Player Matchup

Tiamat
Tiamat
Chiefó
Tiamat
Level 152
God Stats
112W - 68L
1,560 SR
Queue Stats
687W - 423L
1,596 Elo+
Party 2
Awilix
Awilix
KazuyaGodFist
Awilix
Level 160
God Stats
16W - 11L
1,579 SR
Queue Stats
1,026W - 821L
1,467 Elo+
Party 2
Artio
Artio
TheJoVII
Artio
Level 145
God Stats
163W - 117L
1,477 SR
Queue Stats
395W - 324L
1,444 Elo+
Party 2
Team Averages
Level 152
1,539 SR
1,502 Elo+

VS

Team Averages
Level 57
1,604 SR
1,475 Elo+
Ullr
Ullr
Daddy_Lanoo
Ullr
Level 5
God Stats
1W - 3L
1,818 SR
Queue Stats
13W - 30L
1,646 Elo+
Party 1
Zhong Kui
Zhong Kui
QUATNUM2XSTRIK3
Zhong Kui
Level 48
God Stats
3W - 3L
1,519 SR
Queue Stats
68W - 132L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Siegfriedhohen
Cthulhu
Level 119
God Stats
2W - 3L
1,475 SR
Queue Stats
181W - 235L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chiefó
Tiamat
16
13 / 1 / 7
11,832
845
25,753
13,835
12,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 4 / 16
10,508
751
15,533
16,465
7,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
TheJoVII
Artio
14
4 / 3 / 16
10,219
730
5,134
16,585
21,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
8,368
598
5,908
15,456
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
QUATNUM2XSTRIK3
Zhong Kui
13
3 / 6 / 4
9,826
702
13,678
15,473
8,660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 4
9,630
688
11,853
22,001
14,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
23
Kills
8
8
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chiefó
Tiamat
13
1
7
16.5
L
3
9
1
0.39
W
6
4
16
3.5
L
Zhong Kui
QUATNUM2XSTRIK3
Zhong Kui
3
6
4
0.83
L
2
8
4
0.5
W
Artio
TheJoVII
Artio
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,420
Damage
31,439
46,885
Taken
52,930
40,401
Mitigated
27,918
12,329
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chiefó
Tiamat
25,753
5,075
0
4,985
13,835
12,132
844
6,340
7,495
59,055
0
L
5,908
4,179
177
1,323
15,456
4,637
0
8,051
7,405
0
24,903
W
15,533
7,407
0
2,299
16,465
7,112
475
10,788
5,677
0
39,176
L
Zhong Kui
QUATNUM2XSTRIK3
Zhong Kui
13,678
2,662
45
2,878
15,473
8,660
0
9,475
5,998
28,009
0
L
11,853
644
431
1,569
22,001
14,621
0
13,797
8,204
32,435
0
W
Artio
TheJoVII
Artio
5,134
731
2,033
3,012
16,585
21,157
387
8,557
8,028
9,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
27,824
156
Minions Killed
137
7
Camps Cleared
5
795,220
Distance Traveled
662,676
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,832
845
89
6
4
269,033
0
L
Ullr
8,368
598
41
3
1
199,618
2
W
Awilix
10,508
751
56
4
3
268,726
4
L
Zhong Kui
9,826
702
47
3
3
220,274
2
L
Cthulhu
9,630
688
49
4
1
242,784
2
W
Artio
10,219
730
11
1
0
257,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role