Player Matchup

Chernobog
Chernobog
ButteringDaToast
Chernobog
Level 100
God Stats
6W - 12L
1,552 SR
Queue Stats
166W - 169L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
GoldenJak
Hun Batz
Level 106
God Stats
1W - 1L
1,526 SR
Queue Stats
53W - 75L
1,539 Elo+
Party 2
Geb
Geb
RainbowsJC
Geb
Level 158
God Stats
3W - 2L
1,549 SR
Queue Stats
162W - 166L
1,554 Elo+
Party 2
Nike
Nike
TheLarsonator
Nike
Level 77
God Stats
5W - 2L
1,763 SR
Queue Stats
137W - 130L
1,569 Elo+
Party 2
Chang'e
Chang'e
TheTeams
Chang'e
Level 148
God Stats
4W - 0L
1,946 SR
Queue Stats
113W - 111L
1,566 Elo+
Party 2
Team Averages
Level 118
1,667 SR
1,551 Elo+

VS

Team Averages
Level 66
1,529 SR
1,548 Elo+
Gilgamesh
Gilgamesh
Ancientzenwolf
Gilgamesh
Level 134
God Stats
4W - 5L
1,680 SR
Queue Stats
101W - 103L
1,519 Elo+
Party 1
Merlin
Merlin
Cynderic
Merlin
Level 26
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
JabroniZamboni
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,711 Elo+
Party 3
Jormungandr
Jormungandr
MDJIM8120
Jormungandr
Level 49
God Stats
1W - 4L
1,619 SR
Queue Stats
6W - 14L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
bilalmeansbilly
Cthulhu
Level 16
God Stats
1W - 1L
1,564 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
17
5 / 1 / 18
11,194
861
21,537
10,293
5,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
GoldenJak
Hun Batz
17
7 / 0 / 14
11,299
869
13,579
10,815
6,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 0 / 24
10,458
804
7,654
13,038
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 1 / 11
11,799
908
5,989
11,614
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
TheTeams
Chang'e
18
8 / 1 / 9
11,597
892
12,701
10,201
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ancientzenwolf
Gilgamesh
15
2 / 4 / 1
9,025
694
7,109
21,315
11,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Cynderic
Merlin
14
0 / 6 / 0
7,576
583
8,430
8,736
2,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 6 / 1
7,497
577
5,463
11,859
4,180
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
MDJIM8120
Jormungandr
14
1 / 5 / 0
7,967
613
5,726
12,852
9,179
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 7 / 2
8,003
616
8,196
16,209
16,419
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
7
28
Kills
3
3
Deaths
28
76
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ancientzenwolf
Gilgamesh
2
4
1
0.63
W
Chernobog
5
1
18
14
L
Merlin
Cynderic
Merlin
0
6
0
0
W
Hun Batz
GoldenJak
Hun Batz
7
0
14
14
L
0
6
1
0.08
L
Jormungandr
MDJIM8120
Jormungandr
1
5
0
0.2
W
0
0
24
12
W
8
1
11
13.5
W
Chang'e
TheTeams
Chang'e
8
1
9
12.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,460
Damage
34,924
55,961
Taken
70,971
44,812
Mitigated
43,982
22,643
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ancientzenwolf
Gilgamesh
7,109
974
0
4,132
21,315
11,647
0
4,464
16,707
3,878
26,689
W
Chernobog
21,537
16,808
0
3,925
10,293
5,625
3,050
4,269
6,024
0
54,200
L
Merlin
Cynderic
Merlin
8,430
340
0
0
8,736
2,557
82
1,587
7,113
21,735
0
W
Hun Batz
GoldenJak
Hun Batz
13,579
4,674
0
1,028
10,815
6,652
1,408
4,981
5,834
0
43,980
L
5,463
1,758
0
722
11,859
4,180
0
4,684
6,959
0
22,138
L
Jormungandr
MDJIM8120
Jormungandr
5,726
2,386
0
3,038
12,852
9,179
0
3,709
9,055
21,774
0
W
7,654
549
0
3,500
13,038
16,430
356
4,652
8,386
12,856
0
W
5,989
417
0
1,355
11,614
11,472
1,394
4,600
6,652
0
19,907
W
Chang'e
TheTeams
Chang'e
12,701
2,009
5,374
7,461
10,201
4,633
2,464
4,783
5,418
44,780
0
L
8,196
701
361
0
16,209
16,419
54
5,404
10,647
26,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
40,068
312
Minions Killed
219
11
Camps Cleared
3
1,383,148
Distance Traveled
1,201,704
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,025
694
55
4
1
240,969
2
W
Chernobog
11,194
861
97
7
0
246,534
0
L
Merlin
7,576
583
43
3
0
225,613
0
W
Hun Batz
11,299
869
75
6
5
300,441
1
L
Set
7,497
577
46
4
1
255,716
0
L
Jormungandr
7,967
613
42
3
1
234,477
0
W
Geb
10,458
804
6
0
0
280,363
0
W
Nike
11,799
908
31
2
0
277,747
2
W
Chang'e
11,597
892
103
8
6
278,063
1
L
Cthulhu
8,003
616
33
3
0
244,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role