Player Matchup

Camazotz
Camazotz
CSCOTTI369
Camazotz
Level 20
God Stats
9W - 11L
1,139 SR
Queue Stats
60W - 64L
1,285 Elo+
Party 2
Danzaburou
Danzaburou
LoftiestBow221
Danzaburou
Level 29
God Stats
2W - 3L
1,324 SR
Queue Stats
141W - 162L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
Mav561
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 171L
1,332 Elo+
Solo
Loki
Loki
guigts89
Loki
Level 20
God Stats
4W - 3L
1,707 SR
Queue Stats
41W - 48L
1,304 Elo+
Solo
Tiamat
Tiamat
jeff_WAR_
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,285 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,308 Elo+

VS

Team Averages
Level 22
1,451 SR
1,349 Elo+
Thor
Thor
LORD_CABRODICS
Thor
Level 23
God Stats
7W - 5L
1,318 SR
Queue Stats
41W - 48L
1,302 Elo+
Party 3
Neith
Neith
PRINCETREYxx
Neith
Level 28
God Stats
70W - 57L
1,508 SR
Queue Stats
169W - 194L
1,360 Elo+
Party 1
Olorun
Olorun
ZonateBow63
Olorun
Level 17
God Stats
59W - 86L
1,311 SR
Queue Stats
83W - 116L
1,229 Elo+
Party 1
Yemoja
Yemoja
dfdeffe
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,493 Elo+
Party 1
Skadi
Skadi
gatitolo_fer
Skadi
Level 23
God Stats
5W - 3L
1,619 SR
Queue Stats
32W - 34L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CSCOTTI369
Camazotz
15
7 / 4 / 2
9,471
526
8,791
18,674
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
LoftiestBow221
Danzaburou
13
3 / 7 / 4
8,743
486
8,602
11,784
3,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mav561
Cthulhu
13
2 / 8 / 7
8,193
455
9,007
19,946
14,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
1 / 1 / 0
7,451
414
2,362
5,139
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
jeff_WAR_
Tiamat
13
0 / 6 / 0
7,832
435
3,649
11,683
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 12
9,773
543
9,875
10,949
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 3
8,269
459
7,061
8,213
2,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
15
7 / 1 / 2
9,502
528
10,499
6,900
2,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
dfdeffe
Yemoja
14
1 / 0 / 7
8,424
468
4,200
8,303
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 7 / 8
8,820
490
11,391
13,296
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
13
Kills
25
26
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CSCOTTI369
Camazotz
7
4
2
2
W
9
2
12
7.5
L
Danzaburou
LoftiestBow221
Danzaburou
3
7
4
0.71
L
Cthulhu
Mav561
Cthulhu
2
8
7
0.69
W
2
4
3
0.88
W
Olorun
7
1
2
8
W
Yemoja
dfdeffe
Yemoja
1
0
7
4.5
W
6
7
8
1.43
L
Loki
1
1
0
1
L
Tiamat
jeff_WAR_
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
43,026
67,226
Taken
47,661
29,741
Mitigated
16,120
20,594
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CSCOTTI369
Camazotz
8,791
2,755
0
7,927
18,674
6,220
662
2,374
16,300
0
55,657
W
9,875
3,031
0
2,053
10,949
3,486
121
1,393
9,335
0
45,341
L
Danzaburou
LoftiestBow221
Danzaburou
8,602
1,849
665
2,510
11,784
3,411
922
1,232
10,552
0
32,561
L
Cthulhu
Mav561
Cthulhu
9,007
318
757
3,517
19,946
14,334
112
3,906
16,040
32,179
0
W
7,061
2,652
163
2,431
8,213
2,059
1,724
953
7,096
0
37,169
W
Olorun
10,499
6,140
652
1,960
6,900
2,648
1,785
2,586
4,020
52,846
0
W
Yemoja
dfdeffe
Yemoja
4,200
866
325
2,281
8,303
4,426
140
2,461
5,379
34,877
0
W
11,391
6,782
0
2,016
13,296
3,501
1,233
4,121
8,798
0
45,390
L
Loki
2,362
0
0
2,132
5,139
1,085
0
230
4,909
0
27,147
L
Tiamat
jeff_WAR_
Tiamat
3,649
751
0
3,086
11,683
4,691
544
6,957
4,726
41,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
44,788
323
Minions Killed
355
0
Camps Cleared
0
1,610,205
Distance Traveled
1,578,015
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,471
526
87
5
0
349,894
0
W
Thor
9,773
543
80
4
0
346,416
0
L
Danzaburou
8,743
486
64
4
0
280,809
1
L
Cthulhu
8,193
455
26
1
0
323,215
1
W
Neith
8,269
459
72
4
0
308,682
0
W
Olorun
9,502
528
101
6
0
319,825
1
W
Yemoja
8,424
468
53
3
0
316,272
5
W
Skadi
8,820
490
49
3
0
286,820
0
L
Loki
7,451
414
48
3
0
394,061
0
L
Tiamat
7,832
435
98
5
0
262,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role