Player Matchup

Fenrir
Fenrir
BigDongZhong
Fenrir
Level 128
God Stats
1W - 0L
1,437 SR
Queue Stats
48W - 48L
1,464 Elo+
Party 1
Izanami
Izanami
Redshock123
Izanami
Level 129
God Stats
5W - 7L
1,386 SR
Queue Stats
474W - 467L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TFA_Entity
Morgan Le Fay
Level 142
God Stats
11W - 4L
1,590 SR
Queue Stats
261W - 254L
1,491 Elo+
Party 1
Bacchus
Bacchus
rôsary
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,526 Elo+
Solo
Ares
Ares
winner69324
Ares
Level 153
God Stats
3W - 1L
1,532 SR
Queue Stats
96W - 84L
1,622 Elo+
Solo
Team Averages
Level 139
1,489 SR
1,517 Elo+

VS

Team Averages
Level 138
1,560 SR
1,567 Elo+
Xbalanque
Xbalanque
Cesarsanchez
Xbalanque
Level 160
God Stats
6W - 7L
1,602 SR
Queue Stats
341W - 355L
1,511 Elo+
Solo
Thoth
Thoth
Minipers
Thoth
Level 129
God Stats
1W - 1L
1,894 SR
Queue Stats
101W - 92L
1,612 Elo+
Party 2
Susano
Susano
Rounded
Susano
Level 152
God Stats
0W - 1L
1,536 SR
Queue Stats
126W - 88L
1,654 Elo+
Party 2
Cabrakan
Cabrakan
trace_alteree
Cabrakan
Level 92
God Stats
9W - 5L
1,700 SR
Queue Stats
405W - 384L
1,551 Elo+
Solo
Chronos
Chronos
woeboy
Chronos
Level 159
God Stats
0W - 6L
1,066 SR
Queue Stats
387W - 430L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 5 / 11
9,412
941
6,779
9,758
7,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Izanami
Redshock123
Izanami
16
6 / 3 / 12
9,328
933
9,058
8,456
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TFA_Entity
Morgan Le Fay
16
5 / 3 / 12
9,848
985
10,529
6,550
2,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
rôsary
Bacchus
15
3 / 3 / 16
9,333
933
5,868
10,287
16,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 4 / 14
8,603
860
5,039
11,301
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cesarsanchez
Xbalanque
16
1 / 5 / 13
8,382
838
8,747
8,980
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Minipers
Thoth
16
7 / 4 / 7
9,666
967
13,060
6,130
2,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Rounded
Susano
14
4 / 5 / 9
8,191
819
7,412
8,098
5,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
trace_alteree
Cabrakan
12
1 / 3 / 6
7,058
706
2,795
8,112
9,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
woeboy
Chronos
15
5 / 6 / 8
9,273
927
6,807
11,086
4,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
23
Kills
18
18
Deaths
23
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
5
11
2.7
L
Xbalanque
Cesarsanchez
Xbalanque
1
5
13
1.5
L
Thoth
Minipers
Thoth
7
4
7
2.63
W
Izanami
Redshock123
Izanami
6
3
12
4
L
Susano
Rounded
Susano
4
5
9
1.7
W
Morgan Le Fay
TFA_Entity
Morgan Le Fay
5
3
12
3.67
W
Bacchus
rôsary
Bacchus
3
3
16
3.67
L
Cabrakan
trace_alteree
Cabrakan
1
3
6
1.33
W
1
4
14
2
L
Chronos
woeboy
Chronos
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
38,821
46,352
Taken
42,406
44,523
Mitigated
25,814
11,796
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,779
1,515
801
2,028
9,758
7,909
562
5,439
4,286
0
8,131
L
Xbalanque
Cesarsanchez
Xbalanque
8,747
4,655
1,037
1,259
8,980
4,097
1,466
4,566
4,317
0
20,255
L
Thoth
Minipers
Thoth
13,060
320
622
678
6,130
2,323
1,154
3,758
2,292
30,602
0
W
Izanami
Redshock123
Izanami
9,058
5,089
1,026
2,338
8,456
4,248
2,299
4,696
3,675
0
24,416
L
Susano
Rounded
Susano
7,412
1,001
0
799
8,098
5,193
0
3,926
4,029
0
12,676
W
Morgan Le Fay
TFA_Entity
Morgan Le Fay
10,529
484
366
1,095
6,550
2,879
1,603
3,090
3,426
31,885
0
W
Bacchus
rôsary
Bacchus
5,868
673
0
1,272
10,287
16,621
529
4,096
6,133
9,300
0
L
Cabrakan
trace_alteree
Cabrakan
2,795
187
118
1,180
8,112
9,441
0
4,159
3,804
3,974
0
W
5,039
73
576
2,294
11,301
12,866
292
5,341
5,775
6,039
0
L
Chronos
woeboy
Chronos
6,807
2,965
0
906
11,086
4,760
475
4,418
6,528
14,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
42,570
100
Minions Killed
99
0
Camps Cleared
0
925,892
Distance Traveled
849,599
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,412
941
1
0
0
188,475
0
L
Xbalanque
8,382
838
26
3
0
174,868
2
L
Thoth
9,666
967
37
4
0
200,320
3
W
Izanami
9,328
933
44
4
0
163,555
2
L
Susano
8,191
819
9
1
0
176,439
0
W
Morgan Le Fay
9,848
985
50
5
0
197,829
1
W
Bacchus
9,333
933
4
0
0
201,793
3
L
Cabrakan
7,058
706
4
0
0
148,886
0
W
Ares
8,603
860
1
0
0
174,240
1
L
Chronos
9,273
927
23
2
0
149,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role