11,030
1,103
13
1
0
192,752
1
L
Sobek
9,726
973
7
1
2
158,639
0
W
Baron Samedi
11,138
1,114
56
6
3
170,421
0
L
Xbalanque
9,937
994
49
5
2
175,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role