Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AnAwakeScarecrow
The Morrigan
Level 144
God Stats
1W - 1L
1,524 SR
Queue Stats
531W - 493L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Fade Q7
Zhong Kui
Level 149
God Stats
3W - 5L
1,445 SR
Queue Stats
206W - 200L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yeikoychicho
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 63L
1,322 Elo+
Party 2
Team Averages
Level 94
1,494 SR
1,466 Elo+

VS

Team Averages
Level 38
1,457 SR
1,375 Elo+
Agni
Agni
ByRaullllll_
Agni
Level 49
God Stats
2W - 4L
1,492 SR
Queue Stats
205W - 242L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Koroseyo
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,372 Elo+
Party 3
Da Ji
Da Ji
Salim_q
Da Ji
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 95L
1,493 Elo+
Solo
Neith
Neith
c0ldk1llah
Neith
Level 23
God Stats
1W - 6L
1,293 SR
Queue Stats
12W - 25L
1,285 Elo+
Party 3
He Bo
He Bo
nadhir2007
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 5 / 6
10,406
496
3,799
11,782
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
15
2 / 3 / 11
10,394
495
6,479
18,837
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
AnAwakeScarecrow
The Morrigan
20
9 / 3 / 5
12,751
607
10,303
9,062
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Fade Q7
Zhong Kui
20
18 / 3 / 6
14,043
669
24,739
17,177
12,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
yeikoychicho
Cu Chulainn
16
2 / 8 / 0
10,028
478
2,254
19,373
11,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
10,643
507
10,535
16,601
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Koroseyo
Ah Muzen Cab
18
4 / 2 / 3
11,183
533
7,613
8,749
3,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Salim_q
Da Ji
17
10 / 6 / 6
12,006
572
15,936
14,968
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
13
1 / 8 / 5
8,032
382
6,200
13,199
4,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
13
4 / 11 / 3
8,664
413
5,246
14,285
3,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
35
Kills
21
22
Deaths
35
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
5
6
1.4
W
Ymir
 
Ymir
2
3
11
2.5
W
The Morrigan
AnAwakeScarecrow
The Morrigan
9
3
5
3.83
L
2
8
6
0.63
W
Zhong Kui
Fade Q7
Zhong Kui
18
3
6
7
L
Ah Muzen Cab
Koroseyo
Ah Muzen Cab
4
2
3
2.75
L
Da Ji
Salim_q
Da Ji
10
6
6
2.17
L
Neith
1
8
5
0.44
L
He Bo
4
11
3
0.5
W
Cu Chulainn
yeikoychicho
Cu Chulainn
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
45,530
76,231
Taken
67,802
53,416
Mitigated
24,035
18,829
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,799
1,449
0
2,134
11,782
3,897
3,367
2,839
8,825
0
58,623
W
Ymir
 
Ymir
6,479
753
26
5,032
18,837
22,025
339
5,326
13,214
42,628
0
W
The Morrigan
AnAwakeScarecrow
The Morrigan
10,303
1,967
0
3,950
9,062
3,831
270
1,575
7,417
88,928
6,894
L
10,535
424
51
2,643
16,601
5,698
1,192
9,356
6,925
81,026
0
W
Zhong Kui
Fade Q7
Zhong Kui
24,739
2,199
0
6,000
17,177
12,215
1,920
5,035
11,853
101,511
0
L
Ah Muzen Cab
Koroseyo
Ah Muzen Cab
7,613
3,420
0
3,692
8,749
3,273
680
2,033
6,706
0
69,582
L
Da Ji
Salim_q
Da Ji
15,936
4,809
0
1,714
14,968
6,803
0
5,997
8,875
0
68,246
L
Neith
6,200
1,644
0
1,466
13,199
4,288
516
8,319
4,769
0
26,188
L
He Bo
5,246
702
0
1,460
14,285
3,973
407
9,724
4,265
25,054
0
W
Cu Chulainn
yeikoychicho
Cu Chulainn
2,254
280
0
1,687
19,373
11,448
850
232
19,141
6,895
39,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,622
Gold Earned
50,528
592
Minions Killed
461
0
Camps Cleared
0
1,933,763
Distance Traveled
1,861,290
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,406
496
97
5
0
371,818
4
W
Ymir
10,394
495
58
3
0
392,955
2
W
The Morrigan
12,751
607
159
8
0
403,399
4
L
Agni
10,643
507
150
7
0
369,298
3
W
Zhong Kui
14,043
669
177
8
0
401,387
5
L
Ah Muzen Cab
11,183
533
141
7
0
414,057
2
L
Da Ji
12,006
572
87
4
0
369,568
3
L
Neith
8,032
382
39
2
0
357,791
4
L
He Bo
8,664
413
44
2
0
350,576
0
W
Cu Chulainn
10,028
478
101
5
0
364,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role