Player Matchup

Ares
Ares
CraptainPoo
Ares
Level 160
God Stats
1W - 0L
1,514 SR
Queue Stats
30W - 41L
1,459 Elo+
Party 1
Fenrir
Fenrir
DarfYarpley
Fenrir
Level 69
God Stats
2W - 3L
1,409 SR
Queue Stats
31W - 37L
1,506 Elo+
Party 1
Hachiman
Hachiman
PapaCloudxz
Hachiman
Level 48
God Stats
1W - 0L
1,625 SR
Queue Stats
24W - 39L
1,460 Elo+
Party 1
Nox
Nox
andyoj44
Nox
Level 107
God Stats
2W - 0L
1,538 SR
Queue Stats
29W - 45L
1,413 Elo+
Party 1
Horus
Horus
burnt_toasst
Horus
Level 134
God Stats
3W - 3L
1,635 SR
Queue Stats
30W - 46L
1,392 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,446 Elo+

VS

Team Averages
Level 58
1,551 SR
1,420 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Akuma_No_Umi
Cthulhu
Level 34
God Stats
1W - 1L
1,566 SR
Queue Stats
4W - 4L
1,674 Elo+
Party 2
Izanami
Izanami
AsiaCantHang
Izanami
Level 22
God Stats
2W - 5L
1,537 SR
Queue Stats
7W - 15L
1,213 Elo+
Party 2
Artemis
Artemis
bryancanthang
Artemis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
sviiint
Khepri
Level 29
God Stats
0W - 1L
1,653 SR
Queue Stats
22W - 24L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 10
9,661
966
9,528
9,597
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
7 / 0 / 8
9,024
902
7,434
4,983
4,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
PapaCloudxz
Hachiman
15
3 / 0 / 12
8,510
851
9,239
6,615
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 11
7,326
733
1,839
4,713
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 14
7,524
752
3,622
8,177
7,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 3 / 2
6,596
660
7,190
4,398
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Akuma_No_Umi
Cthulhu
14
1 / 2 / 1
7,320
732
7,628
8,771
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
AsiaCantHang
Izanami
12
0 / 5 / 0
6,304
630
2,637
7,744
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Artemis
11
0 / 5 / 1
6,099
610
3,779
6,599
2,629
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Khepri
sviiint
Khepri
11
1 / 4 / 0
6,755
676
1,497
8,991
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
19
Kills
2
2
Deaths
19
55
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
2
0.33
L
Cthulhu
Akuma_No_Umi
Cthulhu
1
2
1
0.75
L
Izanami
AsiaCantHang
Izanami
0
5
0
0
W
7
0
10
12
W
Fenrir
7
0
8
11
W
Hachiman
PapaCloudxz
Hachiman
3
0
12
9
W
1
1
11
6.5
L
Artemis
0
5
1
0.1
W
1
1
14
8
L
Khepri
sviiint
Khepri
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
22,731
34,085
Taken
36,503
27,462
Mitigated
24,200
13,771
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,190
1,067
0
527
4,398
1,769
0
1,242
3,156
27,418
0
L
Cthulhu
Akuma_No_Umi
Cthulhu
7,628
228
146
955
8,771
9,098
0
3,367
5,404
24,768
0
L
Izanami
AsiaCantHang
Izanami
2,637
1,780
0
220
7,744
2,817
934
2,454
5,290
0
16,384
W
9,528
815
0
4,017
9,597
10,218
132
5,049
4,548
22,195
0
W
Fenrir
7,434
1,147
0
633
4,983
4,950
821
2,395
2,588
0
15,632
W
Hachiman
PapaCloudxz
Hachiman
9,239
4,540
0
2,020
6,615
2,743
570
2,687
3,928
0
38,538
W
1,839
182
0
594
4,713
1,998
47
3,488
1,225
20,030
0
L
Artemis
3,779
1,246
0
0
6,599
2,629
0
1,889
4,710
0
11,764
W
3,622
1,310
2,213
4,294
8,177
7,553
214
3,187
4,990
0
11,473
L
Khepri
sviiint
Khepri
1,497
126
0
312
8,991
7,887
174
2,461
6,530
7,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
33,074
211
Minions Killed
168
9
Camps Cleared
6
1,020,918
Distance Traveled
874,067
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,596
660
55
6
1
164,967
1
L
Cthulhu
7,320
732
51
5
1
213,045
0
L
Izanami
6,304
630
35
4
2
188,709
0
W
Ares
9,661
966
25
3
3
222,626
4
W
Fenrir
9,024
902
23
2
0
220,828
3
W
Hachiman
8,510
851
98
10
3
194,340
3
W
Nox
7,326
733
47
5
3
191,108
0
L
Artemis
6,099
610
21
2
1
149,925
0
W
Horus
7,524
752
18
2
0
192,016
2
L
Khepri
6,755
676
6
1
1
157,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role