Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
E-That4Fun
Da Ji
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,491 Elo+
Solo
Horus
Horus
MaquinaDeMatar20
Horus
Level 26
God Stats
4W - 4L
1,450 SR
Queue Stats
31W - 35L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
SauceY-_-WoLf
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,600 Elo+
Solo
Ra
Ra
purpelopekerk
Ra
Level 15
God Stats
4W - 5L
1,398 SR
Queue Stats
9W - 7L
1,440 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,494 Elo+

VS

Team Averages
Level 16
1,419 SR
1,445 Elo+
Fenrir
Fenrir
Kevito48
Fenrir
Level 15
God Stats
1W - 3L
1,486 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 1
Medusa
Medusa
N3crOLyte_x
Medusa
Level 18
God Stats
2W - 3L
1,334 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Odin
Odin
Tru_NeonGuy
Odin
Level 16
God Stats
0W - 2L
1,252 SR
Queue Stats
5W - 11L
1,364 Elo+
Solo
Sol
Sol
domitsunami2285
Sol
Level 27
God Stats
8W - 11L
1,524 SR
Queue Stats
154W - 133L
1,599 Elo+
Solo
Ymir
Ymir
vTwizzl
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
2 / 0 / 1
5,107
730
1,988
2,554
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
10
7 / 0 / 1
6,011
859
3,565
4,517
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 0 / 1
4,421
632
2,352
4,485
1,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
6
0 / 1 / 4
4,157
594
1,560
2,488
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 2
4,665
666
950
2,556
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kevito48
Fenrir
3
0 / 2 / 0
3,197
457
803
2,615
538
Medusa
6
1 / 2 / 0
3,885
555
2,999
3,718
820
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 2 / 1
3,307
472
934
2,792
701
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 3 / 0
3,922
560
2,561
3,523
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
vTwizzl
Ymir
6
0 / 2 / 1
3,994
571
400
4,780
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
1
2.5
W
Da Ji
7
0
1
7.5
L
Fenrir
Kevito48
Fenrir
0
2
0
0
W
0
0
1
0.5
L
Medusa
1
2
0
0.5
W
Kuzenbo
0
1
4
2
L
0
2
1
0.25
L
1
3
0
0.33
W
1
1
2
2
L
Ymir
vTwizzl
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,415
Damage
7,697
16,600
Taken
17,428
6,380
Mitigated
4,693
8,467
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,988
921
0
1,246
2,554
1,390
0
131
2,423
0
22,015
W
Da Ji
3,565
499
0
3,342
4,517
1,420
616
78
4,439
0
26,000
L
Fenrir
Kevito48
Fenrir
803
342
0
412
2,615
538
0
0
2,490
0
4,891
W
2,352
1,501
663
1,873
4,485
1,315
462
1,222
3,263
0
9,796
L
Medusa
2,999
1,496
66
926
3,718
820
467
520
3,198
0
17,478
W
Kuzenbo
1,560
980
0
370
2,488
1,521
240
400
2,088
6,612
0
L
934
374
0
615
2,792
701
0
203
2,589
0
3,407
L
2,561
941
0
1,168
3,523
630
0
747
2,740
14,507
0
W
950
284
137
836
2,556
734
240
1,130
1,426
18,830
0
L
Ymir
vTwizzl
Ymir
400
212
0
490
4,780
2,004
286
1,040
3,740
7,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
18,305
169
Minions Killed
108
0
Camps Cleared
0
683,176
Distance Traveled
579,764
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,107
730
49
7
0
130,571
1
W
Da Ji
6,011
859
52
7
0
139,730
0
L
Fenrir
3,197
457
12
2
0
93,456
0
W
Horus
4,421
632
16
2
0
148,555
0
L
Medusa
3,885
555
37
5
0
138,709
0
W
Kuzenbo
4,157
594
12
2
0
135,975
0
L
Odin
3,307
472
9
1
0
100,254
1
L
Sol
3,922
560
30
4
0
93,511
0
W
Ra
4,665
666
40
6
0
128,345
0
L
Ymir
3,994
571
20
3
0
153,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role