Player Matchup

Merlin
Merlin
 
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ArcofEvilx
Cabrakan
Level 146
God Stats
3W - 0L
1,601 SR
Queue Stats
162W - 131L
1,573 Elo+
Party 1
Chaac
Chaac
DemonOnTheRoof
Chaac
Level 24
God Stats
7W - 2L
1,602 SR
Queue Stats
32W - 19L
1,572 Elo+
Party 1
Team Averages
Level 81
1,568 SR
1,548 Elo+

VS

Team Averages
Level 37
1,528 SR
1,403 Elo+
Thor
Thor
Oreo Senpai3420
Thor
Level 19
God Stats
2W - 3L
1,802 SR
Queue Stats
75W - 78L
1,516 Elo+
Party 2
Ymir
Ymir
Raymanh1
Ymir
Level 26
God Stats
24W - 25L
1,390 SR
Queue Stats
31W - 33L
1,224 Elo+
Solo
Heimdallr
Heimdallr
Yami-Kouhai_
Heimdallr
Level 66
God Stats
3W - 8L
1,393 SR
Queue Stats
221W - 204L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 2 / 11
7,814
710
9,433
5,843
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ArcofEvilx
Cabrakan
13
8 / 0 / 6
8,879
807
10,194
5,178
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 11
8,061
733
9,964
5,366
2,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,600
600
5,618
10,637
5,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 7 / 0
6,460
587
2,403
15,115
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Yami-Kouhai_
Heimdallr
12
1 / 2 / 1
6,815
620
2,789
8,311
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
14
Kills
2
2
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
11
4.25
W
Cabrakan
ArcofEvilx
Cabrakan
8
0
6
11
W
3
0
11
8.5
L
1
5
1
0.3
L
Ymir
0
7
0
0
L
Heimdallr
Yami-Kouhai_
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,591
Damage
10,810
16,387
Taken
34,063
7,576
Mitigated
18,938
3,762
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,433
376
0
610
5,843
1,895
527
347
5,494
22,586
0
W
Cabrakan
ArcofEvilx
Cabrakan
10,194
1,103
0
1,226
5,178
2,955
0
1,056
4,122
24,840
0
W
9,964
1,352
0
1,926
5,366
2,726
192
1,180
4,186
0
27,396
L
5,618
613
90
850
10,637
5,163
0
5,562
4,617
0
15,717
L
Ymir
2,403
315
9
1,160
15,115
11,050
0
8,618
5,820
8,141
0
L
Heimdallr
Yami-Kouhai_
Heimdallr
2,789
969
299
1,324
8,311
2,725
0
4,470
3,493
0
20,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
19,875
106
Minions Killed
86
7
Camps Cleared
3
701,965
Distance Traveled
557,041
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,814
710
26
2
2
226,029
2
W
Cabrakan
8,879
807
37
3
5
239,796
3
W
Chaac
8,061
733
43
4
0
236,140
4
L
Thor
6,600
600
22
2
2
198,313
1
L
Ymir
6,460
587
15
1
0
168,677
3
L
Heimdallr
6,815
620
49
4
1
190,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role