Player Matchup

Hercules
Hercules
CamoKarasu
Hercules
Level 121
God Stats
2W - 3L
1,592 SR
Queue Stats
34W - 58L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
CycLone vT
Nu Wa
Level 65
God Stats
1W - 2L
1,580 SR
Queue Stats
24W - 38L
1,304 Elo+
Party 1
Cerberus
Cerberus
Lavish92
Cerberus
Level 107
God Stats
1W - 2L
1,498 SR
Queue Stats
38W - 56L
1,345 Elo+
Party 1
Neith
Neith
Mycatplaysfetch
Neith
Level 29
God Stats
10W - 12L
1,478 SR
Queue Stats
16W - 30L
1,274 Elo+
Party 1
Team Averages
Level 81
1,537 SR
1,314 Elo+

VS

Team Averages
Level 54
1,507 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
AquariaClaudio
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SenseFlight
Ah Muzen Cab
Level 69
God Stats
4W - 0L
1,279 SR
Queue Stats
8W - 6L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
VikingCentral
Gilgamesh
Level 88
God Stats
4W - 1L
1,566 SR
Queue Stats
6W - 5L
1,264 Elo+
Solo
The Morrigan
The Morrigan
sunkiss153
The Morrigan
Level 28
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CamoKarasu
Hercules
19
5 / 4 / 4
12,834
675
19,665
36,700
52,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
19
4 / 6 / 5
13,337
702
19,525
17,292
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lavish92
Cerberus
17
0 / 6 / 2
11,753
619
5,938
29,531
37,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 3 / 1
11,719
617
8,425
13,361
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AquariaClaudio
Morgan Le Fay
20
7 / 1 / 11
14,448
760
30,422
17,051
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SenseFlight
Ah Muzen Cab
20
4 / 1 / 10
14,569
767
27,245
11,739
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
VikingCentral
Gilgamesh
19
2 / 5 / 5
13,725
722
9,458
31,982
20,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
sunkiss153
The Morrigan
20
6 / 2 / 10
14,273
751
16,653
12,051
4,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
19
19
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AquariaClaudio
Morgan Le Fay
7
1
11
12.5
L
Hercules
CamoKarasu
Hercules
5
4
4
1.75
L
Nu Wa
4
6
5
1.08
L
Cerberus
Lavish92
Cerberus
0
6
2
0.17
L
0
3
1
0.17
W
Ah Muzen Cab
SenseFlight
Ah Muzen Cab
4
1
10
9
W
Gilgamesh
VikingCentral
Gilgamesh
2
5
5
0.9
W
The Morrigan
sunkiss153
The Morrigan
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,553
Damage
83,778
96,884
Taken
72,823
100,571
Mitigated
39,707
28,147
Healing
25,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AquariaClaudio
Morgan Le Fay
30,422
1,402
389
5,129
17,051
7,742
201
6,178
10,631
75,729
0
L
Hercules
CamoKarasu
Hercules
19,665
6,617
0
18,668
36,700
52,303
683
15,600
20,544
0
56,796
L
Nu Wa
19,525
4,271
0
849
17,292
6,502
603
10,853
6,243
68,409
0
L
Cerberus
Lavish92
Cerberus
5,938
170
0
6,242
29,531
37,132
0
11,442
17,320
42,454
0
L
8,425
2,572
0
2,388
13,361
4,634
780
9,744
3,538
0
61,446
W
Ah Muzen Cab
SenseFlight
Ah Muzen Cab
27,245
14,295
0
4,581
11,739
6,833
4,211
4,619
6,917
0
85,269
W
Gilgamesh
VikingCentral
Gilgamesh
9,458
2,571
440
12,694
31,982
20,186
1,701
11,069
20,222
0
60,007
W
The Morrigan
sunkiss153
The Morrigan
16,653
3,539
260
2,399
12,051
4,946
1,412
4,158
7,502
55,694
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,643
Gold Earned
57,015
384
Minions Killed
370
10
Camps Cleared
17
1,203,103
Distance Traveled
1,453,511
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,448
760
79
4
2
355,016
2
L
Hercules
12,834
675
80
4
2
323,060
3
L
Nu Wa
13,337
702
87
5
3
273,722
0
L
Cerberus
11,753
619
90
5
3
287,790
2
L
Neith
11,719
617
127
7
2
318,531
1
W
Ah Muzen Cab
14,569
767
123
6
7
378,926
1
W
Gilgamesh
13,725
722
68
4
4
386,306
2
W
The Morrigan
14,273
751
100
5
4
333,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role