Player Matchup

Artio
Artio
AngriestWhale
Artio
Level 128
God Stats
38W - 21L
1,689 SR
Queue Stats
168W - 81L
1,761 Elo+
Party 1
Terra
Terra
Flamongogo
Terra
Level 157
God Stats
9W - 1L
1,919 SR
Queue Stats
471W - 136L
1,828 Elo+
Party 1
Anhur
Anhur
ShiroyashaJP
Anhur
Level 160
God Stats
92W - 29L
1,787 SR
Queue Stats
1,704W - 486L
1,891 Elo+
Party 1
Susano
Susano
SunOfCinder
Susano
Level 159
God Stats
47W - 16L
1,862 SR
Queue Stats
711W - 240L
1,800 Elo+
Party 1
Zhong Kui
Zhong Kui
wealwaysgoindude
Zhong Kui
Level 160
God Stats
13W - 4L
1,781 SR
Queue Stats
2,039W - 493L
1,851 Elo+
Party 1
Team Averages
Level 153
1,808 SR
1,826 Elo+

VS

Team Averages
Level 121
1,598 SR
1,519 Elo+
Cerberus
Cerberus
GOAT Leiva24
Cerberus
Level 104
God Stats
0W - 1L
1,439 SR
Queue Stats
9W - 6L
1,552 Elo+
Party 2
Eset
Eset
Greeky87
Eset
Level 83
God Stats
0W - 2L
1,572 SR
Queue Stats
92W - 108L
1,414 Elo+
Solo
Mercury
Mercury
Nits31
Mercury
Level 160
God Stats
12W - 9L
1,683 SR
Queue Stats
632W - 669L
1,466 Elo+
Solo
Charybdis
Charybdis
SalazarTheMonk
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,570 Elo+
Party 2
Zeus
Zeus
amoer
Zeus
Level 103
God Stats
1W - 1L
1,796 SR
Queue Stats
20W - 13L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 19
9,333
933
4,561
10,966
13,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
15
3 / 0 / 19
9,462
946
10,944
10,089
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
10 / 1 / 11
10,058
1,006
11,368
7,600
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
14
7 / 2 / 11
9,043
904
6,758
6,836
3,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
17
9 / 0 / 5
10,076
1,008
9,371
6,730
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GOAT Leiva24
Cerberus
11
0 / 8 / 1
5,772
577
2,858
15,905
7,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
12
0 / 7 / 0
6,329
633
4,815
7,837
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Nits31
Mercury
13
3 / 1 / 0
7,794
779
1,501
6,103
1,996
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SalazarTheMonk
Charybdis
11
0 / 7 / 2
5,989
599
3,308
9,207
1,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
amoer
Zeus
11
0 / 9 / 3
6,214
621
8,180
9,359
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
9
32
Kills
3
3
Deaths
32
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
W
Terra
3
0
19
12.5
L
Cerberus
GOAT Leiva24
Cerberus
0
8
1
0.06
L
Eset
0
7
0
0
L
Mercury
Nits31
Mercury
3
1
0
3
L
Charybdis
SalazarTheMonk
Charybdis
0
7
2
0.14
W
10
1
11
15.5
W
Susano
7
2
11
6.25
L
Zeus
amoer
Zeus
0
9
3
0.17
W
Zhong Kui
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,002
Damage
20,662
42,221
Taken
48,411
36,204
Mitigated
15,999
16,265
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,561
398
991
2,812
10,966
13,425
345
4,320
6,646
15,014
0
W
Terra
10,944
566
1,434
3,507
10,089
10,873
277
3,625
6,464
24,037
0
L
Cerberus
GOAT Leiva24
Cerberus
2,858
177
0
2,070
15,905
7,233
1
8,955
6,950
10,935
0
L
Eset
4,815
523
0
269
7,837
2,363
0
5,227
2,610
22,889
0
L
Mercury
Nits31
Mercury
1,501
329
0
471
6,103
1,996
0
2,728
3,375
0
20,474
L
Charybdis
SalazarTheMonk
Charybdis
3,308
1,576
0
631
9,207
1,886
0
3,857
5,350
0
14,369
W
11,368
5,381
0
2,522
7,600
3,437
2,464
2,851
4,749
0
29,188
W
Susano
6,758
1,909
0
1,326
6,836
3,183
318
2,238
4,598
0
22,496
L
Zeus
amoer
Zeus
8,180
1,349
0
654
9,359
2,521
0
4,838
4,521
17,581
909
W
Zhong Kui
9,371
332
0
3,673
6,730
5,286
1,206
2,936
3,794
49,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
32,098
279
Minions Killed
181
12
Camps Cleared
4
1,033,835
Distance Traveled
828,656
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,333
933
28
3
1
227,037
2
W
Terra
9,462
946
40
4
1
220,873
3
L
Cerberus
5,772
577
25
3
0
152,688
1
L
Eset
6,329
633
51
5
1
152,475
2
L
Mercury
7,794
779
50
5
2
233,188
2
L
Charybdis
5,989
599
29
3
0
138,511
1
W
Anhur
10,058
1,006
46
5
4
181,547
3
W
Susano
9,043
904
43
4
4
201,461
1
L
Zeus
6,214
621
26
3
1
151,794
2
W
Zhong Kui
10,076
1,008
122
12
2
202,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role