Player Matchup

Jing Wei
Jing Wei
FartingDragon40
Jing Wei
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 12L
1,170 Elo+
Solo
Da Ji
Da Ji
G3TM3RKDSB00
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 109L
1,229 Elo+
Solo
Sylvanus
Sylvanus
Homegirlink
Sylvanus
Level 23
God Stats
14W - 25L
1,316 SR
Queue Stats
41W - 42L
1,292 Elo+
Solo
Nox
Nox
TrueJacksonVPGas
Nox
Level 18
God Stats
2W - 1L
1,533 SR
Queue Stats
4W - 7L
1,115 Elo+
Solo
Chang'e
Chang'e
quackxqt
Chang'e
Level 26
God Stats
1W - 3L
1,803 SR
Queue Stats
82W - 121L
1,230 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,207 Elo+

VS

Team Averages
Level 18
1,297 SR
1,239 Elo+
The Morrigan
The Morrigan
Deadpoolkid9
The Morrigan
Level 23
God Stats
1W - 1L
1,247 SR
Queue Stats
15W - 22L
1,167 Elo+
Party 1
Neith
Neith
MidnightVolt77
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Camazotz
Camazotz
jkcrews
Camazotz
Level 17
God Stats
6W - 3L
1,237 SR
Queue Stats
23W - 32L
1,187 Elo+
Solo
Hades
Hades
sTop-vivido
Hades
Level 21
God Stats
1W - 2L
1,270 SR
Queue Stats
29W - 49L
1,235 Elo+
Solo
Zeus
Zeus
superOrchid
Zeus
Level 29
God Stats
15W - 13L
1,230 SR
Queue Stats
51W - 59L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
3 / 5 / 2
8,487
472
4,388
10,598
3,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 5 / 3
8,439
469
5,641
14,925
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Homegirlink
Sylvanus
12
4 / 2 / 4
8,380
466
3,769
9,040
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 1 / 2
9,167
509
10,758
11,387
3,860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
quackxqt
Chang'e
13
5 / 8 / 3
7,873
437
6,889
14,756
4,681
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deadpoolkid9
The Morrigan
14
6 / 5 / 6
9,278
515
10,774
9,492
3,074
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 6
7,434
413
5,747
7,338
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
jkcrews
Camazotz
13
4 / 6 / 4
8,701
483
5,517
12,930
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 5 / 3
9,353
520
8,366
11,207
5,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 4 / 2
10,018
557
12,182
9,675
2,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
26
Kills
21
21
Deaths
26
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Deadpoolkid9
The Morrigan
6
5
6
1.8
L
Jing Wei
3
5
2
0.8
L
6
5
3
1.5
L
Sylvanus
Homegirlink
Sylvanus
4
2
4
3
W
1
6
6
0.67
L
8
1
2
9
W
Camazotz
jkcrews
Camazotz
4
6
4
1
L
Chang'e
quackxqt
Chang'e
5
8
3
0.81
W
1
5
3
0.5
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,445
Damage
42,586
60,706
Taken
50,642
21,349
Mitigated
17,873
12,534
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Deadpoolkid9
The Morrigan
10,774
1,461
0
0
9,492
3,074
2,064
6,131
3,005
44,663
0
L
Jing Wei
4,388
3,912
0
1,240
10,598
3,341
2,378
2,836
7,762
0
36,233
L
5,641
2,194
0
2,514
14,925
4,981
0
7,569
7,356
0
37,022
L
Sylvanus
Homegirlink
Sylvanus
3,769
1,067
1,513
3,599
9,040
4,486
1,736
4,250
4,790
33,750
7,013
W
5,747
2,639
0
443
7,338
2,641
168
3,394
3,824
0
22,732
L
10,758
511
257
1,720
11,387
3,860
770
6,270
5,117
41,180
0
W
Camazotz
jkcrews
Camazotz
5,517
1,049
0
4,811
12,930
4,023
530
4,408
8,388
0
28,985
L
Chang'e
quackxqt
Chang'e
6,889
1,035
459
1,232
14,756
4,681
118
10,397
4,359
24,418
0
W
8,366
1,289
0
4,107
11,207
5,686
1,862
3,755
7,289
58,588
0
W
12,182
2,204
146
696
9,675
2,449
3,298
2,648
6,981
51,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
44,784
338
Minions Killed
359
0
Camps Cleared
0
1,429,941
Distance Traveled
1,532,814
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,278
515
55
3
0
293,266
2
L
Jing Wei
8,487
472
73
4
0
317,047
2
L
Da Ji
8,439
469
71
4
0
312,067
0
L
Sylvanus
8,380
466
86
5
0
203,055
1
W
Neith
7,434
413
42
2
0
302,963
5
L
Nox
9,167
509
62
3
0
337,773
0
W
Camazotz
8,701
483
53
3
0
362,469
5
L
Chang'e
7,873
437
46
3
0
259,999
1
W
Hades
9,353
520
115
6
0
308,925
3
W
Zeus
10,018
557
94
5
0
265,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role