Player Matchup

Janus
Janus
IE DarkMan87
Janus
Level 104
God Stats
5W - 4L
1,442 SR
Queue Stats
111W - 97L
1,522 Elo+
Party 1
Nemesis
Nemesis
Shinja5032
Nemesis
Level 16
God Stats
8W - 17L
1,500 SR
Queue Stats
21W - 34L
1,656 Elo+
Party 1
Vamana
Vamana
XxTodTeufelxX
Vamana
Level 142
God Stats
3W - 2L
1,610 SR
Queue Stats
122W - 127L
1,513 Elo+
Party 1
Team Averages
Level 87
1,517 SR
1,564 Elo+

VS

Team Averages
Level 94
1,621 SR
1,421 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Beatdownn14
Izanami
Level 29
God Stats
10W - 22L
1,489 SR
Queue Stats
10W - 22L
1,320 Elo+
Solo
Ares
Ares
SkyKimon_BR
Ares
Level 109
God Stats
0W - 2L
1,875 SR
Queue Stats
165W - 216L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
11,776
785
18,572
10,841
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Shinja5032
Nemesis
13
1 / 4 / 7
8,923
595
6,120
14,237
10,498
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 2 / 11
10,928
729
10,993
18,144
8,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 5 / 6
8,923
595
17,571
9,196
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Beatdownn14
Izanami
13
4 / 8 / 3
9,608
641
9,407
14,628
6,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 4
10,001
667
7,995
18,503
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
8
8
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
6
0.8
L
Izanami
Beatdownn14
Izanami
4
8
3
0.69
W
10
2
5
6.25
W
Nemesis
Shinja5032
Nemesis
1
4
7
1.13
L
3
4
4
1.25
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
34,973
43,222
Taken
42,327
23,241
Mitigated
32,776
11,330
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,571
1,571
0
718
9,196
4,163
0
2,695
6,385
46,637
0
L
Izanami
Beatdownn14
Izanami
9,407
7,519
0
1,390
14,628
6,619
0
7,411
6,798
0
30,115
W
18,572
531
235
3,763
10,841
4,015
53
8,589
1,796
57,913
0
W
Nemesis
Shinja5032
Nemesis
6,120
1,993
0
2,575
14,237
10,498
0
6,192
7,630
0
15,455
L
7,995
141
0
3,563
18,503
21,994
0
7,488
10,379
13,286
0
W
10,993
6,540
0
4,757
18,144
8,728
65
9,919
7,749
0
37,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
28,532
188
Minions Killed
148
8
Camps Cleared
4
892,755
Distance Traveled
733,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,923
595
79
5
3
268,334
6
L
Izanami
9,608
641
60
4
0
187,350
0
W
Janus
11,776
785
118
8
4
294,037
1
W
Nemesis
8,923
595
13
1
0
290,413
1
L
Ares
10,001
667
9
1
1
277,388
1
W
Vamana
10,928
729
57
4
4
308,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role