Player Matchup

Cerberus
Cerberus
AudacioSage
Cerberus
Level 105
God Stats
31W - 31L
1,580 SR
Queue Stats
447W - 409L
1,482 Elo+
Party 3
Cabrakan
Cabrakan
BubbalooGum
Cabrakan
Level 76
God Stats
3W - 4L
1,386 SR
Queue Stats
258W - 280L
1,424 Elo+
Party 3
Medusa
Medusa
LiftedTacoma
Medusa
Level 102
God Stats
4W - 8L
1,352 SR
Queue Stats
224W - 250L
1,443 Elo+
Party 1
Hel
Hel
P1rat3s B00ty
Hel
Level 149
God Stats
5W - 5L
1,563 SR
Queue Stats
65W - 72L
1,500 Elo+
Party 1
Geb
Geb
TheJasel71
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 275L
1,458 Elo+
Party 3
Team Averages
Level 100
1,476 SR
1,461 Elo+

VS

Team Averages
Level 82
1,488 SR
1,518 Elo+
Ravana
Ravana
CowboyBinky
Ravana
Level 67
God Stats
5W - 5L
1,380 SR
Queue Stats
184W - 198L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
ElDraken48
Jing Wei
Level 103
God Stats
8W - 14L
1,432 SR
Queue Stats
203W - 185L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IPvPeedMyself
Morgan Le Fay
Level 67
God Stats
5W - 7L
1,451 SR
Queue Stats
434W - 401L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
mrgravity96
Sun Wukong
Level 91
God Stats
11W - 10L
1,587 SR
Queue Stats
412W - 428L
1,536 Elo+
Party 2
Chaac
Chaac
xfearxthewanted
Chaac
Level 82
God Stats
71W - 79L
1,591 SR
Queue Stats
310W - 299L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AudacioSage
Cerberus
20
2 / 3 / 10
13,981
538
14,870
25,761
29,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
BubbalooGum
Cabrakan
20
6 / 4 / 11
13,844
532
13,913
28,447
24,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
20
9 / 4 / 6
14,635
563
17,854
18,828
10,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 5 / 11
16,310
627
29,423
28,393
15,396
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 3 / 22
13,772
530
11,514
32,303
47,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 7 / 8
12,160
468
10,963
18,525
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
ElDraken48
Jing Wei
17
0 / 10 / 10
10,418
401
11,833
22,731
6,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
IPvPeedMyself
Morgan Le Fay
17
3 / 12 / 6
11,626
447
21,051
21,376
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mrgravity96
Sun Wukong
18
1 / 5 / 2
11,517
443
15,794
29,182
31,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 3
13,211
508
29,488
23,915
23,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
36
Kills
19
19
Deaths
36
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AudacioSage
Cerberus
2
3
10
2.33
W
Cabrakan
BubbalooGum
Cabrakan
6
4
11
2.88
L
Ravana
6
7
8
1.43
L
Jing Wei
ElDraken48
Jing Wei
0
10
10
0.5
L
Morgan Le Fay
IPvPeedMyself
Morgan Le Fay
3
12
6
0.5
W
Medusa
9
4
6
3
W
16
5
11
4.3
W
3
3
22
4.67
L
Sun Wukong
mrgravity96
Sun Wukong
1
5
2
0.4
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,574
Damage
89,129
133,732
Taken
115,729
126,936
Mitigated
73,856
66,628
Healing
30,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AudacioSage
Cerberus
14,870
1,309
0
9,903
25,761
29,405
763
5,667
18,631
96,277
0
W
Cabrakan
BubbalooGum
Cabrakan
13,913
3,263
0
12,501
28,447
24,493
1,934
5,864
22,110
91,340
0
L
Ravana
10,963
2,459
0
3,830
18,525
7,193
1,474
11,812
6,373
0
68,664
L
Jing Wei
ElDraken48
Jing Wei
11,833
9,450
0
2,614
22,731
6,100
546
9,318
13,289
0
71,532
L
Morgan Le Fay
IPvPeedMyself
Morgan Le Fay
21,051
1,698
49
3,113
21,376
5,610
588
15,759
5,030
69,756
0
W
Medusa
17,854
8,057
0
6,043
18,828
10,079
4,052
3,157
15,584
0
125,415
W
29,423
681
12,909
17,091
28,393
15,396
5,335
6,679
21,186
115,711
0
W
11,514
1,747
0
8,181
32,303
47,563
682
7,754
24,061
35,065
0
L
Sun Wukong
mrgravity96
Sun Wukong
15,794
3,380
0
10,225
29,182
31,243
166
18,337
9,288
0
83,549
L
29,488
2,155
0
11,059
23,915
23,710
735
12,077
11,440
11,045
88,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,542
Gold Earned
58,932
701
Minions Killed
597
0
Camps Cleared
0
2,443,401
Distance Traveled
2,407,012
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,981
538
202
8
0
455,197
4
W
Cabrakan
13,844
532
132
5
0
496,020
2
L
Ravana
12,160
468
106
4
0
483,864
14
L
Jing Wei
10,418
401
92
4
0
494,748
3
L
Morgan Le Fay
11,626
447
114
4
0
386,196
2
W
Medusa
14,635
563
171
7
0
471,371
5
W
Hel
16,310
627
167
6
0
493,211
6
W
Geb
13,772
530
29
1
0
527,602
5
L
Sun Wukong
11,517
443
127
5
0
478,783
5
L
Chaac
13,211
508
158
6
0
563,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role