Player Matchup

Neith
Neith
AndromedA88
Neith
Level 25
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 3L
1,315 Elo+
Party 2
Ares
Ares
Commando972
Ares
Level 13
God Stats
0W - 2L
1,174 SR
Queue Stats
2W - 7L
1,129 Elo+
Party 1
Vamana
Vamana
Dragunscor
Vamana
Level 25
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 2
Olorun
Olorun
Shvb_GYAL
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 1
Thor
Thor
caracuri1234
Thor
Level 23
God Stats
2W - 1L
1,277 SR
Queue Stats
3W - 6L
1,300 Elo+
Party 2
Team Averages
Level 19
1,327 SR
1,208 Elo+

VS

Team Averages
Level 32
1,523 SR
1,514 Elo+
Ra
Ra
EtoileQaQ
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nike
Nike
LEWISBROWN
Nike
Level 25
God Stats
18W - 18L
1,408 SR
Queue Stats
34W - 29L
1,384 Elo+
Solo
Sylvanus
Sylvanus
Oparoax
Sylvanus
Level 28
God Stats
5W - 8L
1,592 SR
Queue Stats
20W - 22L
1,508 Elo+
Party 3
Neith
Neith
StupySnail
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 3
Fenrir
Fenrir
TheCrudNation
Fenrir
Level 102
God Stats
4W - 5L
1,617 SR
Queue Stats
50W - 45L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
7,114
445
4,039
8,544
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 11 / 1
5,597
350
2,959
17,032
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Dragunscor
Vamana
11
1 / 4 / 0
6,845
428
2,923
9,784
8,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Shvb_GYAL
Olorun
7
1 / 10 / 2
5,863
366
2,046
9,844
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
3 / 3 / 3
7,007
438
6,050
10,834
3,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
8,931
558
4,002
8,458
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 0 / 3
10,240
640
8,019
11,644
9,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Oparoax
Sylvanus
13
3 / 1 / 19
9,286
580
5,333
10,537
8,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
13
10 / 2 / 11
9,155
572
9,512
6,421
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
14 / 0 / 3
9,812
613
12,516
10,876
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
9
Kills
35
35
Deaths
10
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
0
11
1
0.05
L
Vamana
Dragunscor
Vamana
1
4
0
0.25
W
4
7
3
0.79
W
4
0
3
5.5
W
Sylvanus
Oparoax
Sylvanus
3
1
19
12.5
L
Olorun
Shvb_GYAL
Olorun
1
10
2
0.2
W
Neith
10
2
11
7.75
W
14
0
3
15.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
39,382
56,038
Taken
47,936
28,623
Mitigated
30,070
5,811
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,039
1,779
0
228
8,544
3,356
630
1,653
6,793
0
25,943
L
2,959
567
0
1,071
17,032
10,294
460
3,768
13,218
13,557
0
L
Vamana
Dragunscor
Vamana
2,923
1,094
0
2,358
9,784
8,048
660
1,340
8,444
0
27,456
W
4,002
852
0
806
8,458
2,708
1,347
401
8,057
32,922
0
W
8,019
583
0
4,522
11,644
9,019
947
274
11,334
14,144
51,095
W
Sylvanus
Oparoax
Sylvanus
5,333
2,488
3,553
4,512
10,537
8,620
1,147
1,850
8,536
24,893
0
L
Olorun
Shvb_GYAL
Olorun
2,046
1,324
40
1,726
9,844
3,448
290
2,293
7,551
8,252
0
W
Neith
9,512
6,762
0
1,103
6,421
3,376
2,963
1,319
4,969
0
35,327
W
12,516
4,064
0
1,481
10,876
6,347
3,612
1,009
9,806
0
50,296
L
6,050
951
0
388
10,834
3,477
0
2,167
8,627
0
30,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
47,424
183
Minions Killed
372
0
Camps Cleared
0
1,203,053
Distance Traveled
1,354,168
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,114
445
61
4
0
194,035
0
L
Ares
5,597
350
11
1
0
232,860
0
L
Vamana
6,845
428
44
3
0
270,016
0
W
Ra
8,931
558
69
4
0
223,677
0
W
Nike
10,240
640
129
8
0
267,237
2
W
Sylvanus
9,286
580
29
2
0
287,467
1
L
Olorun
5,863
366
17
1
0
217,414
1
W
Neith
9,155
572
65
4
0
233,933
0
W
Fenrir
9,812
613
80
5
0
341,854
4
L
Thor
7,007
438
50
3
0
288,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role