Player Matchup

Loki
Loki
DY-destinydeoxys
Loki
Level 38
God Stats
1W - 1L
1,272 SR
Queue Stats
16W - 27L
1,297 Elo+
Party 1
Thor
Thor
KURAMA1622
Thor
Level 18
God Stats
5W - 0L
1,904 SR
Queue Stats
18W - 17L
1,371 Elo+
Solo
Amaterasu
Amaterasu
TiredAva
Amaterasu
Level 8
God Stats
4W - 3L
1,543 SR
Queue Stats
7W - 16L
1,241 Elo+
Party 1
Ymir
Ymir
ramirogonzales
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 121L
1,344 Elo+
Solo
Xbalanque
Xbalanque
silentoxo
Xbalanque
Level 28
God Stats
2W - 0L
1,264 SR
Queue Stats
46W - 51L
1,441 Elo+
Party 1
Team Averages
Level 24
1,497 SR
1,339 Elo+

VS

Team Averages
Level 17
1,478 SR
1,212 Elo+
Merlin
Merlin
AsmodeusTamashi
Merlin
Level 10
God Stats
1W - 2L
1,391 SR
Queue Stats
6W - 7L
1,404 Elo+
Solo
Tyr
Tyr
KappaBighead
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
978 Elo+
Solo
Aphrodite
Aphrodite
Noctis_Atreides
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,186 Elo+
Solo
Thanatos
Thanatos
WittyPup8290593
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,308 Elo+
Solo
Cliodhna
Cliodhna
ethereal_tide8
Cliodhna
Level 21
God Stats
3W - 7L
1,500 SR
Queue Stats
9W - 19L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 4
11,338
597
14,464
8,557
3,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 3 / 1
9,300
489
5,998
9,601
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
TiredAva
Amaterasu
13
1 / 9 / 3
8,055
424
2,859
12,251
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 2 / 4
9,859
519
3,996
11,832
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
silentoxo
Xbalanque
15
4 / 4 / 6
9,929
523
12,357
15,412
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
9,634
507
13,248
9,974
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 0
7,316
385
1,494
8,841
7,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Noctis_Atreides
Aphrodite
11
0 / 8 / 1
7,498
395
2,940
12,792
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
13
10 / 5 / 3
9,215
485
9,345
11,800
4,420
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
14
3 / 5 / 0
8,804
463
7,170
12,665
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
28
Kills
18
18
Deaths
28
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
13
0
4
15
W
6
3
1
2.17
L
0
6
0
0
L
Aphrodite
Noctis_Atreides
Aphrodite
0
8
1
0.06
W
Amaterasu
TiredAva
Amaterasu
1
9
3
0.28
L
Thanatos
10
5
3
2.3
L
Cliodhna
3
5
0
0.6
W
4
2
4
3
W
Xbalanque
silentoxo
Xbalanque
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,674
Damage
34,197
57,653
Taken
56,072
28,036
Mitigated
32,080
12,518
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,248
564
221
1,763
9,974
3,495
0
1,006
8,968
45,099
0
W
14,464
3,666
0
2,682
8,557
3,245
3,849
1,493
7,014
0
66,254
W
5,998
2,045
395
1,233
9,601
3,798
1,443
2,509
7,074
0
39,727
L
1,494
494
0
138
8,841
7,322
397
1,567
7,274
3,144
23,515
L
Aphrodite
Noctis_Atreides
Aphrodite
2,940
759
0
3,019
12,792
12,654
610
0
12,792
19,909
0
W
Amaterasu
TiredAva
Amaterasu
2,859
1,199
0
921
12,251
4,709
781
2,960
9,050
0
20,902
L
Thanatos
9,345
2,800
0
8,226
11,800
4,420
0
1,423
10,377
0
36,205
L
Cliodhna
7,170
1,015
0
2,600
12,665
4,189
1,559
0
12,665
0
64,888
W
3,996
1,131
0
585
11,832
11,358
156
2,720
8,791
26,101
0
W
Xbalanque
silentoxo
Xbalanque
12,357
6,663
0
6,702
15,412
4,926
446
5,695
9,402
0
73,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
42,467
388
Minions Killed
356
0
Camps Cleared
0
1,769,433
Distance Traveled
1,651,934
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,634
507
89
5
0
335,246
1
W
Loki
11,338
597
113
6
0
389,399
0
W
Thor
9,300
489
83
4
0
338,846
2
L
Tyr
7,316
385
49
3
0
346,117
3
L
Aphrodite
7,498
395
39
2
0
290,525
0
W
Amaterasu
8,055
424
33
2
0
359,758
0
L
Thanatos
9,215
485
55
3
0
338,280
0
L
Cliodhna
8,804
463
124
7
0
341,766
3
W
Ymir
9,859
519
45
2
0
341,061
2
W
Xbalanque
9,929
523
114
6
0
340,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role