Player Matchup

Danzaburou
Danzaburou
Gold-Llama1080
Danzaburou
Level 115
God Stats
21W - 20L
1,530 SR
Queue Stats
552W - 530L
1,514 Elo+
Party 2
Achilles
Achilles
Jackmyturtle
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,399 Elo+
Solo
Janus
Janus
MadWorld739
Janus
Level 126
God Stats
11W - 19L
1,491 SR
Queue Stats
576W - 560L
1,510 Elo+
Party 2
Bakasura
Bakasura
SaberKingOFAll
Bakasura
Level 109
God Stats
4W - 1L
1,515 SR
Queue Stats
148W - 137L
1,508 Elo+
Party 3
Sobek
Sobek
Spacemarine1995
Sobek
Level 109
God Stats
2W - 4L
1,410 SR
Queue Stats
156W - 139L
1,505 Elo+
Party 3
Team Averages
Level 109
1,489 SR
1,487 Elo+

VS

Team Averages
Level 92
1,536 SR
1,484 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Deathstanse
Neith
Level 58
God Stats
6W - 9L
1,434 SR
Queue Stats
211W - 196L
1,491 Elo+
Party 1
Ra
Ra
PloutonFFXI
Ra
Level 98
God Stats
7W - 7L
1,533 SR
Queue Stats
366W - 375L
1,473 Elo+
Party 1
Mulan
Mulan
Pluws
Mulan
Level 59
God Stats
26W - 19L
1,614 SR
Queue Stats
261W - 280L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
VoodooBowser
Ao Kuang
Level 119
God Stats
13W - 10L
1,597 SR
Queue Stats
94W - 103L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gold-Llama1080
Danzaburou
15
2 / 6 / 0
9,363
468
5,417
13,340
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Jackmyturtle
Achilles
13
1 / 8 / 0
8,485
424
4,638
20,232
14,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 5 / 3
10,132
507
16,894
14,378
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
3 / 6 / 2
9,056
453
7,749
17,727
7,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 6
8,659
433
6,451
17,644
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 2 / 12
10,370
519
4,874
12,483
12,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
12 / 3 / 5
13,124
656
22,073
12,390
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 2 / 5
11,193
560
12,868
15,236
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Pluws
Mulan
18
6 / 0 / 6
11,456
573
11,000
11,530
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
VoodooBowser
Ao Kuang
19
5 / 4 / 5
11,514
576
13,672
20,689
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
11
Kills
31
31
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
12
4
W
12
3
5
4.83
L
Danzaburou
Gold-Llama1080
Danzaburou
2
6
0
0.33
L
Achilles
Jackmyturtle
Achilles
1
8
0
0.13
L
4
5
3
1.1
W
6
2
5
4.25
W
Mulan
Pluws
Mulan
6
0
6
9
L
Bakasura
3
6
2
0.67
L
1
6
6
0.67
W
Ao Kuang
VoodooBowser
Ao Kuang
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,149
Damage
64,487
83,321
Taken
72,328
50,954
Mitigated
41,459
12,421
Healing
33,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,874
833
2,703
1,984
12,483
12,282
29
3,226
8,590
29,908
0
W
22,073
10,608
0
3,674
12,390
5,156
4,045
5,716
6,674
0
104,129
L
Danzaburou
Gold-Llama1080
Danzaburou
5,417
1,857
0
1,682
13,340
4,692
0
1,753
11,541
0
69,442
L
Achilles
Jackmyturtle
Achilles
4,638
1,532
0
2,534
20,232
14,807
59
8,660
10,966
0
37,202
L
16,894
1,638
0
490
14,378
5,839
480
7,477
6,807
77,937
0
W
12,868
1,084
1,790
5,738
15,236
6,565
173
6,463
8,513
83,132
0
W
Mulan
Pluws
Mulan
11,000
717
0
6,181
11,530
8,894
214
2,472
8,708
5,333
58,558
L
Bakasura
7,749
4,366
0
5,061
17,727
7,796
0
7,003
10,601
0
36,449
L
6,451
605
0
2,654
17,644
17,820
0
7,387
10,062
17,418
0
W
Ao Kuang
VoodooBowser
Ao Kuang
13,672
3,662
166
11,668
20,689
8,562
0
5,878
14,701
105,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
57,657
479
Minions Killed
612
0
Camps Cleared
0
1,817,105
Distance Traveled
1,952,721
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,370
519
39
2
0
385,441
7
W
Neith
13,124
656
170
9
0
366,858
1
L
Danzaburou
9,363
468
148
7
0
366,065
0
L
Achilles
8,485
424
80
4
0
292,509
1
L
Janus
10,132
507
147
7
0
363,755
5
W
Ra
11,193
560
140
7
0
422,812
2
W
Mulan
11,456
573
124
6
0
366,583
6
L
Bakasura
9,056
453
83
4
0
400,226
1
L
Sobek
8,659
433
21
1
0
394,550
10
W
Ao Kuang
11,514
576
139
7
0
411,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role