Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AntiVaxMom
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,729 Elo+
Party 2
Da Ji
Da Ji
Genshi46
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,894 Elo+
Party 2
Hera
Hera
TruCubanBlood
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,556 Elo+
Solo
He Bo
He Bo
dchavez
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,686 Elo+
Party 2
King Arthur
King Arthur
ludabajo1000
King Arthur
Level 29
God Stats
4W - 3L
1,721 SR
Queue Stats
23W - 22L
1,547 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,682 Elo+

VS

Team Averages
Level 26
1,610 SR
1,647 Elo+
Chiron
Chiron
CalebHatesMilk
Chiron
Level 86
God Stats
1W - 0L
1,463 SR
Queue Stats
8W - 5L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
ImKingHollow
Xing Tian
Level 10
God Stats
1W - 0L
1,829 SR
Queue Stats
72W - 43L
1,878 Elo+
Solo
Scylla
Scylla
STONECOLDMYERS
Scylla
Level 26
God Stats
23W - 23L
1,503 SR
Queue Stats
69W - 62L
1,501 Elo+
Party 1
Arachne
Arachne
TotalingDrake
Arachne
Level 5
God Stats
5W - 2L
1,722 SR
Queue Stats
9W - 3L
1,674 Elo+
Party 1
Hel
Hel
Vaincholy
Hel
Level 4
God Stats
2W - 1L
1,534 SR
Queue Stats
3W - 5L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AntiVaxMom
Ah Muzen Cab
13
0 / 3 / 3
7,773
457
7,045
9,947
2,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Genshi46
Da Ji
14
5 / 3 / 1
8,754
515
9,746
15,255
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 10 / 0
7,984
470
7,889
13,689
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
dchavez
He Bo
11
1 / 8 / 1
6,671
392
5,833
10,247
5,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ludabajo1000
King Arthur
13
3 / 4 / 2
8,312
489
6,235
12,109
8,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
9,795
576
11,677
12,027
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ImKingHollow
Xing Tian
13
1 / 2 / 12
8,742
514
4,377
14,677
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 3 / 3
10,663
627
13,225
11,213
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
17
8 / 0 / 6
10,293
605
6,678
11,063
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 5
8,062
474
8,832
8,656
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
13
Kills
28
28
Deaths
13
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AntiVaxMom
Ah Muzen Cab
0
3
3
0.5
W
9
2
3
5.25
L
Da Ji
Genshi46
Da Ji
5
3
1
1.83
W
Xing Tian
ImKingHollow
Xing Tian
1
2
12
3.5
W
9
3
3
3.5
W
Arachne
8
0
6
11
L
4
10
0
0.4
W
1
6
5
0.58
L
He Bo
dchavez
He Bo
1
8
1
0.19
L
King Arthur
ludabajo1000
King Arthur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
44,789
61,247
Taken
57,636
25,963
Mitigated
28,345
9,636
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AntiVaxMom
Ah Muzen Cab
7,045
2,325
0
3,573
9,947
2,724
0
1,439
8,508
0
59,362
W
11,677
3,755
255
3,785
12,027
3,894
2,575
2,617
9,404
0
67,993
L
Da Ji
Genshi46
Da Ji
9,746
2,612
0
3,707
15,255
4,954
0
7,162
8,093
0
47,781
W
Xing Tian
ImKingHollow
Xing Tian
4,377
811
420
4,333
14,677
12,864
174
2,989
11,658
21,694
0
W
13,225
1,781
0
2,139
11,213
3,581
1,514
4,484
6,551
79,082
0
W
Arachne
6,678
4,271
0
4,659
11,063
5,297
1,494
2,708
8,315
0
60,903
L
7,889
2,525
0
925
13,689
4,050
115
8,243
5,446
41,427
0
W
8,832
2,028
0
2,134
8,656
2,709
825
1,852
6,784
38,411
0
L
He Bo
dchavez
He Bo
5,833
695
122
879
10,247
5,767
796
2,961
7,286
25,283
0
L
King Arthur
ludabajo1000
King Arthur
6,235
721
0
430
12,109
8,468
331
6,629
5,480
8,511
38,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
47,555
398
Minions Killed
488
0
Camps Cleared
0
1,457,854
Distance Traveled
1,637,098
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,773
457
110
6
0
285,015
6
W
Chiron
9,795
576
131
8
0
338,647
2
L
Da Ji
8,754
515
87
5
0
341,993
1
W
Xing Tian
8,742
514
28
2
0
336,961
2
W
Scylla
10,663
627
146
9
0
314,670
6
W
Arachne
10,293
605
124
7
0
362,316
10
L
Hera
7,984
470
75
4
0
253,863
2
W
Hel
8,062
474
59
3
0
284,504
0
L
He Bo
6,671
392
31
2
0
279,842
4
L
King Arthur
8,312
489
95
6
0
297,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role