Player Matchup

Heimdallr
Heimdallr
Alphalight24
Heimdallr
Level 64
God Stats
1W - 0L
1,806 SR
Queue Stats
182W - 163L
1,648 Elo+
Party 1
Chaac
Chaac
Fabrizzio0708
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,735 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Joseph_Jurado
Tsukuyomi
Level 27
God Stats
3W - 0L
1,585 SR
Queue Stats
14W - 7L
1,772 Elo+
Party 1
Geb
Geb
Sergiord99
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,645 Elo+
Party 1
Hades
Hades
Terroricksta
Hades
Level 28
God Stats
1W - 1L
1,361 SR
Queue Stats
15W - 9L
1,710 Elo+
Solo
Team Averages
Level 29
1,550 SR
1,702 Elo+

VS

Team Averages
Level 16
1,537 SR
1,619 Elo+
Sol
Sol
BAcidBrain
Sol
Level 27
God Stats
4W - 3L
1,697 SR
Queue Stats
117W - 118L
1,520 Elo+
Solo
Hun Batz
Hun Batz
HushedBone
Hun Batz
Level 6
God Stats
0W - 2L
1,273 SR
Queue Stats
8W - 5L
1,693 Elo+
Solo
Izanami
Izanami
InzidiousT
Izanami
Level 17
God Stats
2W - 1L
1,616 SR
Queue Stats
8W - 6L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Maloif
Cthulhu
Level 28
God Stats
1W - 3L
1,515 SR
Queue Stats
93W - 92L
1,604 Elo+
Solo
Geb
Geb
awill53
Geb
Level 3
God Stats
5W - 9L
1,584 SR
Queue Stats
7W - 9L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alphalight24
Heimdallr
17
9 / 1 / 4
10,269
642
12,317
9,259
3,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 0 / 2
9,577
599
8,245
14,441
10,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Joseph_Jurado
Tsukuyomi
15
2 / 0 / 4
8,614
538
5,351
7,918
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 4
8,557
535
4,095
12,555
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 3
9,391
587
7,795
12,240
4,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,952
497
8,874
10,286
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
HushedBone
Hun Batz
14
1 / 3 / 2
8,066
504
5,693
12,236
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
InzidiousT
Izanami
10
0 / 4 / 0
6,678
417
2,465
9,772
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Maloif
Cthulhu
14
1 / 4 / 0
8,428
527
11,315
14,132
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
8
0 / 6 / 1
5,536
346
1,201
8,752
4,615
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
3
3
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alphalight24
Heimdallr
9
1
4
11
L
1
4
0
0.25
W
3
0
2
4
L
Hun Batz
HushedBone
Hun Batz
1
3
2
0.67
L
Izanami
InzidiousT
Izanami
0
4
0
0
W
Tsukuyomi
Joseph_Jurado
Tsukuyomi
2
0
4
4
L
Cthulhu
Maloif
Cthulhu
1
4
0
0.25
W
3
1
4
5
W
3
1
3
4.5
L
Geb
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,803
Damage
29,548
56,413
Taken
55,178
30,121
Mitigated
26,936
27,546
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alphalight24
Heimdallr
12,317
6,069
0
3,912
9,259
3,735
2,478
2,053
7,206
0
81,063
L
8,874
1,114
0
2,859
10,286
2,930
940
5,453
4,833
52,387
0
W
8,245
1,187
0
6,576
14,441
10,523
407
7,292
6,126
11,409
51,862
L
Hun Batz
HushedBone
Hun Batz
5,693
1,966
0
4,150
12,236
6,450
0
2,942
9,294
0
56,619
L
Izanami
InzidiousT
Izanami
2,465
1,821
0
3,245
9,772
2,023
0
545
9,224
0
38,463
W
Tsukuyomi
Joseph_Jurado
Tsukuyomi
5,351
953
0
3,031
7,918
2,737
1,557
1,537
6,381
0
50,460
L
Cthulhu
Maloif
Cthulhu
11,315
1,431
302
4,196
14,132
10,918
0
3,406
10,726
61,193
0
W
4,095
512
225
4,278
12,555
8,146
0
4,536
7,866
26,655
0
W
7,795
1,892
508
9,016
12,240
4,980
539
4,950
7,290
70,143
0
L
Geb
1,201
456
0
1,434
8,752
4,615
0
2,166
6,586
9,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,408
Gold Earned
36,660
572
Minions Killed
409
0
Camps Cleared
0
1,673,124
Distance Traveled
1,456,197
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,269
642
146
9
0
301,728
1
L
Sol
7,952
497
78
5
0
300,291
5
W
Chaac
9,577
599
149
9
0
317,719
1
L
Hun Batz
8,066
504
110
7
0
344,254
4
L
Izanami
6,678
417
85
5
0
326,936
0
W
Tsukuyomi
8,614
538
98
6
0
379,889
2
L
Cthulhu
8,428
527
129
8
0
264,072
5
W
Geb
8,557
535
36
2
0
343,960
3
W
Hades
9,391
587
143
9
0
329,828
3
L
Geb
5,536
346
7
0
0
220,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role