Player Matchup

Ares
Ares
IndefiniteAsp
Ares
Level 89
God Stats
12W - 12L
1,509 SR
Queue Stats
458W - 699L
1,289 Elo+
Party 2
Cliodhna
Cliodhna
TheOldWolfMAster
Cliodhna
Level 124
God Stats
5W - 11L
1,285 SR
Queue Stats
444W - 524L
1,353 Elo+
Solo
Hel
Hel
blinkynyyy
Hel
Level 64
God Stats
3W - 13L
1,183 SR
Queue Stats
222W - 398L
1,305 Elo+
Party 2
Fenrir
Fenrir
iAxliegoSDXy
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,376 Elo+
Solo
Skadi
Skadi
xBlackxSoul_
Skadi
Level 82
God Stats
11W - 9L
1,350 SR
Queue Stats
359W - 612L
1,274 Elo+
Party 2
Team Averages
Level 85
1,365 SR
1,320 Elo+

VS

Team Averages
Level 53
1,518 SR
1,359 Elo+
Osiris
Osiris
DaRk-GeRaRd1026
Osiris
Level 58
God Stats
5W - 6L
1,521 SR
Queue Stats
314W - 359L
1,359 Elo+
Party 1
Loki
Loki
DaRk-Naruto1505
Loki
Level 42
God Stats
9W - 7L
1,516 SR
Queue Stats
228W - 229L
1,383 Elo+
Party 1
Cupid
Cupid
DaRk-yarel2005
Cupid
Level 42
God Stats
9W - 11L
1,564 SR
Queue Stats
193W - 209L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
MaxJumper
Baron Samedi
Level 49
God Stats
3W - 3L
1,489 SR
Queue Stats
130W - 198L
1,285 Elo+
Solo
Yemoja
Yemoja
XtetsujinX
Yemoja
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 163L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,189
541
7,589
13,173
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 2 / 1
9,308
548
12,271
12,182
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 7 / 2
8,696
512
8,165
10,273
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
15
5 / 4 / 5
9,043
532
10,684
13,160
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 7
8,602
506
6,186
9,231
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,147
479
4,673
11,339
9,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 5
8,217
483
10,214
12,606
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 1
8,231
484
8,909
13,448
4,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MaxJumper
Baron Samedi
14
4 / 4 / 2
8,772
516
7,021
11,113
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
XtetsujinX
Yemoja
13
2 / 3 / 4
8,104
477
3,675
10,509
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
15
15
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
2
4
5
1.13
L
4
5
1
0.9
W
5
0
6
8
L
Baron Samedi
MaxJumper
Baron Samedi
4
4
2
1.25
W
4
2
1
2.25
L
Yemoja
XtetsujinX
Yemoja
2
3
4
1.33
W
2
7
2
0.43
W
Fenrir
5
4
5
1.88
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,895
Damage
34,492
58,019
Taken
59,015
33,175
Mitigated
31,229
16,973
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,673
1,002
0
1,330
11,339
9,021
52
1,645
8,938
7,163
31,990
L
10,214
2,662
0
2,188
12,606
4,289
0
2,579
9,607
0
51,607
L
8,909
5,182
0
3,728
13,448
4,427
1,432
3,790
9,612
0
58,100
W
7,589
258
287
3,232
13,173
11,703
0
2,684
10,405
33,619
0
L
Baron Samedi
MaxJumper
Baron Samedi
7,021
479
0
1,643
11,113
4,802
208
5,273
5,840
41,701
0
W
12,271
893
0
4,421
12,182
10,405
539
1,643
10,539
4,696
49,411
L
Yemoja
XtetsujinX
Yemoja
3,675
795
2,187
2,409
10,509
8,690
0
4,071
6,395
19,463
0
W
8,165
652
233
2,074
10,273
3,013
0
3,695
6,342
53,198
0
W
Fenrir
10,684
2,542
0
4,578
13,160
5,128
354
2,367
10,681
0
50,827
W
6,186
2,191
95
2,053
9,231
2,926
2,737
1,754
7,449
0
56,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
41,471
442
Minions Killed
377
0
Camps Cleared
0
1,627,770
Distance Traveled
1,582,796
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,147
479
79
5
0
382,901
0
L
Loki
8,217
483
79
5
0
340,027
0
L
Cupid
8,231
484
98
6
0
304,167
0
W
Ares
9,189
541
48
3
0
340,252
2
L
Baron Samedi
8,772
516
89
5
0
245,171
0
W
Cliodhna
9,308
548
98
6
0
335,236
0
L
Yemoja
8,104
477
32
2
0
310,530
3
W
Hel
8,696
512
112
7
0
296,956
2
W
Fenrir
9,043
532
81
5
0
341,012
0
W
Skadi
8,602
506
103
6
0
314,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role