Player Matchup

Cthulhu
Cthulhu
Dragon20064
Cthulhu
Level 19
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 1
Thor
Thor
Faljorn Giant
Thor
Level 6
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Wolfspirit979
Anubis
Level 27
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 5L
1,372 Elo+
Party 1
Team Averages
Level 17
1,336 SR
1,374 Elo+

VS

Team Averages
Level 74
1,500 SR
1,390 Elo+
Cupid
Cupid
KROSS FAD3D
Cupid
Level 63
God Stats
13W - 15L
1,370 SR
Queue Stats
301W - 385L
1,392 Elo+
Solo
Bacchus
Bacchus
Skullyboiz
Bacchus
Level 65
God Stats
6W - 4L
1,531 SR
Queue Stats
363W - 392L
1,439 Elo+
Solo
Pele
Pele
TSB Ghosttroll
Pele
Level 94
God Stats
5W - 8L
1,598 SR
Queue Stats
80W - 103L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragon20064
Cthulhu
9
0 / 7 / 3
6,503
650
6,873
10,937
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 8 / 4
7,378
738
4,394
9,775
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 10 / 0
8,153
815
11,405
13,363
5,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 9
9,212
921
10,614
8,665
2,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Skullyboiz
Bacchus
14
8 / 0 / 16
9,569
957
8,346
10,717
8,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
8 / 2 / 12
9,265
927
9,246
8,664
2,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
25
25
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dragon20064
Cthulhu
0
7
3
0.21
L
1
8
4
0.38
W
9
4
9
3.38
W
Bacchus
Skullyboiz
Bacchus
8
0
16
16
W
8
2
12
7
L
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
28,206
34,075
Taken
28,046
11,834
Mitigated
13,370
3,890
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dragon20064
Cthulhu
6,873
684
0
520
10,937
3,571
0
2,301
8,636
15,306
0
L
4,394
717
0
16
9,775
2,753
0
2,838
6,937
0
9,730
W
10,614
7,802
458
2,649
8,665
2,437
1,316
7,014
1,369
0
34,209
W
Bacchus
Skullyboiz
Bacchus
8,346
1,979
317
3,232
10,717
8,351
627
5,997
4,290
20,706
0
W
9,246
2,587
473
3,056
8,664
2,582
738
5,052
3,470
0
30,218
L
11,405
324
0
3,354
13,363
5,510
0
3,663
9,700
27,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,034
Gold Earned
28,046
71
Minions Killed
127
1
Camps Cleared
9
481,572
Distance Traveled
598,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,503
650
20
2
1
178,659
0
L
Thor
7,378
738
19
2
0
160,832
0
W
Cupid
9,212
921
61
6
6
185,572
1
W
Bacchus
9,569
957
29
3
1
195,881
0
W
Pele
9,265
927
37
4
2
216,981
0
L
Anubis
8,153
815
32
3
0
142,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role