Player Matchup

Morgan Le Fay
Morgan Le Fay
BobRossQueen
Morgan Le Fay
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,444 Elo+
Solo
Jing Wei
Jing Wei
FaZ_Atv
Jing Wei
Level 86
God Stats
4W - 2L
1,800 SR
Queue Stats
249W - 235L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
KDkhopesh
Ne Zha
Level 76
God Stats
5W - 5L
1,667 SR
Queue Stats
36W - 35L
1,482 Elo+
Party 1
Olorun
Olorun
Tzaphqiel_D-A-L
Olorun
Level 123
God Stats
4W - 2L
1,714 SR
Queue Stats
569W - 565L
1,482 Elo+
Party 1
Athena
Athena
Uhhlavid
Athena
Level 37
God Stats
0W - 1L
1,495 SR
Queue Stats
53W - 38L
1,517 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,490 Elo+

VS

Team Averages
Level 61
1,502 SR
1,512 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DocktorLoki
Loki
Level 105
God Stats
126W - 120L
1,558 SR
Queue Stats
818W - 799L
1,594 Elo+
Party 2
Chiron
Chiron
DotAoooUwU
Chiron
Level 25
God Stats
5W - 8L
1,317 SR
Queue Stats
239W - 199L
1,434 Elo+
Party 3
Geb
Geb
TrashBoi9941
Geb
Level 25
God Stats
4W - 4L
1,636 SR
Queue Stats
124W - 127L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BobRossQueen
Morgan Le Fay
7
0 / 4 / 2
6,368
354
2,490
5,931
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
FaZ_Atv
Jing Wei
14
4 / 11 / 3
8,473
471
9,614
17,123
5,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
KDkhopesh
Ne Zha
12
3 / 8 / 2
7,914
440
9,252
17,991
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 4
9,576
532
14,637
16,260
9,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Uhhlavid
Athena
12
3 / 6 / 6
7,977
443
6,668
20,404
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 2 / 10
11,071
615
16,372
15,993
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
16
8 / 2 / 7
10,358
575
12,552
9,775
4,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 10
8,427
468
9,192
20,585
20,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
DotAoooUwU
Chiron
18
10 / 0 / 7
11,620
646
11,695
8,812
3,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 8
9,881
549
11,340
13,573
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
13
Kills
33
34
Deaths
14
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
10
6.5
W
Baron Samedi
 
Baron Samedi
8
2
7
5.75
L
Morgan Le Fay
BobRossQueen
Morgan Le Fay
0
4
2
0.25
W
2
8
10
0.88
W
Chiron
DotAoooUwU
Chiron
10
0
7
13.5
L
Jing Wei
FaZ_Atv
Jing Wei
4
11
3
0.5
L
Ne Zha
KDkhopesh
Ne Zha
3
8
2
0.5
W
5
2
8
4.5
L
3
5
4
1
L
Athena
Uhhlavid
Athena
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
61,151
77,709
Taken
68,738
42,105
Mitigated
44,151
13,677
Healing
26,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,372
4,071
0
5,864
15,993
7,293
970
3,815
12,074
0
74,378
W
Baron Samedi
 
Baron Samedi
12,552
1,094
946
4,416
9,775
4,893
637
2,985
6,570
54,822
0
L
Morgan Le Fay
BobRossQueen
Morgan Le Fay
2,490
215
0
794
5,931
1,708
76
2,657
3,201
15,961
0
W
9,192
2,100
441
4,137
20,585
20,987
547
7,882
12,703
0
31,193
W
Chiron
DotAoooUwU
Chiron
11,695
7,247
603
5,730
8,812
3,536
6,105
1,024
7,788
0
83,763
L
Jing Wei
FaZ_Atv
Jing Wei
9,614
6,010
0
1,163
17,123
5,271
0
3,458
13,571
0
52,701
L
Ne Zha
KDkhopesh
Ne Zha
9,252
3,397
226
5,200
17,991
6,537
0
4,760
12,980
0
41,338
W
11,340
1,061
0
4,352
13,573
7,442
719
6,395
7,118
46,137
0
L
14,637
6,463
567
5,075
16,260
9,675
1,012
5,355
10,433
63,575
8,478
L
Athena
Uhhlavid
Athena
6,668
1,977
0
652
20,404
18,914
0
6,687
13,632
15,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
51,357
353
Minions Killed
467
0
Camps Cleared
0
1,481,474
Distance Traveled
1,768,570
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,071
615
112
6
0
392,914
1
W
Baron Samedi
10,358
575
98
5
0
337,813
3
L
Morgan Le Fay
6,368
354
34
2
0
171,983
0
W
Loki
8,427
468
39
2
0
332,363
1
W
Chiron
11,620
646
143
8
0
343,953
12
L
Jing Wei
8,473
471
94
5
0
330,449
2
L
Ne Zha
7,914
440
75
4
0
344,733
1
W
Geb
9,881
549
75
4
0
361,527
1
L
Olorun
9,576
532
129
7
0
301,113
2
L
Athena
7,977
443
21
1
0
333,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role