Player Matchup

Cthulhu
Cthulhu
EpicCazaPutas
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,286 Elo+
Party 2
Arachne
Arachne
MrMobley
Arachne
Level 24
God Stats
31W - 18L
1,682 SR
Queue Stats
44W - 28L
1,541 Elo+
Solo
Sol
Sol
Poppy530
Sol
Level 28
God Stats
32W - 28L
1,550 SR
Queue Stats
290W - 286L
1,497 Elo+
Solo
Nemesis
Nemesis
hanakiri66
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,367 Elo+
Party 2
Artemis
Artemis
naruto897
Artemis
Level 24
God Stats
19W - 11L
1,607 SR
Queue Stats
27W - 26L
1,441 Elo+
Party 2
Team Averages
Level 23
1,568 SR
1,426 Elo+

VS

Team Averages
Level 37
1,344 SR
1,288 Elo+
Fenrir
Fenrir
JusTwurPP
Fenrir
Level 108
God Stats
8W - 9L
1,492 SR
Queue Stats
331W - 344L
1,427 Elo+
Party 1
Chang'e
Chang'e
SylvosWindrunner
Chang'e
Level 29
God Stats
9W - 9L
1,188 SR
Queue Stats
38W - 55L
1,255 Elo+
Solo
Amaterasu
Amaterasu
TalwinHawk
Amaterasu
Level 28
God Stats
8W - 6L
1,469 SR
Queue Stats
77W - 76L
1,309 Elo+
Solo
Neith
Neith
unmorality
Neith
Level 16
God Stats
1W - 5L
1,070 SR
Queue Stats
37W - 37L
1,380 Elo+
Solo
Cthulhu
Cthulhu
vKyrios
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 2 / 3
8,064
896
3,752
6,851
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
MrMobley
Arachne
15
4 / 9 / 7
9,929
1,103
8,886
17,024
6,516
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 6
9,890
1,099
11,785
13,822
4,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
hanakiri66
Nemesis
14
0 / 6 / 6
8,044
894
3,840
9,955
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
naruto897
Artemis
14
3 / 5 / 6
9,059
1,007
8,924
8,594
2,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

197

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JusTwurPP
Fenrir
16
11 / 4 / 5
11,264
1,252
14,795
12,351
6,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 17
9,567
1,063
6,104
8,032
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TalwinHawk
Amaterasu
17
9 / 1 / 14
11,641
1,293
13,152
12,750
11,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
5 / 1 / 13
10,245
1,138
11,480
5,950
2,705
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
vKyrios
Cthulhu
15
0 / 2 / 11
8,136
904
4,444
3,691
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
12
Kills
27
28
Deaths
12
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
3
1.25
W
Fenrir
JusTwurPP
Fenrir
11
4
5
3.38
L
Arachne
MrMobley
Arachne
4
9
7
0.83
L
4
6
6
1.17
W
2
4
17
2.63
W
Amaterasu
TalwinHawk
Amaterasu
9
1
14
16
L
Nemesis
hanakiri66
Nemesis
0
6
6
0.5
L
Artemis
naruto897
Artemis
3
5
6
1.2
W
Neith
5
1
13
11.5
W
Cthulhu
vKyrios
Cthulhu
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,187
Damage
49,975
56,246
Taken
42,774
20,684
Mitigated
29,189
4,326
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,752
460
0
564
6,851
3,465
0
2,056
4,695
5,983
0
W
Fenrir
JusTwurPP
Fenrir
14,795
2,273
0
729
12,351
6,579
0
2,939
9,237
0
24,695
L
Arachne
MrMobley
Arachne
8,886
6,069
0
1,533
17,024
6,516
0
2,836
14,062
0
15,258
L
11,785
4,454
0
2,049
13,822
4,063
0
2,750
10,902
36,266
0
W
6,104
908
3,229
2,420
8,032
5,507
0
3,665
4,367
17,778
0
W
Amaterasu
TalwinHawk
Amaterasu
13,152
6,763
0
4,529
12,750
11,525
0
5,115
7,484
0
32,425
L
Nemesis
hanakiri66
Nemesis
3,840
927
0
105
9,955
4,183
0
1,564
8,358
0
12,957
L
Artemis
naruto897
Artemis
8,924
4,774
0
75
8,594
2,457
0
877
7,681
0
20,313
W
Neith
11,480
6,453
325
712
5,950
2,705
0
1,904
4,015
0
27,820
W
Cthulhu
vKyrios
Cthulhu
4,444
72
0
499
3,691
2,873
0
1,427
2,134
7,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,986
Gold Earned
50,853
115
Minions Killed
134
4
Camps Cleared
5
689,371
Distance Traveled
819,196
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,064
896
4
0
0
106,103
0
W
Fenrir
11,264
1,252
23
3
3
183,287
0
L
Arachne
9,929
1,103
20
2
1
175,288
1
L
Sol
9,890
1,099
47
5
2
163,287
0
W
Chang'e
9,567
1,063
25
3
0
158,192
3
W
Amaterasu
11,641
1,293
35
4
2
204,441
1
L
Nemesis
8,044
894
17
2
1
115,802
0
L
Artemis
9,059
1,007
27
3
0
128,891
1
W
Neith
10,245
1,138
45
5
0
157,758
0
W
Cthulhu
8,136
904
6
1
0
115,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role