Player Matchup

Cernunnos
Cernunnos
Asbjourne
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,302 Elo+
Solo
Loki
Loki
Cajun17
Loki
Level 29
God Stats
3W - 1L
1,428 SR
Queue Stats
51W - 71L
1,373 Elo+
Solo
Zeus
Zeus
Ithoseros
Zeus
Level 29
God Stats
3W - 1L
1,490 SR
Queue Stats
39W - 25L
1,550 Elo+
Solo
Ares
Ares
Miamorexo
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Pwnisherr
Chaac
Level 23
God Stats
1W - 1L
1,482 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,424 Elo+

VS

Team Averages
Level 15
1,564 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
BrawlSmile1575
Morgan Le Fay
Level 16
God Stats
8W - 5L
1,436 SR
Queue Stats
27W - 20L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
MrGhostRyder
Gilgamesh
Level 17
God Stats
6W - 9L
1,322 SR
Queue Stats
41W - 33L
1,574 Elo+
Party 3
Skadi
Skadi
PortugaDavid
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 2
Xing Tian
Xing Tian
UIRIO
Xing Tian
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
39W - 44L
1,345 Elo+
Solo
Fenrir
Fenrir
scopes52
Fenrir
Level 26
God Stats
3W - 2L
1,838 SR
Queue Stats
53W - 57L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asbjourne
Cernunnos
18
1 / 4 / 24
10,971
997
12,115
8,817
5,663
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Cajun17
Loki
18
10 / 3 / 10
11,822
1,075
15,550
10,666
4,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
19
13 / 2 / 13
12,890
1,172
18,526
6,605
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
19
3 / 1 / 23
12,319
1,120
11,479
12,578
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Pwnisherr
Chaac
19
8 / 0 / 21
12,363
1,124
21,794
12,077
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrawlSmile1575
Morgan Le Fay
16
4 / 5 / 3
10,842
986
13,393
18,209
6,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrGhostRyder
Gilgamesh
16
5 / 11 / 3
11,042
1,004
17,455
27,168
31,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 10 / 5
10,165
924
5,461
20,255
6,231
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
UIRIO
Xing Tian
16
0 / 9 / 4
9,699
882
7,700
21,950
16,067
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
scopes52
Fenrir
15
0 / 0 / 0
8,434
767
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
25
35
Kills
10
10
Deaths
35
91
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Asbjourne
Cernunnos
1
4
24
3.25
L
Morgan Le Fay
BrawlSmile1575
Morgan Le Fay
4
5
3
1.1
W
Loki
Cajun17
Loki
10
3
10
5
W
Zeus
13
2
13
9.75
W
Ares
3
1
23
14.5
L
Gilgamesh
MrGhostRyder
Gilgamesh
5
11
3
0.59
L
1
10
5
0.35
W
Chaac
Pwnisherr
Chaac
8
0
21
18.5
L
Xing Tian
UIRIO
Xing Tian
0
9
4
0.22
L
Fenrir
scopes52
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,464
Damage
44,009
50,743
Taken
87,582
43,874
Mitigated
59,680
10,917
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Asbjourne
Cernunnos
12,115
6,708
0
1,026
8,817
5,663
0
2,986
5,506
0
24,530
L
Morgan Le Fay
BrawlSmile1575
Morgan Le Fay
13,393
1,691
428
1,481
18,209
6,030
0
3,788
14,105
40,473
0
W
Loki
Cajun17
Loki
15,550
6,399
221
350
10,666
4,453
0
6,095
4,286
0
28,706
W
Zeus
18,526
4,307
0
304
6,605
3,423
0
1,496
4,950
49,246
0
W
Ares
11,479
771
0
1,607
12,578
16,543
0
5,397
6,739
18,894
0
L
Gilgamesh
MrGhostRyder
Gilgamesh
17,455
5,468
0
1,580
27,168
31,352
0
10,624
15,921
0
35,480
L
5,461
2,723
0
267
20,255
6,231
0
6,843
13,096
0
15,299
W
Chaac
Pwnisherr
Chaac
21,794
3,028
0
7,409
12,077
13,792
0
5,119
6,656
1,060
42,426
L
Xing Tian
UIRIO
Xing Tian
7,700
481
0
75
21,950
16,067
0
9,113
12,432
19,764
0
L
Fenrir
scopes52
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,365
Gold Earned
50,182
210
Minions Killed
129
6
Camps Cleared
0
1,034,129
Distance Traveled
771,474
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,971
997
30
3
1
172,380
0
L
Morgan Le Fay
10,842
986
58
5
0
210,786
1
W
Loki
11,822
1,075
32
3
2
202,311
0
W
Zeus
12,890
1,172
80
7
2
191,594
1
W
Ares
12,319
1,120
16
1
1
229,765
0
L
Gilgamesh
11,042
1,004
36
3
0
213,947
0
L
Skadi
10,165
924
14
1
0
147,090
2
W
Chaac
12,363
1,124
52
5
0
238,079
2
L
Xing Tian
9,699
882
21
2
0
198,463
1
L
Fenrir
8,434
767
0
0
0
1,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role