Player Matchup

Geb
Geb
DemoR6
Geb
Level 109
God Stats
0W - 3L
1,459 SR
Queue Stats
120W - 112L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
SamTheEye
Amaterasu
Level 118
God Stats
1W - 6L
1,237 SR
Queue Stats
336W - 366L
1,554 Elo+
Solo
Scylla
Scylla
Sloth30
Scylla
Level 49
God Stats
4W - 4L
1,509 SR
Queue Stats
74W - 50L
1,560 Elo+
Party 2
Skadi
Skadi
Yarmo
Skadi
Level 107
God Stats
0W - 1L
1,752 SR
Queue Stats
101W - 75L
1,537 Elo+
Party 1
Serqet
Serqet
Yipicayei
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,531 Elo+
Party 1
Team Averages
Level 80
1,491 SR
1,544 Elo+

VS

Team Averages
Level 93
1,626 SR
1,564 Elo+
Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Aktawan
Fenrir
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 29L
1,516 Elo+
Party 4
Ra
Ra
Dhrogoooo
Ra
Level 153
God Stats
3W - 3L
1,849 SR
Queue Stats
69W - 45L
1,649 Elo+
Party 3
Apollo
Apollo
ZOEY526
Apollo
Level 46
God Stats
6W - 0L
1,931 SR
Queue Stats
144W - 59L
1,697 Elo+
Party 3
Achilles
Achilles
fibresasuke
Achilles
Level 129
God Stats
1W - 1L
1,351 SR
Queue Stats
136W - 126L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DemoR6
Geb
14
2 / 4 / 0
8,024
472
6,251
13,779
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
SamTheEye
Amaterasu
16
2 / 2 / 2
9,898
582
9,069
15,110
13,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Sloth30
Scylla
14
0 / 2 / 1
7,958
468
3,024
5,278
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Yarmo
Skadi
14
0 / 3 / 0
7,838
461
6,845
8,458
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Yipicayei
Serqet
12
1 / 0 / 1
7,171
422
2,584
9,953
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 0 / 3
8,722
513
2,784
3,704
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Aktawan
Fenrir
14
3 / 1 / 0
8,664
510
5,085
10,531
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 0 / 4
9,397
553
8,845
4,209
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ZOEY526
Apollo
18
2 / 0 / 1
10,186
599
7,027
11,708
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
fibresasuke
Achilles
16
2 / 4 / 2
9,369
551
9,604
15,907
14,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
3
3.5
W
Fenrir
Aktawan
Fenrir
3
1
0
3
L
Geb
DemoR6
Geb
2
4
0
0.5
W
2
0
4
4
L
Amaterasu
SamTheEye
Amaterasu
2
2
2
1.5
L
Scylla
Sloth30
Scylla
0
2
1
0.25
L
Skadi
Yarmo
Skadi
0
3
0
0
L
Serqet
Yipicayei
Serqet
1
0
1
1.5
W
Apollo
ZOEY526
Apollo
2
0
1
2.5
W
Achilles
fibresasuke
Achilles
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
33,345
52,578
Taken
46,059
30,547
Mitigated
30,444
18,024
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,784
105
0
1,248
3,704
4,172
141
1,203
2,501
15,446
0
W
Fenrir
Aktawan
Fenrir
5,085
1,102
0
4,870
10,531
4,187
0
2,440
8,091
0
52,946
L
Geb
DemoR6
Geb
6,251
1,288
0
5,756
13,779
5,650
0
4,064
9,598
53,774
0
W
8,845
1,123
303
2,651
4,209
2,157
412
2,119
2,090
78,621
0
L
Amaterasu
SamTheEye
Amaterasu
9,069
3,708
0
6,536
15,110
13,589
0
852
14,258
557
67,905
L
Scylla
Sloth30
Scylla
3,024
162
0
1,016
5,278
1,803
31
2,852
2,296
59,963
0
L
Skadi
Yarmo
Skadi
6,845
2,744
0
1,163
8,458
1,715
0
1,701
6,713
0
59,771
L
Serqet
Yipicayei
Serqet
2,584
324
0
3,553
9,953
7,790
17
3,033
6,804
423
18,376
W
Apollo
ZOEY526
Apollo
7,027
3,699
0
6,167
11,708
5,216
2,024
1,918
9,591
0
99,839
W
Achilles
fibresasuke
Achilles
9,604
2,839
0
4,390
15,907
14,712
0
1,930
13,785
3,868
51,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
46,338
530
Minions Killed
588
0
Camps Cleared
0
1,637,078
Distance Traveled
1,608,250
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,722
513
26
2
0
319,857
5
W
Fenrir
8,664
510
100
6
0
341,655
0
L
Geb
8,024
472
100
6
0
312,146
2
W
Ra
9,397
553
183
11
0
341,474
5
L
Amaterasu
9,898
582
155
9
0
324,623
8
L
Scylla
7,958
468
122
7
0
317,309
6
L
Skadi
7,838
461
120
7
0
298,560
4
L
Serqet
7,171
422
33
2
0
384,440
0
W
Apollo
10,186
599
168
10
0
301,277
0
W
Achilles
9,369
551
111
7
0
303,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role