Player Matchup

Jing Wei
Jing Wei
Neon-raskal
Jing Wei
Level 103
God Stats
7W - 3L
1,419 SR
Queue Stats
224W - 208L
1,524 Elo+
Party 2
Nike
Nike
Nick2258
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,493 Elo+
Solo
Sobek
Sobek
Pew-pew_JP
Sobek
Level 118
God Stats
67W - 71L
1,544 SR
Queue Stats
495W - 472L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
dylan_2_skeeter
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 2
Ravana
Ravana
mystical_xPotato
Ravana
Level 112
God Stats
10W - 8L
1,550 SR
Queue Stats
138W - 161L
1,417 Elo+
Party 2
Team Averages
Level 80
1,502 SR
1,475 Elo+

VS

Team Averages
Level 58
1,422 SR
1,485 Elo+
Camazotz
Camazotz
LordSmiterson
Camazotz
Level 116
God Stats
0W - 2L
1,311 SR
Queue Stats
101W - 81L
1,465 Elo+
Party 1
Arachne
Arachne
OriginalImposter
Arachne
Level 64
God Stats
1W - 6L
1,085 SR
Queue Stats
47W - 62L
1,504 Elo+
Party 3
Bacchus
Bacchus
SnippitySnop
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,558 Elo+
Party 1
Hera
Hera
TOOKIEgotSHOT
Hera
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 152L
1,444 Elo+
Solo
Sylvanus
Sylvanus
tikdo
Sylvanus
Level 20
God Stats
10W - 6L
1,711 SR
Queue Stats
80W - 103L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Neon-raskal
Jing Wei
11
3 / 2 / 1
6,754
614
3,239
6,121
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
12
1 / 1 / 2
6,435
585
4,744
5,480
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
9
0 / 0 / 8
5,684
517
4,097
7,892
5,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
dylan_2_skeeter
Baron Samedi
10
4 / 1 / 1
6,266
570
5,899
8,100
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 1
6,352
577
4,616
6,480
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LordSmiterson
Camazotz
10
4 / 4 / 0
6,309
574
5,833
9,486
2,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,560
505
1,562
8,117
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
SnippitySnop
Bacchus
9
0 / 1 / 3
5,587
508
4,744
7,427
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 2
5,770
525
6,619
6,707
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
tikdo
Sylvanus
11
1 / 2 / 1
6,207
564
4,117
6,360
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
LordSmiterson
Camazotz
4
4
0
1
W
Jing Wei
Neon-raskal
Jing Wei
3
2
1
1.75
W
Nike
1
1
2
2
L
1
1
0
1
W
Sobek
0
0
8
4
L
Bacchus
SnippitySnop
Bacchus
0
1
3
1.5
L
0
4
2
0.25
W
Baron Samedi
dylan_2_skeeter
Baron Samedi
4
1
1
4.5
W
4
2
1
2.25
L
Sylvanus
tikdo
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
22,875
34,073
Taken
38,097
14,573
Mitigated
15,549
11,536
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
LordSmiterson
Camazotz
5,833
1,471
0
3,601
9,486
2,281
111
2,051
7,387
0
26,833
W
Jing Wei
Neon-raskal
Jing Wei
3,239
3,067
0
1,118
6,121
1,322
1,146
680
5,441
0
33,415
W
Nike
4,744
570
0
1,886
5,480
2,046
116
2,427
3,053
0
35,121
L
1,562
1,058
0
4,499
8,117
2,239
0
1,203
6,754
0
24,903
W
Sobek
4,097
24
148
3,326
7,892
5,693
0
4,169
3,723
14,182
0
L
Bacchus
SnippitySnop
Bacchus
4,744
301
370
2,797
7,427
5,139
0
3,038
4,293
17,858
0
L
6,619
1,747
0
500
6,707
1,958
0
3,146
3,359
34,363
0
W
Baron Samedi
dylan_2_skeeter
Baron Samedi
5,899
775
440
3,549
8,100
2,938
0
4,938
3,162
34,226
0
W
4,616
1,745
0
1,069
6,480
2,574
0
2,667
3,813
0
40,375
L
Sylvanus
tikdo
Sylvanus
4,117
1,553
493
2,253
6,360
3,932
951
52
6,308
24,653
5,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
29,433
324
Minions Killed
254
0
Camps Cleared
0
1,189,001
Distance Traveled
1,058,419
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,309
574
46
4
0
216,876
1
W
Jing Wei
6,754
614
67
6
0
226,458
0
W
Nike
6,435
585
87
8
0
242,692
3
L
Arachne
5,560
505
58
5
0
214,078
0
W
Sobek
5,684
517
19
2
0
284,580
0
L
Bacchus
5,587
508
23
2
0
230,790
2
L
Hera
5,770
525
60
5
0
212,120
2
W
Baron Samedi
6,266
570
77
7
0
206,246
1
W
Ravana
6,352
577
74
7
0
229,025
2
L
Sylvanus
6,207
564
67
6
0
184,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role