Player Matchup

Jing Wei
Jing Wei
Colemanator44
Jing Wei
Level 13
God Stats
8W - 21L
1,218 SR
Queue Stats
24W - 35L
1,098 Elo+
Solo
Janus
Janus
Havel h Rock
Janus
Level 23
God Stats
1W - 2L
1,117 SR
Queue Stats
3W - 4L
1,210 Elo+
Solo
Geb
Geb
XAfflixtionX594
Geb
Level 30
God Stats
1W - 1L
993 SR
Queue Stats
20W - 37L
1,160 Elo+
Solo
Team Averages
Level 22
1,109 SR
1,156 Elo+

VS

Team Averages
Level 34
1,524 SR
1,213 Elo+
Athena
Athena
C00PERT_H20
Athena
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 97L
1,231 Elo+
Party 1
Set
Set
KRUCIAL4231
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 128L
1,105 Elo+
Solo
Neith
Neith
PUGMAN_H20
Neith
Level 49
God Stats
3W - 4L
1,572 SR
Queue Stats
86W - 113L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Colemanator44
Jing Wei
12
3 / 3 / 5
9,122
702
5,662
6,834
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 3 / 3
8,838
680
5,920
5,022
1,575
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 4
8,806
677
4,500
9,689
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 1 / 2
7,381
568
974
4,728
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
6,877
529
620
7,010
4,933
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
12
5 / 5 / 1
8,981
691
10,989
10,654
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
6
7
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
1
1
2
2
W
Jing Wei
Colemanator44
Jing Wei
3
3
5
1.83
W
4
3
3
1.83
L
0
3
0
0
L
Neith
5
5
1
1.1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
12,583
21,545
Taken
22,392
11,339
Mitigated
12,744
2,826
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
974
59
0
1,045
4,728
3,125
0
2,720
2,008
3,083
0
W
Jing Wei
Colemanator44
Jing Wei
5,662
4,823
0
0
6,834
2,465
1,348
490
6,344
0
30,522
W
5,920
743
0
0
5,022
1,575
626
1,074
3,948
20,148
0
L
620
253
78
786
7,010
4,933
0
4,293
2,717
0
6,694
L
Neith
10,989
3,864
0
1,732
10,654
4,686
127
4,251
6,403
0
31,865
W
4,500
409
259
2,567
9,689
7,299
446
1,417
8,272
16,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
23,239
105
Minions Killed
64
5
Camps Cleared
2
733,466
Distance Traveled
463,675
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,381
568
3
0
0
104,454
0
W
Jing Wei
9,122
702
54
4
3
221,547
0
W
Janus
8,838
680
32
2
0
241,545
1
L
Set
6,877
529
12
1
2
158,716
0
L
Neith
8,981
691
49
4
0
200,505
1
W
Geb
8,806
677
19
1
2
270,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role