Player Matchup

Fenrir
Fenrir
GavEman6n5
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Havok2600
Erlang Shen
Level 107
God Stats
23W - 19L
1,606 SR
Queue Stats
346W - 314L
1,554 Elo+
Party 3
Ymir
Ymir
Los_Terps
Ymir
Level 109
God Stats
284W - 256L
1,621 SR
Queue Stats
334W - 300L
1,561 Elo+
Party 3
Chang'e
Chang'e
TTD_KINGZ
Chang'e
Level 129
God Stats
3W - 5L
1,441 SR
Queue Stats
418W - 417L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nischalshah99
Ah Muzen Cab
Level 127
God Stats
4W - 6L
1,507 SR
Queue Stats
492W - 456L
1,548 Elo+
Party 3
Team Averages
Level 106
1,535 SR
1,535 Elo+

VS

Team Averages
Level 121
1,572 SR
1,529 Elo+
Anubis
Anubis
Find Nadeshot
Anubis
Level 104
God Stats
1W - 0L
1,657 SR
Queue Stats
87W - 61L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
Sigma_Muffin
Sylvanus
Level 152
God Stats
36W - 48L
1,463 SR
Queue Stats
830W - 782L
1,519 Elo+
Party 1
Ymir
Ymir
aRagingAzzPanda
Ymir
Level 101
God Stats
15W - 12L
1,567 SR
Queue Stats
390W - 345L
1,506 Elo+
Party 2
Hachiman
Hachiman
ajatzio
Hachiman
Level 146
God Stats
8W - 5L
1,574 SR
Queue Stats
725W - 703L
1,466 Elo+
Party 1
Tyr
Tyr
lnIist
Tyr
Level 102
God Stats
19W - 16L
1,598 SR
Queue Stats
45W - 36L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GavEman6n5
Fenrir
9
0 / 4 / 1
4,967
452
3,064
8,030
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Havok2600
Erlang Shen
10
1 / 1 / 1
5,724
520
3,290
7,300
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
1 / 2 / 0
5,530
503
847
6,978
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
TTD_KINGZ
Chang'e
9
0 / 4 / 1
5,255
478
4,011
6,562
2,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
nischalshah99
Ah Muzen Cab
10
0 / 0 / 1
5,450
495
1,864
3,120
842

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,956
632
5,817
2,668
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Sigma_Muffin
Sylvanus
9
1 / 0 / 1
5,064
460
2,700
3,834
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 5
6,514
592
2,084
5,155
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ajatzio
Hachiman
10
1 / 0 / 1
5,561
506
2,389
4,528
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
lnIist
Tyr
12
3 / 1 / 1
6,890
626
5,625
7,923
6,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
11
11
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Fenrir
GavEman6n5
Fenrir
0
4
1
0.13
L
Erlang Shen
Havok2600
Erlang Shen
1
1
1
1.5
L
Ymir
1
2
0
0.5
W
Sylvanus
Sigma_Muffin
Sylvanus
1
0
1
1.5
L
Chang'e
TTD_KINGZ
Chang'e
0
4
1
0.13
W
2
1
5
4.5
W
Hachiman
ajatzio
Hachiman
1
0
1
1.5
W
Tyr
lnIist
Tyr
3
1
1
3.5
L
Ah Muzen Cab
nischalshah99
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,076
Damage
18,615
31,990
Taken
24,108
13,415
Mitigated
12,845
10,225
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,817
175
0
1,801
2,668
1,151
90
1,341
1,327
40,697
0
L
Fenrir
GavEman6n5
Fenrir
3,064
1,062
0
2,245
8,030
3,554
0
63
7,967
0
16,405
L
Erlang Shen
Havok2600
Erlang Shen
3,290
1,019
0
2,630
7,300
3,008
0
2,549
4,751
0
35,327
L
Ymir
847
149
0
1,002
6,978
3,523
0
3,766
3,212
10,792
0
W
Sylvanus
Sigma_Muffin
Sylvanus
2,700
254
1,770
2,859
3,834
1,795
0
1,207
2,627
17,563
0
L
Chang'e
TTD_KINGZ
Chang'e
4,011
120
519
2,530
6,562
2,488
0
3,577
2,985
27,975
0
W
2,084
668
0
2,269
5,155
1,918
0
1,815
3,340
28,350
0
W
Hachiman
ajatzio
Hachiman
2,389
1,128
0
1,688
4,528
1,692
161
727
3,801
0
32,771
W
Tyr
lnIist
Tyr
5,625
766
0
4,070
7,923
6,289
123
0
7,923
0
40,119
L
Ah Muzen Cab
nischalshah99
Ah Muzen Cab
1,864
403
0
1,299
3,120
842
0
646
2,474
0
41,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
30,985
282
Minions Killed
354
0
Camps Cleared
0
1,041,268
Distance Traveled
1,014,682
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,956
632
77
7
0
217,193
4
L
Fenrir
4,967
452
42
4
0
183,585
0
L
Erlang Shen
5,724
520
75
7
0
220,136
4
L
Ymir
5,530
503
28
3
0
205,141
2
W
Sylvanus
5,064
460
46
4
0
182,734
0
L
Chang'e
5,255
478
52
5
0
210,769
1
W
Ymir
6,514
592
72
7
0
235,684
4
W
Hachiman
5,561
506
74
7
0
186,046
1
W
Tyr
6,890
626
85
8
0
193,025
4
L
Ah Muzen Cab
5,450
495
85
8
0
221,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role