Player Matchup

Thanatos
Thanatos
Extremerozzer
Thanatos
Level 57
God Stats
2W - 6L
1,314 SR
Queue Stats
232W - 237L
1,490 Elo+
Party 2
Hercules
Hercules
FalheimWitcher
Hercules
Level 25
God Stats
7W - 19L
1,248 SR
Queue Stats
31W - 63L
1,228 Elo+
Solo
Olorun
Olorun
europeanbob
Olorun
Level 8
God Stats
5W - 6L
1,688 SR
Queue Stats
9W - 9L
1,731 Elo+
Party 2
Skadi
Skadi
saltyfuel
Skadi
Level 26
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 3L
1,449 Elo+
Solo
Yemoja
Yemoja
torndahl123
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,546 Elo+
Solo
Team Averages
Level 24
1,407 SR
1,489 Elo+

VS

Team Averages
Level 29
1,692 SR
1,644 Elo+
Chaac
Chaac
CikaBudzin
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,269 Elo+
Solo
Anhur
Anhur
MasterMeYUPPP
Anhur
Level 27
God Stats
3W - 0L
1,807 SR
Queue Stats
24W - 5L
1,845 Elo+
Party 1
Rama
Rama
TeknoMonky
Rama
Level 28
God Stats
4W - 3L
1,789 SR
Queue Stats
145W - 158L
1,436 Elo+
Solo
King Arthur
King Arthur
Zamolxix
King Arthur
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 7L
1,843 Elo+
Party 1
Cabrakan
Cabrakan
distructo123
Cabrakan
Level 35
God Stats
8W - 1L
1,864 SR
Queue Stats
29W - 7L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Extremerozzer
Thanatos
10
3 / 4 / 1
5,878
588
5,754
8,475
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
8
2 / 3 / 0
4,826
483
2,639
7,436
4,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
4
0 / 2 / 0
4,024
402
56
1,461
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
saltyfuel
Skadi
9
2 / 2 / 4
5,608
561
3,934
3,700
1,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
8
1 / 2 / 4
5,777
578
4,031
5,914
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 4
4,538
454
649
4,855
1,614
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 3
5,855
586
3,711
5,892
1,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 3
5,439
544
2,797
6,456
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zamolxix
King Arthur
11
4 / 1 / 0
6,406
641
5,644
5,155
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
distructo123
Cabrakan
11
5 / 1 / 3
6,711
671
6,019
6,533
3,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
13
13
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
3
4
0.67
L
Thanatos
Extremerozzer
Thanatos
3
4
1
0.88
L
Hercules
2
3
0
0.67
W
2
1
3
3.5
W
2
2
3
1.75
W
King Arthur
Zamolxix
King Arthur
4
1
0
4
W
Cabrakan
distructo123
Cabrakan
5
1
3
6.5
L
Olorun
0
2
0
0
L
Skadi
saltyfuel
Skadi
2
2
4
2
L
Yemoja
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
18,820
26,986
Taken
28,891
13,560
Mitigated
11,618
9,814
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
649
168
0
1,531
4,855
1,614
0
1,356
3,499
0
7,500
L
Thanatos
Extremerozzer
Thanatos
5,754
1,463
0
6,038
8,475
3,184
0
3,273
5,202
0
33,180
L
Hercules
2,639
800
0
1,785
7,436
4,761
0
478
6,445
1,160
11,940
W
3,711
2,035
0
1,135
5,892
1,601
87
563
5,329
0
31,257
W
2,797
2,300
0
2,662
6,456
1,705
0
1,660
4,796
0
26,885
W
King Arthur
Zamolxix
King Arthur
5,644
698
0
661
5,155
2,891
0
446
4,709
1,158
31,406
W
Cabrakan
distructo123
Cabrakan
6,019
783
0
2,632
6,533
3,807
0
742
5,791
35,196
0
L
Olorun
56
44
0
20
1,461
488
0
1,215
246
5,680
613
L
Skadi
saltyfuel
Skadi
3,934
2,153
0
469
3,700
1,010
439
687
3,013
0
26,332
L
Yemoja
4,031
797
289
1,213
5,914
4,117
164
613
5,301
16,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
28,949
176
Minions Killed
290
0
Camps Cleared
0
803,725
Distance Traveled
961,221
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,538
454
15
2
0
205,393
3
L
Thanatos
5,878
588
55
6
0
188,572
1
L
Hercules
4,826
483
30
3
0
175,367
4
W
Anhur
5,855
586
68
7
0
207,512
5
W
Rama
5,439
544
54
5
0
169,685
4
W
King Arthur
6,406
641
74
7
0
189,659
3
W
Cabrakan
6,711
671
79
8
0
188,972
2
L
Olorun
4,024
402
13
1
0
73,536
0
L
Skadi
5,608
561
58
6
0
185,708
1
L
Yemoja
5,777
578
20
2
0
180,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role