Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Daniel0515
Thor
Level 8
God Stats
3W - 13L
1,360 SR
Queue Stats
53W - 95L
1,524 Elo+
Solo
Izanami
Izanami
Demigod G
Izanami
Level 5
God Stats
3W - 1L
1,756 SR
Queue Stats
17W - 9L
1,539 Elo+
Solo
Mulan
Mulan
FatedSorrow
Mulan
Level 22
God Stats
3W - 2L
1,274 SR
Queue Stats
71W - 57L
1,581 Elo+
Solo
Anubis
Anubis
querella_piola9
Anubis
Level 27
God Stats
6W - 4L
1,685 SR
Queue Stats
79W - 66L
1,572 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,543 Elo+

VS

Team Averages
Level 18
1,659 SR
1,583 Elo+
Danzaburou
Danzaburou
NinjaSwordXI
Danzaburou
Level 21
God Stats
7W - 2L
1,878 SR
Queue Stats
65W - 41L
1,700 Elo+
Solo
Nu Wa
Nu Wa
NotegustaR6
Nu Wa
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
65W - 55L
1,617 Elo+
Solo
Olorun
Olorun
Tornshadow128
Olorun
Level 29
God Stats
62W - 37L
1,665 SR
Queue Stats
113W - 104L
1,550 Elo+
Solo
Chronos
Chronos
bussylips99
Chronos
Level 8
God Stats
10W - 6L
1,754 SR
Queue Stats
26W - 17L
1,536 Elo+
Solo
Bastet
Bastet
soulzdriftz
Bastet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 106L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 4
6,146
473
2,675
13,378
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 1
5,531
425
521
7,802
2,078
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Demigod G
Izanami
12
2 / 4 / 0
6,832
526
6,915
9,658
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 0
7,572
582
6,739
9,763
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 0
7,823
602
4,322
7,780
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NinjaSwordXI
Danzaburou
12
3 / 1 / 2
7,520
578
8,871
8,213
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 5
7,486
576
7,821
5,083
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,211
632
4,238
9,002
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
bussylips99
Chronos
11
3 / 2 / 3
6,224
479
5,666
6,412
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
13
4 / 1 / 3
7,312
562
4,732
8,212
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
14
14
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
4
2
L
0
5
1
0.1
L
Izanami
Demigod G
Izanami
2
4
0
0.5
L
2
3
0
0.67
W
Danzaburou
NinjaSwordXI
Danzaburou
3
1
2
4
W
2
1
5
4.5
W
2
2
2
1.5
W
Chronos
bussylips99
Chronos
3
2
3
2.25
L
3
1
0
3
W
Bastet
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
31,328
48,381
Taken
36,922
20,397
Mitigated
11,302
17,315
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,675
765
0
3,824
13,378
5,283
0
3,322
9,932
11,045
0
L
521
170
0
0
7,802
2,078
0
3,447
4,121
0
23,904
L
Izanami
Demigod G
Izanami
6,915
3,605
0
3,713
9,658
2,698
0
1,528
8,046
0
54,023
L
6,739
1,113
0
4,819
9,763
7,524
0
3,353
6,286
0
49,008
W
Danzaburou
NinjaSwordXI
Danzaburou
8,871
4,812
0
2,497
8,213
2,414
778
1,446
6,767
0
49,831
W
7,821
2,909
0
1,770
5,083
1,256
26
2,976
2,107
44,897
0
W
4,238
2,349
0
4,014
9,002
4,026
35
247
8,044
47,935
6,054
W
Chronos
bussylips99
Chronos
5,666
1,462
386
1,360
6,412
1,210
432
1,694
4,718
28,292
0
L
4,322
230
0
4,959
7,780
2,814
0
4,319
3,167
62,003
0
W
Bastet
4,732
1,901
0
5,068
8,212
2,396
0
701
7,511
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
36,753
412
Minions Killed
399
0
Camps Cleared
0
1,244,312
Distance Traveled
1,280,436
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,146
473
18
1
0
281,269
8
L
Thor
5,531
425
48
4
0
261,505
0
L
Izanami
6,832
526
112
9
0
227,333
3
L
Mulan
7,572
582
108
8
0
243,657
1
W
Danzaburou
7,520
578
96
7
0
268,308
4
W
Nu Wa
7,486
576
95
7
0
235,782
0
W
Olorun
8,211
632
105
8
0
218,400
0
W
Chronos
6,224
479
32
2
0
255,701
3
L
Anubis
7,823
602
126
10
0
230,548
5
W
Bastet
7,312
562
71
5
0
302,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role