Player Matchup

King Arthur
King Arthur
PH ZUMMM
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,415 Elo+
Solo
Ra
Ra
Ricarten
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,703 Elo+
Solo
Izanami
Izanami
Smokey_Se7en
Izanami
Level 24
God Stats
27W - 34L
1,491 SR
Queue Stats
72W - 80L
1,452 Elo+
Solo
Bakasura
Bakasura
ayasolem
Bakasura
Level 29
God Stats
5W - 4L
1,572 SR
Queue Stats
69W - 61L
1,506 Elo+
Solo
Ymir
Ymir
giovannji
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,515 Elo+

VS

Team Averages
Level 21
1,460 SR
1,397 Elo+
Ymir
Ymir
Crozariol
Ymir
Level 28
God Stats
19W - 15L
1,609 SR
Queue Stats
115W - 105L
1,498 Elo+
Solo
Medusa
Medusa
DarkBlood1-2-3
Medusa
Level 21
God Stats
48W - 41L
1,513 SR
Queue Stats
111W - 115L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
Deapool7271
Amaterasu
Level 6
God Stats
2W - 5L
1,411 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo
Athena
Athena
lukagiovanni14
Athena
Level 23
God Stats
17W - 21L
1,266 SR
Queue Stats
121W - 151L
1,377 Elo+
Party 1
Olorun
Olorun
uCarlinhUS
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PH ZUMMM
King Arthur
9
2 / 5 / 1
5,333
533
2,982
7,954
4,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
4 / 4 / 0
5,466
547
3,253
6,594
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Smokey_Se7en
Izanami
9
1 / 3 / 2
5,080
508
3,225
7,121
1,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ayasolem
Bakasura
6
0 / 3 / 3
4,540
454
2,699
5,073
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
1 / 2 / 1
4,891
489
1,323
6,137
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 2 / 1
5,583
558
4,218
7,041
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 2 / 2
5,955
596
5,815
4,578
1,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Deapool7271
Amaterasu
9
0 / 1 / 6
5,213
521
1,644
4,743
3,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 1 / 4
5,514
551
2,648
5,427
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
uCarlinhUS
Olorun
10
5 / 2 / 3
6,459
646
5,385
6,667
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
17
17
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
1
2.25
W
6
2
2
3.5
W
Amaterasu
Deapool7271
Amaterasu
0
1
6
3
L
King Arthur
PH ZUMMM
King Arthur
2
5
1
0.5
L
4
4
0
1
L
Izanami
Smokey_Se7en
Izanami
1
3
2
0.67
L
Bakasura
ayasolem
Bakasura
0
3
3
0.5
L
Ymir
1
2
1
0.75
W
2
1
4
4
W
Olorun
uCarlinhUS
Olorun
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
19,710
32,879
Taken
28,456
12,916
Mitigated
12,653
5,167
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,218
1,339
0
1,798
7,041
2,489
0
731
6,013
22,291
0
W
5,815
2,289
0
250
4,578
1,247
839
563
3,935
0
30,116
W
Amaterasu
Deapool7271
Amaterasu
1,644
607
0
1,406
4,743
3,006
1,058
909
3,834
0
15,062
L
King Arthur
PH ZUMMM
King Arthur
2,982
569
177
452
7,954
4,325
0
2,131
5,823
4,290
18,666
L
3,253
663
97
1,173
6,594
2,139
0
4,021
2,573
16,635
0
L
Izanami
Smokey_Se7en
Izanami
3,225
1,950
0
1,841
7,121
1,707
0
1,080
6,041
0
22,121
L
Bakasura
ayasolem
Bakasura
2,699
1,697
0
1,111
5,073
1,928
0
2,113
2,960
0
13,450
L
Ymir
1,323
312
0
316
6,137
2,817
175
2,906
3,231
14,211
0
W
2,648
670
0
1,619
5,427
3,562
30
1,155
4,112
11,873
0
W
Olorun
uCarlinhUS
Olorun
5,385
3,136
337
3,464
6,667
2,349
1,389
1,306
5,161
26,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
28,724
181
Minions Killed
196
0
Camps Cleared
0
877,909
Distance Traveled
888,666
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,583
558
47
5
0
180,564
1
W
Medusa
5,955
596
40
4
0
173,793
1
W
Amaterasu
5,213
521
34
3
0
166,042
1
L
King Arthur
5,333
533
50
5
0
185,845
0
L
Ra
5,466
547
30
3
0
183,232
0
L
Izanami
5,080
508
45
5
0
165,581
1
L
Bakasura
4,540
454
36
4
0
161,769
0
L
Ymir
4,891
489
20
2
0
181,482
0
W
Athena
5,514
551
23
2
0
205,267
3
W
Olorun
6,459
646
52
5
0
163,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role