Player Matchup

Artio
Artio
HyperJ3ster
Artio
Level 8
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 3L
1,077 Elo+
Solo
Sun Wukong
Sun Wukong
LordBigMoney
Sun Wukong
Level 29
God Stats
2W - 5L
1,733 SR
Queue Stats
92W - 111L
1,373 Elo+
Solo
Anubis
Anubis
Mystic MizZo
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,312 Elo+
Solo
Ra
Ra
XXTHEOSU4LifeXX
Ra
Level 6
God Stats
0W - 3L
1,171 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Tiamat
Tiamat
iRequiresoup
Tiamat
Level 4
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Team Averages
Level 10
1,546 SR
1,286 Elo+

VS

Team Averages
Level 25
1,355 SR
1,355 Elo+
Ra
Ra
DARTHMETAL6
Ra
Level 29
God Stats
1W - 3L
1,137 SR
Queue Stats
44W - 43L
1,437 Elo+
Party 1
Fenrir
Fenrir
GLOCKSITH
Fenrir
Level 29
God Stats
2W - 7L
1,220 SR
Queue Stats
25W - 27L
1,354 Elo+
Solo
Susano
Susano
Liamon
Susano
Level 27
God Stats
2W - 3L
1,491 SR
Queue Stats
6W - 9L
1,334 Elo+
Party 1
Hachiman
Hachiman
MadmanGrunk200
Hachiman
Level 25
God Stats
3W - 3L
1,421 SR
Queue Stats
25W - 39L
1,272 Elo+
Solo
Cthulhu
Cthulhu
Nerdoterapia
Cthulhu
Level 17
God Stats
2W - 2L
1,509 SR
Queue Stats
26W - 35L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,982
399
4,466
9,931
7,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
LordBigMoney
Sun Wukong
13
7 / 2 / 0
8,962
597
5,173
9,146
8,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
8
0 / 6 / 4
6,185
412
1,409
6,998
2,286
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 0
5,811
387
1,915
6,653
1,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
10
0 / 6 / 2
6,371
425
3,443
9,354
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 2
8,984
599
10,624
7,078
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
GLOCKSITH
Fenrir
13
10 / 3 / 4
8,424
562
7,771
10,384
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Liamon
Susano
11
1 / 3 / 1
7,057
470
2,506
6,408
2,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
13
1 / 0 / 5
7,218
481
3,323
5,533
1,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Nerdoterapia
Cthulhu
12
1 / 0 / 8
6,891
459
4,302
9,801
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
21
22
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
W
Fenrir
GLOCKSITH
Fenrir
10
3
4
4
L
0
3
1
0.17
W
Susano
Liamon
Susano
1
3
1
0.5
L
Sun Wukong
LordBigMoney
Sun Wukong
7
2
0
3.5
W
Hachiman
1
0
5
3.5
L
Anubis
0
6
4
0.33
W
Cthulhu
Nerdoterapia
Cthulhu
1
0
8
5
L
0
5
0
0
L
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
28,526
42,082
Taken
39,204
22,199
Mitigated
18,663
8,509
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,624
1,348
453
1,307
7,078
2,661
635
3,371
3,707
60,725
0
W
Fenrir
GLOCKSITH
Fenrir
7,771
1,904
0
3,876
10,384
4,290
0
2,430
7,954
0
35,338
L
4,466
348
41
3,039
9,931
7,055
333
4,152
5,399
20,012
0
W
Susano
Liamon
Susano
2,506
106
0
24
6,408
2,158
732
328
6,080
0
28,817
L
Sun Wukong
LordBigMoney
Sun Wukong
5,173
1,128
0
1,170
9,146
8,270
100
1,716
7,350
0
35,931
W
Hachiman
3,323
1,666
0
2,033
5,533
1,773
618
2,166
3,367
0
39,058
L
Anubis
1,409
365
0
653
6,998
2,286
56
1,316
5,649
13,407
0
W
Cthulhu
Nerdoterapia
Cthulhu
4,302
478
0
3,310
9,801
7,781
0
2,938
6,863
24,785
0
L
1,915
655
947
1,335
6,653
1,352
258
837
5,705
26,094
0
L
Tiamat
3,443
69
0
1,324
9,354
3,236
294
6,563
2,718
36,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
38,574
237
Minions Killed
352
0
Camps Cleared
0
1,269,107
Distance Traveled
1,440,016
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,984
599
117
8
0
299,363
4
W
Fenrir
8,424
562
64
4
0
338,361
1
L
Artio
5,982
399
33
2
0
277,788
0
W
Susano
7,057
470
64
4
0
257,937
3
L
Sun Wukong
8,962
597
75
5
0
290,513
6
W
Hachiman
7,218
481
67
4
0
274,917
1
L
Anubis
6,185
412
37
2
0
199,189
1
W
Cthulhu
6,891
459
40
3
0
269,438
3
L
Ra
5,811
387
37
2
0
250,427
1
L
Tiamat
6,371
425
55
4
0
251,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role