Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Iamasimp9180
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 200L
1,507 Elo+
Solo
Nike
Nike
NoF7Ever
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,672 Elo+
Solo
Agni
Agni
SirDiamonds
Agni
Level 17
God Stats
27W - 26L
1,473 SR
Queue Stats
188W - 198L
1,594 Elo+
Solo
Ymir
Ymir
Thedwarfking723
Ymir
Level 10
God Stats
0W - 2L
1,319 SR
Queue Stats
16W - 19L
1,453 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,545 Elo+

VS

Team Averages
Level 21
1,554 SR
1,553 Elo+
Cthulhu
Cthulhu
Gafitax
Cthulhu
Level 20
God Stats
2W - 0L
1,788 SR
Queue Stats
39W - 28L
1,602 Elo+
Solo
Zeus
Zeus
KenSteez
Zeus
Level 17
God Stats
13W - 4L
1,656 SR
Queue Stats
39W - 27L
1,587 Elo+
Solo
Apollo
Apollo
Remrik
Apollo
Level 16
God Stats
4W - 7L
1,359 SR
Queue Stats
31W - 38L
1,569 Elo+
Solo
Anubis
Anubis
SkyPizel12
Anubis
Level 26
God Stats
25W - 15L
1,643 SR
Queue Stats
100W - 81L
1,598 Elo+
Solo
Kali
Kali
Wayvsage
Kali
Level 26
God Stats
7W - 12L
1,322 SR
Queue Stats
30W - 35L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 1 / 4
6,856
381
2,940
4,819
1,341
8
0 / 2 / 0
6,163
342
3,891
4,544
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
16
6 / 5 / 1
9,965
554
12,356
20,181
16,090
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 8 / 2
8,806
489
5,465
13,524
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 0
7,557
420
3,685
16,747
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gafitax
Cthulhu
15
4 / 1 / 5
9,740
541
6,447
17,407
16,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
17
8 / 3 / 3
10,901
606
15,103
8,797
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Remrik
Apollo
16
1 / 0 / 5
9,428
524
4,614
7,806
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SkyPizel12
Anubis
18
5 / 3 / 6
11,110
617
12,669
13,317
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
15
4 / 3 / 5
9,735
541
8,212
12,410
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
22
22
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
4
3
W
Cthulhu
Gafitax
Cthulhu
4
1
5
6.5
L
0
2
0
0
W
Zeus
8
3
3
3.17
L
Nike
6
5
1
1.3
W
Apollo
Remrik
Apollo
1
0
5
3.5
L
3
8
2
0.5
W
Anubis
SkyPizel12
Anubis
5
3
6
2.67
L
0
6
0
0
W
Kali
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
47,045
59,815
Taken
59,737
35,213
Mitigated
33,254
10,323
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,940
846
0
2,261
4,819
1,341
0
1,949
2,798
0
20,485
W
Cthulhu
Gafitax
Cthulhu
6,447
412
0
2,669
17,407
16,097
378
2,367
14,955
48,236
0
L
3,891
1,335
0
520
4,544
1,257
0
2,651
1,881
0
28,415
W
Zeus
15,103
1,612
105
2,690
8,797
2,912
534
2,029
6,556
75,722
0
L
Nike
12,356
2,160
0
3,630
20,181
16,090
0
12,330
7,692
6,386
54,426
W
Apollo
Remrik
Apollo
4,614
2,505
0
3,327
7,806
2,507
2,818
617
7,189
0
73,919
L
5,465
120
368
1,790
13,524
4,371
68
10,007
3,207
41,802
0
W
Anubis
SkyPizel12
Anubis
12,669
1,453
0
6,064
13,317
7,126
950
2,982
10,219
77,348
0
L
3,685
1,118
0
1,754
16,747
12,154
0
6,676
10,018
25,597
0
W
Kali
8,212
6,104
0
3,948
12,410
4,612
1,067
2,871
9,356
0
49,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
50,914
364
Minions Killed
589
0
Camps Cleared
0
1,300,129
Distance Traveled
1,748,927
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,856
381
42
2
0
179,032
3
W
Cthulhu
9,740
541
75
4
0
324,771
1
L
Skadi
6,163
342
57
3
0
177,851
1
W
Zeus
10,901
606
132
7
0
342,156
4
L
Nike
9,965
554
113
6
0
362,206
3
W
Apollo
9,428
524
143
8
0
393,508
4
L
Agni
8,806
489
97
5
0
309,525
4
W
Anubis
11,110
617
147
8
0
317,457
5
L
Ymir
7,557
420
55
3
0
271,515
0
W
Kali
9,735
541
92
5
0
371,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role