Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Du0orD1e
Camazotz
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 7L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
IrritatedQuiche
Gilgamesh
Level 36
God Stats
0W - 2L
1,641 SR
Queue Stats
134W - 138L
1,467 Elo+
Party 1
Discordia
Discordia
ddrroo
Discordia
Level 15
God Stats
5W - 6L
1,668 SR
Queue Stats
171W - 184L
1,491 Elo+
Party 1
Izanami
Izanami
papishamboo
Izanami
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 12L
1,738 Elo+
Party 1
Team Averages
Level 28
1,562 SR
1,486 Elo+

VS

Team Averages
Level 26
1,454 SR
1,479 Elo+
Olorun
Olorun
ChrisLycans
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,761 Elo+
Party 3
Nemesis
Nemesis
JewPug
Nemesis
Level 68
God Stats
1W - 1L
1,271 SR
Queue Stats
262W - 303L
1,493 Elo+
Party 2
Hachiman
Hachiman
Nelderon
Hachiman
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,531 Elo+
Party 3
Ares
Ares
basedmario
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
itskewlpikle4k
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 0
6,706
610
2,592
6,558
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Du0orD1e
Camazotz
12
4 / 2 / 0
7,031
639
7,739
11,690
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
IrritatedQuiche
Gilgamesh
8
1 / 2 / 2
5,368
488
3,412
10,587
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
ddrroo
Discordia
9
0 / 5 / 0
5,420
493
3,632
5,683
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
papishamboo
Izanami
7
0 / 4 / 2
4,728
430
3,310
6,085
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
5 / 1 / 2
6,744
613
3,905
4,404
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
JewPug
Nemesis
12
6 / 1 / 2
7,297
663
6,406
6,504
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Nelderon
Hachiman
9
3 / 2 / 3
5,615
510
6,010
4,014
1,114
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
5,634
512
4,051
7,045
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 1
5,366
488
2,381
6,664
4,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
15
15
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Olorun
5
1
2
6
L
Camazotz
Du0orD1e
Camazotz
4
2
0
2
L
Gilgamesh
IrritatedQuiche
Gilgamesh
1
2
2
1
W
Nemesis
JewPug
Nemesis
6
1
2
7
W
Hachiman
Nelderon
Hachiman
3
2
3
2.25
W
1
1
5
3.5
L
Discordia
ddrroo
Discordia
0
5
0
0
W
0
3
1
0.17
L
Izanami
papishamboo
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
22,753
40,603
Taken
28,631
15,341
Mitigated
12,910
14,598
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,592
1,081
0
3,460
6,558
1,983
0
192
6,366
0
32,529
W
Olorun
3,905
1,679
57
898
4,404
1,694
2,396
2,123
1,981
27,939
1,640
L
Camazotz
Du0orD1e
Camazotz
7,739
2,136
0
7,013
11,690
5,138
0
2,977
8,713
0
42,005
L
Gilgamesh
IrritatedQuiche
Gilgamesh
3,412
727
337
2,421
10,587
5,577
0
3,225
7,362
0
16,234
W
Nemesis
JewPug
Nemesis
6,406
3,501
0
981
6,504
1,981
0
1,210
5,047
0
41,220
W
Hachiman
Nelderon
Hachiman
6,010
3,323
0
731
4,014
1,114
350
0
4,014
0
25,254
W
4,051
338
0
1,459
7,045
3,589
0
56
6,989
8,716
0
L
Discordia
ddrroo
Discordia
3,632
354
0
1,007
5,683
1,469
0
1,876
3,807
26,505
0
W
2,381
227
0
862
6,664
4,532
0
0
6,130
23,159
0
L
Izanami
papishamboo
Izanami
3,310
2,620
0
360
6,085
1,174
483
1,652
4,433
0
18,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
30,656
269
Minions Killed
266
0
Camps Cleared
0
1,049,798
Distance Traveled
1,102,801
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,706
610
68
6
0
243,099
1
W
Olorun
6,744
613
75
7
0
233,285
2
L
Camazotz
7,031
639
84
8
0
227,982
3
L
Gilgamesh
5,368
488
30
3
0
213,717
4
W
Nemesis
7,297
663
77
7
0
250,804
2
W
Hachiman
5,615
510
48
4
0
209,377
1
W
Ares
5,634
512
10
1
0
232,302
0
L
Discordia
5,420
493
55
5
0
189,110
0
W
Ymir
5,366
488
56
5
0
177,033
1
L
Izanami
4,728
430
32
3
0
175,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role