Player Matchup

Thanatos
Thanatos
Antgod92
Thanatos
Level 12
God Stats
1W - 5L
1,240 SR
Queue Stats
25W - 39L
995 Elo+
Party 1
Janus
Janus
Sikerman
Janus
Level 22
God Stats
0W - 6L
1,078 SR
Queue Stats
27W - 50L
1,229 Elo+
Party 2
Sun Wukong
Sun Wukong
SmokeDank4200
Sun Wukong
Level 35
God Stats
2W - 4L
1,086 SR
Queue Stats
99W - 141L
1,177 Elo+
Party 1
Baron Samedi
Baron Samedi
TTVsam4575
Baron Samedi
Level 24
God Stats
7W - 8L
1,527 SR
Queue Stats
16W - 23L
1,278 Elo+
Party 2
Hades
Hades
bullrichjusto
Hades
Level 26
God Stats
3W - 5L
1,677 SR
Queue Stats
5W - 9L
1,303 Elo+
Solo
Team Averages
Level 24
1,322 SR
1,197 Elo+

VS

Team Averages
Level 27
1,435 SR
1,328 Elo+
Sun Wukong
Sun Wukong
BLUxTACOZ
Sun Wukong
Level 27
God Stats
7W - 7L
1,536 SR
Queue Stats
91W - 115L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Kajiru_66
Ne Zha
Level 26
God Stats
3W - 3L
1,008 SR
Queue Stats
51W - 54L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Mystery5762
Danzaburou
Level 28
God Stats
30W - 20L
1,367 SR
Queue Stats
79W - 57L
1,295 Elo+
Solo
Geb
Geb
Slayerone970
Geb
Level 29
God Stats
2W - 4L
1,363 SR
Queue Stats
51W - 64L
1,285 Elo+
Solo
Nu Wa
Nu Wa
jotajota1408
Nu Wa
Level 23
God Stats
9W - 1L
1,900 SR
Queue Stats
21W - 16L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antgod92
Thanatos
14
6 / 9 / 4
9,980
454
5,834
16,901
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Sikerman
Janus
12
2 / 8 / 3
8,540
388
3,620
11,257
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SmokeDank4200
Sun Wukong
13
2 / 8 / 7
8,539
388
6,593
17,770
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TTVsam4575
Baron Samedi
9
1 / 7 / 2
7,536
343
4,652
11,286
3,793
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 11 / 5
8,972
408
9,812
15,746
10,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLUxTACOZ
Sun Wukong
19
9 / 2 / 8
12,719
578
13,920
16,351
11,543
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Kajiru_66
Ne Zha
14
6 / 6 / 13
10,456
475
8,133
13,201
5,520
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Mystery5762
Danzaburou
18
15 / 0 / 7
12,677
576
11,642
8,143
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 5 / 11
11,047
502
10,132
15,409
6,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 16
11,152
507
12,805
5,012
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
14
Kills
43
43
Deaths
14
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Antgod92
Thanatos
6
9
4
0.89
W
Sun Wukong
BLUxTACOZ
Sun Wukong
9
2
8
6.5
W
Ne Zha
Kajiru_66
Ne Zha
6
6
13
2.08
W
Danzaburou
Mystery5762
Danzaburou
15
0
7
18.5
L
Janus
Sikerman
Janus
2
8
3
0.44
W
8
5
11
2.7
L
Sun Wukong
SmokeDank4200
Sun Wukong
2
8
7
0.69
L
Baron Samedi
TTVsam4575
Baron Samedi
1
7
2
0.29
L
3
11
5
0.5
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
56,632
72,960
Taken
58,116
29,831
Mitigated
28,488
11,577
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Antgod92
Thanatos
5,834
1,496
0
6,513
16,901
5,714
0
5,368
11,363
0
23,270
W
Sun Wukong
BLUxTACOZ
Sun Wukong
13,920
4,518
0
3,819
16,351
11,543
7,740
3,612
12,739
0
93,678
W
Ne Zha
Kajiru_66
Ne Zha
8,133
3,898
0
1,031
13,201
5,520
384
4,951
8,142
0
39,924
W
Danzaburou
Mystery5762
Danzaburou
11,642
4,435
0
672
8,143
3,358
3,117
3,996
4,073
0
70,421
L
Janus
Sikerman
Janus
3,620
388
0
0
11,257
3,314
0
2,125
8,978
40,782
0
W
10,132
1,669
0
1,854
15,409
6,528
1,409
4,016
11,321
50,430
0
L
Sun Wukong
SmokeDank4200
Sun Wukong
6,593
906
0
1,614
17,770
6,750
0
6,442
10,942
0
39,282
L
Baron Samedi
TTVsam4575
Baron Samedi
4,652
1,040
405
1,296
11,286
3,793
0
3,242
7,890
29,719
0
L
9,812
472
78
1,671
15,746
10,260
0
4,544
10,850
49,574
0
W
12,805
3,552
0
750
5,012
1,539
1,891
1,505
3,501
39,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
58,051
322
Minions Killed
449
0
Camps Cleared
0
1,651,365
Distance Traveled
1,980,944
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,980
454
38
2
0
378,941
0
W
Sun Wukong
12,719
578
148
7
0
362,840
0
W
Ne Zha
10,456
475
55
3
0
348,765
0
W
Danzaburou
12,677
576
124
6
0
440,075
3
L
Janus
8,540
388
79
4
0
247,082
0
W
Geb
11,047
502
63
3
0
412,797
14
L
Sun Wukong
8,539
388
53
2
0
377,495
0
L
Baron Samedi
7,536
343
67
3
0
267,802
0
L
Hades
8,972
408
85
4
0
380,045
0
W
Nu Wa
11,152
507
59
3
0
416,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role