Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
EastKief
Odin
Level 37
God Stats
6W - 4L
1,620 SR
Queue Stats
63W - 42L
1,503 Elo+
Solo
Hera
Hera
FireFlame7846
Hera
Level 31
God Stats
3W - 3L
1,384 SR
Queue Stats
53W - 53L
1,404 Elo+
Solo
Cthulhu
Cthulhu
SimpForRias-
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,440 Elo+
Party 1
Izanami
Izanami
mbutler2
Izanami
Level 33
God Stats
13W - 23L
1,428 SR
Queue Stats
52W - 58L
1,432 Elo+
Party 1
Team Averages
Level 44
1,486 SR
1,456 Elo+

VS

Team Averages
Level 71
1,480 SR
1,514 Elo+
Chang'e
Chang'e
Doomtaker23
Chang'e
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 48L
1,528 Elo+
Party 3
Janus
Janus
KryptiKSBG
Janus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 3
Mulan
Mulan
SuperSaiyan2Bot
Mulan
Level 127
God Stats
94W - 64L
1,581 SR
Queue Stats
848W - 836L
1,549 Elo+
Party 2
Ullr
Ullr
WhiteDredd
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 47L
1,548 Elo+
Party 3
Camazotz
Camazotz
whatsinmytaco
Camazotz
Level 36
God Stats
1W - 1L
1,318 SR
Queue Stats
7W - 9L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 2 / 0
5,380
538
2,493
5,972
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
8
0 / 4 / 0
4,454
445
2,559
5,679
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 1
5,268
527
3,072
5,648
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SimpForRias-
Cthulhu
7
0 / 3 / 5
5,128
513
2,957
6,933
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
mbutler2
Izanami
9
4 / 2 / 1
5,625
563
3,832
5,480
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doomtaker23
Chang'e
8
1 / 4 / 4
5,160
516
3,877
6,734
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
10
4 / 1 / 2
5,921
592
4,788
4,419
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 0 / 0
7,301
730
4,122
4,316
2,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 2
6,471
647
3,735
4,641
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
whatsinmytaco
Camazotz
11
1 / 1 / 3
5,993
599
1,314
7,188
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
15
15
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
W
Chang'e
Doomtaker23
Chang'e
1
4
4
0.75
L
Odin
0
4
0
0
L
0
4
1
0.13
W
Janus
4
1
2
5
L
Cthulhu
SimpForRias-
Cthulhu
0
3
5
0.83
W
5
0
0
5
W
4
0
2
5
L
Izanami
mbutler2
Izanami
4
2
1
2.25
W
Camazotz
whatsinmytaco
Camazotz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
17,836
29,712
Taken
27,298
11,904
Mitigated
9,048
5,729
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,493
1,089
0
400
5,972
1,583
0
1,067
4,863
0
25,130
W
Chang'e
Doomtaker23
Chang'e
3,877
322
390
2,505
6,734
2,184
0
1,690
5,044
18,427
0
L
Odin
2,559
56
0
502
5,679
3,671
0
0
5,679
0
16,746
L
3,072
635
0
1,750
5,648
1,427
60
0
5,648
32,367
0
W
Janus
4,788
394
56
872
4,419
931
0
1,223
3,196
24,329
0
L
Cthulhu
SimpForRias-
Cthulhu
2,957
451
1,427
1,178
6,933
3,732
0
3,023
3,443
10,375
0
W
4,122
716
0
2,174
4,316
2,429
0
0
3,964
0
36,722
W
3,735
1,480
0
1,925
4,641
1,497
312
1,897
2,744
0
32,785
L
Izanami
mbutler2
Izanami
3,832
2,086
0
472
5,480
1,491
40
3,593
1,414
0
26,736
W
Camazotz
whatsinmytaco
Camazotz
1,314
296
0
4,737
7,188
2,007
0
1,219
5,969
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
30,846
213
Minions Killed
311
0
Camps Cleared
0
929,356
Distance Traveled
1,023,434
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,380
538
59
6
0
226,061
1
W
Chang'e
5,160
516
30
3
0
180,753
1
L
Odin
4,454
445
26
3
0
209,487
3
L
Hera
5,268
527
63
6
0
161,695
1
W
Janus
5,921
592
52
5
0
179,898
2
L
Cthulhu
5,128
513
10
1
0
166,047
0
W
Mulan
7,301
730
94
9
0
209,143
2
W
Ullr
6,471
647
70
7
0
214,714
3
L
Izanami
5,625
563
55
6
0
166,066
2
W
Camazotz
5,993
599
65
7
0
238,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role