Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
HybridWolvex
Danzaburou
Level 29
God Stats
24W - 19L
1,544 SR
Queue Stats
117W - 115L
1,506 Elo+
Party 4
Xbalanque
Xbalanque
IlFurrylI
Xbalanque
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
42W - 29L
1,578 Elo+
Party 2
Loki
Loki
xd_Fxtal
Loki
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 155L
1,449 Elo+
Party 4
Team Averages
Level 50
1,555 SR
1,507 Elo+

VS

Team Averages
Level 65
1,556 SR
1,446 Elo+
Sobek
Sobek
Flakey crev
Sobek
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,366 Elo+
Party 1
Osiris
Osiris
KingAverett
Osiris
Level 32
God Stats
20W - 21L
1,519 SR
Queue Stats
177W - 186L
1,436 Elo+
Solo
Loki
Loki
Poseidon781
Loki
Level 45
God Stats
5W - 7L
1,579 SR
Queue Stats
163W - 151L
1,500 Elo+
Party 3
Sol
Sol
S3DaX_Camaron_-_
Sol
Level 88
God Stats
7W - 12L
1,466 SR
Queue Stats
578W - 538L
1,446 Elo+
Party 3
Fenrir
Fenrir
xRxvenge4285
Fenrir
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
99W - 87L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 5 / 2
8,856
492
5,663
10,868
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
 
Camazotz
6
0 / 2 / 0
5,780
321
1,090
4,525
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
HybridWolvex
Danzaburou
11
8 / 2 / 4
8,642
480
7,663
7,305
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
IlFurrylI
Xbalanque
14
5 / 5 / 9
9,186
510
12,756
13,626
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
9
0 / 1 / 0
6,402
356
2,389
5,836
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,965
498
3,452
13,446
16,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
17
0 / 0 / 0
10,819
601
6,326
9,517
9,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 1 / 1
12,198
678
7,549
12,099
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 3
11,196
622
3,446
9,697
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
3 / 9 / 4
9,931
552
7,844
17,643
5,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
15
Kills
15
15
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
L
Camazotz
 
Camazotz
0
2
0
0
W
1
6
4
0.5
L
Danzaburou
HybridWolvex
Danzaburou
8
2
4
5
L
Xbalanque
IlFurrylI
Xbalanque
5
5
9
1.9
W
Osiris
0
0
0
0
W
8
1
1
8.5
W
3
1
3
4.5
W
Fenrir
3
9
4
0.56
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
28,617
42,160
Taken
62,402
13,338
Mitigated
39,176
11,554
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,663
114
0
1,351
10,868
3,237
440
1,700
9,168
60,303
0
L
Camazotz
 
Camazotz
1,090
324
0
2,085
4,525
1,077
0
1,132
3,393
0
12,617
W
3,452
101
0
3,138
13,446
16,663
1,877
2,307
11,029
26,352
0
L
Danzaburou
HybridWolvex
Danzaburou
7,663
2,674
0
1,702
7,305
2,298
0
1,165
6,140
0
30,513
L
Xbalanque
IlFurrylI
Xbalanque
12,756
7,844
0
3,890
13,626
4,744
0
2,471
11,155
0
51,308
W
Osiris
6,326
3,736
0
4,866
9,517
9,013
1,632
315
8,842
0
72,250
W
7,549
2,876
0
5,839
12,099
4,767
1,445
2,570
9,428
0
88,954
W
3,446
663
0
4,841
9,697
3,025
3,017
1,176
8,478
79,505
0
W
Fenrir
7,844
1,030
990
2,260
17,643
5,708
3,833
1,708
15,893
0
49,006
L
Loki
2,389
255
0
2,526
5,836
1,982
0
430
5,406
0
20,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
53,109
352
Minions Killed
564
0
Camps Cleared
0
1,244,165
Distance Traveled
1,684,745
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,856
492
140
8
0
311,801
1
L
Camazotz
5,780
321
37
2
0
160,152
2
W
Sobek
8,965
498
32
2
0
315,515
1
L
Danzaburou
8,642
480
51
3
0
232,545
2
L
Xbalanque
9,186
510
87
5
0
325,731
5
W
Osiris
10,819
601
157
9
0
322,878
6
W
Loki
12,198
678
161
9
0
380,156
3
W
Sol
11,196
622
143
8
0
351,293
1
W
Fenrir
9,931
552
71
4
0
314,903
0
L
Loki
6,402
356
37
2
0
213,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role