Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
BigMacGrizz
Merlin
Gold IV
Level 156
God Stats
29W - 15L
1,701 SR
Queue Stats
185W - 183L
1,418 MMR
Solo
Arachne
Arachne
Gold III
EvilBerry676412
Arachne
Gold III
Level 160
God Stats
15W - 6L
1,652 SR
Queue Stats
226W - 233L
1,414 MMR
Solo
Athena
Athena
Gold III
JONmBONILLA
Athena
Gold III
Level 136
God Stats
5W - 3L
1,563 SR
Queue Stats
493W - 507L
1,396 MMR
Solo
Izanami
Izanami
Silver II
TheShaftGivr
Izanami
Silver II
Level 60
God Stats
1W - 1L
1,585 SR
Queue Stats
9W - 8L
1,463 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,600 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,579 SR
1,426 MMR
Kuzenbo
Kuzenbo
Bronze III
HeadfirstTwo
Kuzenbo
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Nike
Nike
Gold II
Pope88
Nike
Gold II
Level 146
God Stats
49W - 45L
1,557 SR
Queue Stats
339W - 359L
1,459 MMR
Solo
Tiamat
Tiamat
Gold V
R3lZlimShady
Tiamat
Gold V
Level 124
God Stats
0W - 1L
1,449 SR
Queue Stats
137W - 140L
1,317 MMR
Solo
Danzaburou
Danzaburou
Gold IV
aquaipride
Danzaburou
Gold IV
Level 160
God Stats
1W - 2L
1,513 SR
Queue Stats
349W - 372L
1,445 MMR
Solo
Apollo
Apollo
Gold III
topical_need4
Apollo
Gold III
Level 65
God Stats
6W - 3L
1,875 SR
Queue Stats
115W - 122L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 1 / 6
9,396
522
9,879
13,649
15,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
16
7 / 0 / 4
10,196
566
13,637
6,974
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 6
8,926
496
6,356
17,843
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
10
0 / 2 / 10
7,632
424
4,633
15,965
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
TheShaftGivr
Izanami
17
5 / 0 / 9
10,561
587
9,129
9,025
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ChironGeb

VS

Bans
CliodhnaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeadfirstTwo
Kuzenbo
9
0 / 5 / 1
6,734
374
2,444
11,109
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
Pope88
Nike
15
0 / 3 / 1
8,993
500
12,131
14,102
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
13
0 / 3 / 1
8,279
460
5,400
12,615
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
aquaipride
Danzaburou
16
1 / 2 / 1
9,424
524
4,987
10,184
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 0
8,651
481
8,812
14,204
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
3
4
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
6
7
W
Merlin
7
0
4
9
W
2
1
6
5
L
Kuzenbo
HeadfirstTwo
Kuzenbo
0
5
1
0.1
W
Athena
0
2
10
2.5
L
Nike
Pope88
Nike
0
3
1
0.17
L
Tiamat
0
3
1
0.17
W
Izanami
TheShaftGivr
Izanami
5
0
9
9.5
L
Danzaburou
aquaipride
Danzaburou
1
2
1
0.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,634
Damage
33,774
63,456
Taken
62,214
40,940
Mitigated
35,561
21,261
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,879
1,613
0
4,887
13,649
15,139
42
2,633
9,935
12,522
41,498
W
Merlin
13,637
347
0
2,263
6,974
2,676
375
1,211
5,711
75,739
0
W
6,356
3,641
0
8,431
17,843
6,713
417
4,104
13,338
0
48,346
L
Kuzenbo
HeadfirstTwo
Kuzenbo
2,444
1,195
431
1,509
11,109
8,936
10
3,606
7,444
12,406
0
W
Athena
4,633
1,718
0
1,715
15,965
12,983
0
5,038
10,576
13,651
0
L
Nike
Pope88
Nike
12,131
801
0
3,479
14,102
11,068
168
3,566
10,536
13,769
46,985
L
Tiamat
5,400
707
0
5,436
12,615
6,748
32
5,908
6,616
50,083
0
W
Izanami
TheShaftGivr
Izanami
9,129
5,976
0
3,965
9,025
3,429
1,345
2,796
6,125
0
97,602
L
Danzaburou
aquaipride
Danzaburou
4,987
1,473
0
1,912
10,184
3,780
816
2,934
7,166
0
80,393
L
8,812
5,449
0
3,291
14,204
5,029
828
4,533
9,645
0
67,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,711
Gold Earned
42,081
519
Minions Killed
519
0
Camps Cleared
0
1,834,087
Distance Traveled
1,706,243
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,396
522
82
5
0
362,534
2
W
Merlin
10,196
566
165
9
0
344,236
2
W
Arachne
8,926
496
88
5
0
411,562
3
L
Kuzenbo
6,734
374
11
1
0
311,039
10
W
Athena
7,632
424
21
1
0
371,302
10
L
Nike
8,993
500
118
7
0
340,469
5
L
Tiamat
8,279
460
120
7
0
317,522
4
W
Izanami
10,561
587
163
9
0
344,453
3
L
Danzaburou
9,424
524
151
8
0
389,172
1
L
Apollo
8,651
481
119
7
0
348,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role