Player Matchup

Skadi
Skadi
Bendster
Skadi
Level 17
God Stats
2W - 0L
1,512 SR
Queue Stats
55W - 13L
1,516 Elo+
Party 1
Sol
Sol
Corghy
Sol
Level 77
God Stats
7W - 4L
1,634 SR
Queue Stats
97W - 51L
1,668 Elo+
Party 1
Ymir
Ymir
Stankrer
Ymir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 40L
1,643 Elo+
Party 1
Team Averages
Level 74
1,549 SR
1,609 Elo+

VS

Team Averages
Level 60
1,492 SR
1,420 Elo+
Hercules
Hercules
BePrime
Hercules
Level 160
God Stats
12W - 27L
1,476 SR
Queue Stats
171W - 171L
1,557 Elo+
Solo
Scylla
Scylla
Roxaskp
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SanderShoot
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bendster
Skadi
13
6 / 1 / 11
8,788
799
12,590
8,141
2,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Corghy
Sol
14
8 / 1 / 9
9,422
857
17,457
8,893
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
4 / 3 / 12
8,329
757
5,647
14,953
13,284
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BePrime
Hercules
10
0 / 5 / 3
6,626
602
8,271
17,283
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Roxaskp
Scylla
10
3 / 6 / 1
7,433
676
4,857
10,623
3,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SanderShoot
Tsukuyomi
11
1 / 7 / 4
7,638
694
8,288
11,962
3,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
4
5
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BePrime
Hercules
0
5
3
0.3
W
Skadi
Bendster
Skadi
6
1
11
11.5
W
Sol
Corghy
Sol
8
1
9
12.5
L
Scylla
Roxaskp
Scylla
3
6
1
0.58
L
Tsukuyomi
SanderShoot
Tsukuyomi
1
7
4
0.43
W
Ymir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,694
Damage
21,416
31,987
Taken
39,868
18,900
Mitigated
19,136
10,377
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BePrime
Hercules
8,271
1,799
0
3,048
17,283
12,067
0
8,509
8,538
0
27,110
W
Skadi
Bendster
Skadi
12,590
6,176
0
1,441
8,141
2,771
867
765
7,240
0
30,621
W
Sol
Corghy
Sol
17,457
5,934
0
6,101
8,893
2,845
1,253
1,166
7,504
50,185
0
L
Scylla
Roxaskp
Scylla
4,857
627
159
1,030
10,623
3,268
0
6,749
3,638
11,720
0
L
Tsukuyomi
SanderShoot
Tsukuyomi
8,288
1,662
370
1,329
11,962
3,801
0
7,405
4,308
0
16,045
W
Ymir
5,647
1,291
164
2,671
14,953
13,284
632
3,233
11,310
10,637
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
21,697
129
Minions Killed
77
7
Camps Cleared
3
574,007
Distance Traveled
543,306
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,626
602
41
4
3
216,805
5
W
Skadi
8,788
799
37
3
1
194,887
1
W
Sol
9,422
857
81
7
5
188,900
3
L
Scylla
7,433
676
19
2
0
150,871
3
L
Tsukuyomi
7,638
694
17
2
0
175,630
4
W
Ymir
8,329
757
11
1
1
190,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role