Player Matchup

Gilgamesh
Gilgamesh
DarkChibiWeebie
Gilgamesh
Level 124
God Stats
5W - 7L
1,654 SR
Queue Stats
180W - 206L
1,542 Elo+
Party 3
Athena
Athena
ICEBERG1717
Athena
Level 62
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 3
Hel
Hel
ItsTaell
Hel
Level 139
God Stats
13W - 16L
1,417 SR
Queue Stats
99W - 96L
1,511 Elo+
Party 3
Da Ji
Da Ji
Khulil
Da Ji
Level 89
God Stats
9W - 5L
1,601 SR
Queue Stats
148W - 161L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Sensei Trill
Danzaburou
Level 119
God Stats
32W - 39L
1,509 SR
Queue Stats
437W - 416L
1,586 Elo+
Party 1
Team Averages
Level 107
1,586 SR
1,584 Elo+

VS

Team Averages
Level 119
1,640 SR
1,529 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Da_Real_302
Chaac
Level 138
God Stats
59W - 33L
1,679 SR
Queue Stats
305W - 280L
1,571 Elo+
Party 4
Chronos
Chronos
MechWolf001
Chronos
Level 107
God Stats
7W - 7L
1,746 SR
Queue Stats
517W - 462L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
keykratos96
Cliodhna
Level 106
God Stats
15W - 12L
1,734 SR
Queue Stats
388W - 356L
1,544 Elo+
Party 2
Cerberus
Cerberus
phillykilla60
Cerberus
Level 89
God Stats
55W - 44L
1,540 SR
Queue Stats
409W - 408L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkChibiWeebie
Gilgamesh
12
0 / 2 / 4
6,800
453
7,408
12,540
12,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
9
0 / 3 / 8
6,062
404
2,683
11,190
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 5
7,823
522
10,756
8,328
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Khulil
Da Ji
14
11 / 0 / 5
8,755
584
11,462
11,120
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Sensei Trill
Danzaburou
14
4 / 0 / 1
8,336
556
7,418
6,144
1,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 2 / 0
7,220
481
4,491
8,840
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 0
7,970
531
9,011
10,749
8,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
MechWolf001
Chronos
13
1 / 5 / 1
7,475
498
4,113
10,183
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
keykratos96
Cliodhna
10
0 / 8 / 1
6,246
416
6,737
13,011
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
phillykilla60
Cerberus
10
1 / 2 / 3
6,249
417
4,209
14,544
8,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
5
5
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
0
1
L
1
2
0
0.5
W
Gilgamesh
DarkChibiWeebie
Gilgamesh
0
2
4
1
W
Athena
0
3
8
1.33
W
4
0
5
6.5
W
Da Ji
Khulil
Da Ji
11
0
5
13.5
L
Chronos
MechWolf001
Chronos
1
5
1
0.3
W
Danzaburou
Sensei Trill
Danzaburou
4
0
1
4.5
L
Cliodhna
keykratos96
Cliodhna
0
8
1
0.06
L
Cerberus
phillykilla60
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,727
Damage
28,561
49,322
Taken
57,327
28,165
Mitigated
28,189
23,235
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,491
2,043
0
3,237
8,840
2,232
0
209
8,631
0
41,795
L
9,011
1,200
0
3,531
10,749
8,422
103
968
9,455
213
55,420
W
Gilgamesh
DarkChibiWeebie
Gilgamesh
7,408
1,734
0
3,883
12,540
12,374
0
1,182
11,358
0
37,170
W
Athena
2,683
600
640
2,043
11,190
6,552
251
3,035
8,155
7,488
0
W
10,756
563
2,536
5,941
8,328
2,713
143
2,283
6,045
58,430
0
W
Da Ji
Khulil
Da Ji
11,462
2,490
0
5,023
11,120
4,583
0
1,456
9,664
0
48,236
L
Chronos
MechWolf001
Chronos
4,113
1,208
0
2,601
10,183
3,959
0
3,312
6,871
46,867
4,541
W
Danzaburou
Sensei Trill
Danzaburou
7,418
2,959
0
3,169
6,144
1,943
294
201
5,943
0
56,548
L
Cliodhna
keykratos96
Cliodhna
6,737
1,535
0
2,467
13,011
4,843
0
3,098
9,913
0
36,886
L
Cerberus
phillykilla60
Cerberus
4,209
103
378
5,892
14,544
8,733
0
5,852
8,664
20,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
35,160
382
Minions Killed
420
0
Camps Cleared
0
1,537,588
Distance Traveled
1,349,034
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,220
481
93
6
0
231,917
4
L
Chaac
7,970
531
130
9
0
268,720
3
W
Gilgamesh
6,800
453
74
5
0
293,682
4
W
Athena
6,062
404
17
1
0
295,116
4
W
Hel
7,823
522
100
7
0
312,731
4
W
Da Ji
8,755
584
82
5
0
341,038
2
L
Chronos
7,475
498
109
7
0
271,306
4
W
Danzaburou
8,336
556
109
7
0
295,021
6
L
Cliodhna
6,246
416
60
4
0
312,955
1
L
Cerberus
6,249
417
28
2
0
264,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role